forked from TAIGA/TAIGA
New Traits + Balancing.
Cascade: Random breaking of blocks around initial block. Fracture: Random breaking of max. 9 blocks in direction. Dark: Heals tool, but gives weak- and darkness. Glimmer: Gives a chance of night vision effect. Analysing: ++More EXP, less drops!
This commit is contained in:
@@ -43,6 +43,8 @@ public class ZTiC {
|
||||
public static final AbstractTrait garishly = new TraitGarishly();
|
||||
public static final AbstractTrait pulverizing = new TraitPulverizing();
|
||||
public static final AbstractTrait analysing = new TraitAnalysing();
|
||||
public static final AbstractTrait cascade = new TraitCascade();
|
||||
public static final AbstractTrait dark = new TraitDark();
|
||||
|
||||
static final String MODID = "ztic_addon";
|
||||
static final String VERSION = "@VERSION@";
|
||||
|
||||
Reference in New Issue
Block a user