Add documentation and fix book icons

This commit is contained in:
StevenTheEVILZ
2016-07-22 10:42:33 -05:00
parent 87d33ee9a1
commit c4f8ffc2b9
11 changed files with 158 additions and 76 deletions

View File

@@ -61,21 +61,28 @@ public class Fluids {
public static BasicTinkerFluid anthraciteFluid = new BasicTinkerFluid("anthracite_fluid", 0xFF111111, false, 500, 0, 632);
public static BasicTinkerFluid spectrumFluid = new BasicTinkerFluid("spectrum_fluid", 0xFF64748f, false, 600, 0, 512);
/**
* Registers all materials' fluids <br>
* Detailed summary: <br>
* Gets the fluids declared in the class (fields and reflection) and iterates through them: <br>
* Checks that the field is static, registers the field (fluids), and registers the models on the client
*/
static void register() {
Field[] declaredFields = Fluids.class.getDeclaredFields();
for (Field field : declaredFields) {
if (java.lang.reflect.Modifier.isStatic(field.getModifiers())) {
Field[] declaredFields = Fluids.class.getDeclaredFields(); // Gets the blocks and ores declared above
for (Field field : declaredFields) { // Iterates through the fields declared above
if (java.lang.reflect.Modifier.isStatic(field.getModifiers())) { // Checks that the fields are static
Class<?> targetType = field.getType();
try {
BasicTinkerFluid fluid = (BasicTinkerFluid) field.get(targetType);
registerFluid(fluid);
BasicTinkerFluid fluid = (BasicTinkerFluid) field.get(targetType); // Gets the field as a BasicTinkerFluid
registerFluid(fluid); // Registers the fluid into the game along wit its bucket
BlockMolten block = new BlockMolten(fluid);
// Sets names
block.setUnlocalizedName("molten_" + fluid.getName());
block.setRegistryName(TAIGA.MODID, "molten_" + fluid.getName());
// Registers the fluid in its block form and its corresponding item (block/fluid as item in inventory)
Utils.registerBlockWithItem(block);
// Registers the fluid's model but only on the client side
TAIGA.proxy.registerFluidModels(fluid);
} catch (IllegalAccessException e) {
e.printStackTrace();
@@ -84,7 +91,9 @@ public class Fluids {
}
}
/**
* Registers special smeltery recipes (not alloying)
*/
static void registerfromItem() {
registerMelting(radiant_pearl, radiant_enderium, 72);
registerMelting(glimmer_pearl, glimming_enderium, 72);