added avg ping recording
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@@ -81,6 +81,8 @@ type MatchPlayer struct {
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PlayerStats uint64 `json:"player_stats,omitempty"`
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// FlashAssists holds the value of the "flash_assists" field.
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FlashAssists int `json:"flash_assists,omitempty"`
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// AvgPing holds the value of the "avg_ping" field.
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AvgPing float64 `json:"avg_ping,omitempty"`
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// Edges holds the relations/edges for other nodes in the graph.
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// The values are being populated by the MatchPlayerQuery when eager-loading is set.
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Edges MatchPlayerEdges `json:"edges"`
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@@ -172,7 +174,7 @@ func (*MatchPlayer) scanValues(columns []string) ([]any, error) {
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values := make([]any, len(columns))
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for i := range columns {
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switch columns[i] {
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case matchplayer.FieldFlashDurationSelf, matchplayer.FieldFlashDurationTeam, matchplayer.FieldFlashDurationEnemy:
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case matchplayer.FieldFlashDurationSelf, matchplayer.FieldFlashDurationTeam, matchplayer.FieldFlashDurationEnemy, matchplayer.FieldAvgPing:
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values[i] = new(sql.NullFloat64)
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case matchplayer.FieldID, matchplayer.FieldTeamID, matchplayer.FieldKills, matchplayer.FieldDeaths, matchplayer.FieldAssists, matchplayer.FieldHeadshot, matchplayer.FieldMvp, matchplayer.FieldScore, matchplayer.FieldRankNew, matchplayer.FieldRankOld, matchplayer.FieldMk2, matchplayer.FieldMk3, matchplayer.FieldMk4, matchplayer.FieldMk5, matchplayer.FieldDmgEnemy, matchplayer.FieldDmgTeam, matchplayer.FieldUdHe, matchplayer.FieldUdFlames, matchplayer.FieldUdFlash, matchplayer.FieldUdDecoy, matchplayer.FieldUdSmoke, matchplayer.FieldKast, matchplayer.FieldFlashTotalSelf, matchplayer.FieldFlashTotalTeam, matchplayer.FieldFlashTotalEnemy, matchplayer.FieldMatchStats, matchplayer.FieldPlayerStats, matchplayer.FieldFlashAssists:
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values[i] = new(sql.NullInt64)
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@@ -391,6 +393,12 @@ func (mp *MatchPlayer) assignValues(columns []string, values []any) error {
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} else if value.Valid {
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mp.FlashAssists = int(value.Int64)
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}
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case matchplayer.FieldAvgPing:
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if value, ok := values[i].(*sql.NullFloat64); !ok {
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return fmt.Errorf("unexpected type %T for field avg_ping", values[i])
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} else if value.Valid {
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mp.AvgPing = value.Float64
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}
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}
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}
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return nil
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@@ -544,6 +552,9 @@ func (mp *MatchPlayer) String() string {
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builder.WriteString(", ")
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builder.WriteString("flash_assists=")
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builder.WriteString(fmt.Sprintf("%v", mp.FlashAssists))
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builder.WriteString(", ")
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builder.WriteString("avg_ping=")
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builder.WriteString(fmt.Sprintf("%v", mp.AvgPing))
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builder.WriteByte(')')
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return builder.String()
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}
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