some refactoring

This commit is contained in:
2021-10-30 08:22:05 +02:00
parent 37233be336
commit 268793f0e5
2 changed files with 388 additions and 390 deletions

View File

@@ -16,6 +16,7 @@ import (
"google.golang.org/protobuf/proto"
"io/ioutil"
"os"
"sync"
"time"
)
@@ -48,6 +49,7 @@ type DemoMatchLoader struct {
dp *DemoParser
parseDemo chan *Demo
parseMap map[string]bool
parseMapL *sync.Mutex
cache *cache.Cache
connecting bool
}
@@ -156,6 +158,7 @@ func (d *DemoMatchLoader) Setup(config *DemoMatchLoaderConfig) error {
d.db = config.Db
d.dp = &DemoParser{}
d.parseMap = map[string]bool{}
d.parseMapL = new(sync.Mutex)
d.cache = config.Cache
err := d.dp.Setup(config.Db, config.Worker)
if err != nil {
@@ -298,172 +301,172 @@ func (d *DemoMatchLoader) requestDemoInfo(matchId uint64, conclusionId uint64, t
}
func (d *DemoMatchLoader) gcWorker(apiKey string, rl ratelimit.Limiter) {
for {
select {
case demo := <-d.parseDemo:
if _, ok := d.parseMap[demo.ShareCode]; ok {
log.Infof("[DL] Skipping %s: parsing in progress", demo.ShareCode)
continue
} else {
d.parseMap[demo.ShareCode] = true
}
if !d.GCReady {
log.Infof("[DL] Postponing match %d (%s): GC not ready", demo.MatchId, demo.ShareCode)
time.Sleep(5 * time.Second)
delete(d.parseMap, demo.ShareCode)
d.parseDemo <- demo
continue
}
matchId, _, _, err := DecodeSharecode(demo.ShareCode)
if err != nil || matchId == 0 {
log.Warningf("[DL] Can't parse match with sharecode %s: %v", demo.ShareCode, err)
delete(d.parseMap, demo.ShareCode)
continue
}
iMatch, err := d.db.Match.Get(context.Background(), matchId)
if err != nil {
switch e := err.(type) {
case *ent.NotFoundError:
break
default:
log.Errorf("[DL] Failure trying to lookup match %d in db: %v", matchId, e)
delete(d.parseMap, demo.ShareCode)
continue
}
} else {
if iMatch.DemoParsed == false && iMatch.Date.After(time.Now().UTC().AddDate(0, 0, -30)) {
log.Infof("[DL] Match %d is loaded, but not parsed. Try parsing.", demo.MatchId)
demo.MatchId = matchId
demo.Url = iMatch.ReplayURL
err := d.dp.ParseDemo(demo)
if err != nil {
log.Warningf("[DL] Parsing demo from match %d failed: %v", demo.MatchId, err)
}
delete(d.parseMap, demo.ShareCode)
continue
}
log.Debugf("[DL] Skipped match %d: already parsed", matchId)
delete(d.parseMap, demo.ShareCode)
continue
}
matchDetails, err := d.getMatchDetails(demo.ShareCode)
if err != nil {
log.Warningf("[DL] Failure to get match-details for %d from GC: %v", demo.MatchId, err)
delete(d.parseMap, demo.ShareCode)
continue
}
matchZero := matchDetails.GetMatches()[0]
lastRound := matchZero.GetRoundstatsall()[len(matchZero.Roundstatsall)-1]
var players []*ent.Player
for _, accountId := range lastRound.GetReservation().GetAccountIds() {
tPlayer, err := utils.GetPlayer(d.db, AccountId2SteamId(accountId), apiKey, rl)
if err != nil {
log.Warningf("[DL] Unable to get player for steamid %d: %v", AccountId2SteamId(accountId), err)
continue
}
players = append(players, tPlayer)
}
demo.Url = lastRound.GetMap()
demo.MatchId = matchZero.GetMatchid()
tMatch, err := d.db.Match.Create().
SetID(matchZero.GetMatchid()).
AddPlayers(players...).
SetDate(time.Unix(int64(matchZero.GetMatchtime()), 0).UTC()).
SetMaxRounds(int(lastRound.GetMaxRounds())).
SetDuration(int(lastRound.GetMatchDuration())).
SetShareCode(demo.ShareCode).
SetReplayURL(lastRound.GetMap()).
SetScoreTeamA(int(lastRound.GetTeamScores()[0])).
SetScoreTeamB(int(lastRound.GetTeamScores()[1])).
SetMatchResult(int(lastRound.GetMatchResult())).
Save(context.Background())
if err != nil {
log.Warningf("[DL] Unable to create match %d: %v", matchZero.GetMatchid(), err)
