minor changes and bugfixes
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@@ -35,14 +35,14 @@
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<th class="player__kills">K</th>
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<th class="player__assist">A</th>
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<th class="player__deaths">D</th>
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<th class="player__diff cursor__help" title="Kill death difference">+/-</th>
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<th class="player__diff helptext" title="Kill death difference">+/-</th>
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<th class="player__kd">K/D</th>
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<th v-if="store.state.matchDetails.parsed" class="player__adr cursor__help" title="Average damage per round">
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<th v-if="store.state.matchDetails.parsed" class="player__adr helptext" title="Average damage per round">
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ADR
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</th>
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<th class="player__hs cursor__help" title="Percentage of kills with a headshot">HS%</th>
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<th class="player__rating cursor__help" title="Estimated HLTV Rating 1.0">Rating</th>
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<th class="player__mvp cursor__help" title="Most valuable player">MVP</th>
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<th class="player__hs helptext" title="Percentage of kills with a headshot">HS%</th>
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<th class="player__rating helptext" title="Estimated HLTV Rating 1.0">Rating</th>
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<th class="player__mvp helptext" title="Most valuable player">MVP</th>
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<th class="player__score">Score</th>
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</tr>
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</thead>
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@@ -69,7 +69,8 @@
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:name="player.player.name"
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:parsed="store.state.matchDetails.parsed"
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:player_score="player.score"
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:rank="player.rank?.old"
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:rank_old="player.rank?.old"
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:rank_new="player.rank?.new"
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:rounds_played="store.state.matchDetails.score.reduce((a, b) => a + b)"
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:steamid64="player.player.steamid64"
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:tracked="player.player.tracked"
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@@ -174,10 +175,6 @@ table {
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padding: 5px 10px;
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}
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.cursor__help {
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cursor: help;
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}
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.hr {
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height: 20px;;
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border-bottom: 1px solid white;
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