forked from TAIGA/TAIGA
Better texture-colors for regular metals. Added bismuth texture to tool. Fixed explosion of tiberiumOre.
This commit is contained in:
@@ -43,15 +43,19 @@ public class BlockTiberium extends BasicBlock {
|
||||
|
||||
@Override
|
||||
public void onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn) {
|
||||
if (MathHelper.getRandomIntegerInRange(random, 1, 15) > 10) {
|
||||
worldIn.newExplosion(null, pos.getX(), pos.getY(), pos.getZ(), 1.3f, true, true);
|
||||
if (!worldIn.isRemote) {
|
||||
if (MathHelper.getRandomIntegerInRange(random, 1, 15) > 10) {
|
||||
worldIn.newExplosion(null, pos.getX(), pos.getY(), pos.getZ(), 1.6f, true, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockDestroyedByPlayer(World worldIn, BlockPos pos, IBlockState state) {
|
||||
if (MathHelper.getRandomIntegerInRange(random, 1, 30) < 3) {
|
||||
worldIn.newExplosion(null, pos.getX(), pos.getY(), pos.getZ(), 1.0f, true, true);
|
||||
if (!worldIn.isRemote) {
|
||||
worldIn.newExplosion(null, pos.getX(), pos.getY() + 1 / 16f, pos.getZ(), 1.1f, true, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user