small generator fix, not ready yet

This commit is contained in:
Robert Sosnitzka
2016-12-15 02:11:19 +01:00
parent 29576086f8
commit 851eaabb16
4 changed files with 58 additions and 20 deletions

View File

@@ -25,7 +25,6 @@ import static com.sosnitzka.taiga.util.Utils.nextInt;
public class Generator {
public static void generateOre(IBlockState state, IBlockState replace, Random random, int chunkX, int chunkZ, World world, int chance, int minY, int maxY, int minSize, int maxSize) {
if (replace == Blocks.IRON_ORE.getDefaultState()) System.out.println(" HIER ");
generateOre(state, replace, null, null, random, chunkX, chunkZ, world, chance, minY, maxY, minSize, maxSize, null);
}
@@ -33,11 +32,11 @@ public class Generator {
generateOre(oldState, newState, property, comparable, random, chunkX, chunkZ, world, chance, minY, maxY, minSize, maxSize, null);
}
public static void generateOre(IBlockState state, IBlockState replace, Random random, int chunkX, int chunkZ, World world, int chance, int minY, int maxY, int minSize, int maxSize, List<Biome> biome) {
generateOre(state, replace, null, null, random, chunkX, chunkZ, world, chance, minY, maxY, minSize, maxSize, null);
public static void generateOre(IBlockState oldState, IBlockState newState, Random random, int chunkX, int chunkZ, World world, int chance, int minY, int maxY, int minSize, int maxSize, List<Biome> biome) {
generateOre(oldState, newState, null, null, random, chunkX, chunkZ, world, chance, minY, maxY, minSize, maxSize, null);
}
public static void generateOre(IBlockState state, IBlockState replace, IProperty property, Comparable comparable, Random random, int chunkX, int chunkZ, World world, int chance, int minY, int maxY, int minSize, int maxSize, List<Biome> biome) {
public static void generateOre(IBlockState oldState, IBlockState newState, IProperty property, Comparable comparable, Random random, int chunkX, int chunkZ, World world, int chance, int minY, int maxY, int minSize, int maxSize, List<Biome> biome) {
int size = minSize + random.nextInt(maxSize - minSize);
int height = maxY - minY;
for (int i = 0; i < chance; i++) {
@@ -46,7 +45,7 @@ public class Generator {
int posZ = chunkZ + random.nextInt(16);
BlockPos cPos = new BlockPos(posX, posY, posZ);
if (biome == null || biome.contains(world.getBiome(cPos))) {
new WorldGenMinable(state, size, StateMatcher.forState(replace, property, comparable)).generate(world, random, new BlockPos(posX, posY, posZ));
new WorldGenMinable(oldState, size, StateMatcher.forState(newState, property, comparable)).generate(world, random, new BlockPos(posX, posY, posZ));
}
}
}
@@ -75,23 +74,30 @@ public class Generator {
}
}
public static void generateOreDescending(IBlockState oldState, IBlockState newState, IProperty property, Comparable comparable, Random random, int chunkX, int chunkZ, World world, int count) {
public static void generateOreDescending(IBlockState oldState, IBlockState newState, IProperty property, List<BlockStone.EnumType> comparable, Random random, int chunkX, int chunkZ, World world, int count) {
for (int i = 0; i < count; i++) {
int posX = chunkX + random.nextInt(16);
int posZ = chunkZ + random.nextInt(16);
BlockPos cPos = new BlockPos(posX, random.nextInt(93) + 3, posZ);
BlockPos cPos = new BlockPos(posX, random.nextInt(64) + 16, posZ);
IBlockState state = world.getBlockState(cPos);
if (oldState.getBlock().equals(state.getBlock()) && state.getBlock() instanceof BlockStone && comparable.equals(state.getValue(property))) {
world.setBlockState(cPos, newState);
continue;
}
while (!(state.getBlock() instanceof BlockStone) && !oldState.getBlock().equals(state.getBlock()) && !comparable.equals(state.getValue(property)) && cPos.getY() > 5) {
cPos = cPos.down();
}
if (state.getBlock() instanceof BlockStone && oldState.getBlock().equals(state.getBlock()) && comparable.equals(state.getValue(property))) {
world.setBlockState(cPos, newState);
if (state.getBlock().equals(oldState.getBlock())) {
if (comparable.contains(state.getValue(property))) {
System.out.println("Yes, a variant");
world.setBlockState(cPos, newState);
}
} else {
while (cPos.getY() > 4) {
cPos = cPos.down();
if (state.getBlock().equals(oldState.getBlock())) {
if (comparable.contains(state.getValue(property))) {
System.out.println("Yes!! a variant");
world.setBlockState(cPos, newState);
continue;
}
}
if (random.nextBoolean())
i--;
}
}
}
}