New Traits + Balancing.

Cascade: Random breaking of blocks around initial block.
Fracture: Random breaking of max. 9 blocks in direction.
Dark: Heals tool, but gives weak- and darkness.
Glimmer: Gives a chance of night vision effect.
Analysing: ++More EXP, less drops!
This commit is contained in:
Robert Sosnitzka
2016-06-20 01:01:07 +02:00
parent 30dba5a0c4
commit 0506ec6dbf
10 changed files with 137 additions and 23 deletions

View File

@@ -43,6 +43,8 @@ public class ZTiC {
public static final AbstractTrait garishly = new TraitGarishly();
public static final AbstractTrait pulverizing = new TraitPulverizing();
public static final AbstractTrait analysing = new TraitAnalysing();
public static final AbstractTrait cascade = new TraitCascade();
public static final AbstractTrait dark = new TraitDark();
static final String MODID = "ztic_addon";
static final String VERSION = "@VERSION@";