updated go-steamapi, minor log fixes
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@@ -260,7 +260,7 @@ func (dml *DemoMatchLoader) connectLoop() {
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if sleep, ok := dml.connectionWait.Next(); !ok {
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time.Sleep(sleep)
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} else {
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panic("retry should never be stop")
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panic("retry should never stop")
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}
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if !dml.LoggedIn {
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log.Infof("[DL] Connecting to steam...")
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