delete(d.parseMap, demo.ShareCode)
continue
}
for i, mPlayer := range players {
var (
teamId int
mk2 uint
mk3 uint
mk4 uint
mk5 uint
)
if i > 4 {
teamId = 2
} else {
teamId = 1
}
var oldKills int32
for _, round := range matchZero.GetRoundstatsall() {
kills, _, _, _, _, _ := playerStatsFromRound(round, mPlayer)
killDiff := kills - oldKills
switch killDiff {
case 2:
mk2++
case 3:
mk3++
case 4:
mk4++
case 5:
mk5++
}
oldKills = kills
}
kills, deaths, assists, hs, score, mvp := playerStatsFromRound(lastRound, mPlayer)
err := d.db.Stats.Create().
SetMatches(tMatch).
SetPlayers(mPlayer).
SetTeamID(teamId).
SetKills(int(kills)).
SetDeaths(int(deaths)).
SetAssists(int(assists)).
SetMvp(uint(mvp)).
SetScore(int(score)).
SetHeadshot(int(hs)).
SetMk2(mk2).
SetMk3(mk3).
SetMk4(mk4).
SetMk5(mk5).
Exec(context.Background())
if err != nil {
log.Warningf("[DL] Unable to create stats for player %d in match %d: %v", mPlayer.ID, tMatch.ID, err)
}
}
// clear cache for player
for _, p := range players {
err = d.cache.Delete(context.Background(), fmt.Sprintf(utils.SideMetaCacheKey, p.ID))
if err != nil {
log.Warningf("[DL] Unable to delete cache key %s: %v", fmt.Sprintf(utils.SideMetaCacheKey, p.ID), err)
}
err = d.cache.Delete(context.Background(), fmt.Sprintf(utils.MatchMetaCacheKey, p.ID))
if err != nil {
log.Warningf("[DL] Unable to delete cache key %s: %v", fmt.Sprintf(utils.MatchMetaCacheKey, p.ID), err)
}
}
err = d.dp.ParseDemo(demo)
if err != nil {
log.Warningf("[DL] Can't queue demo %d for parsing: %v", demo.MatchId, err)
}
delete(d.parseMap, demo.ShareCode)
for demo := range d.parseDemo {
d.parseMapL.Lock()
if _, ok := d.parseMap[demo.ShareCode]; ok {
log.Infof("[DL] Skipping %s: parsing in progress", demo.ShareCode)
d.parseMapL.Unlock()
continue
} else {
d.parseMap[demo.ShareCode] = true
}
d.parseMapL.Unlock()
if !d.GCReady {
log.Infof("[DL] Postponing match %d (%s): GC not ready", demo.MatchId, demo.ShareCode)
time.Sleep(5 * time.Second)
delete(d.parseMap, demo.ShareCode)
d.parseDemo <- demo
continue
}
matchId, _, _, err := DecodeSharecode(demo.ShareCode)
if err != nil || matchId == 0 {
log.Warningf("[DL] Can't parse match with sharecode %s: %v", demo.ShareCode, err)
delete(d.parseMap, demo.ShareCode)
continue
}
iMatch, err := d.db.Match.Get(context.Background(), matchId)
if err != nil {
switch e := err.(type) {
case *ent.NotFoundError:
break
default:
log.Errorf("[DL] Failure trying to lookup match %d in db: %v", matchId, e)
delete(d.parseMap, demo.ShareCode)
continue
}
} else {
if iMatch.DemoParsed == false && iMatch.Date.After(time.Now().UTC().AddDate(0, 0, -30)) {
log.Infof("[DL] Match %d is loaded, but not parsed. Try parsing.", demo.MatchId)
demo.MatchId = matchId
demo.Url = iMatch.ReplayURL
err := d.dp.ParseDemo(demo)
if err != nil {
log.Warningf("[DL] Parsing demo from match %d failed: %v", demo.MatchId, err)
}
delete(d.parseMap, demo.ShareCode)
continue
}
log.Debugf("[DL] Skipped match %d: already parsed", matchId)
delete(d.parseMap, demo.ShareCode)
continue
}
matchDetails, err := d.getMatchDetails(demo.ShareCode)
if err != nil {
log.Warningf("[DL] Failure to get match-details for %d from GC: %v", demo.MatchId, err)
delete(d.parseMap, demo.ShareCode)
continue
}
matchZero := matchDetails.GetMatches()[0]
lastRound := matchZero.GetRoundstatsall()[len(matchZero.Roundstatsall)-1]
var players []*ent.Player
for _, accountId := range lastRound.GetReservation().GetAccountIds() {
tPlayer, err := utils.GetPlayer(d.db, AccountId2SteamId(accountId), apiKey, rl)
if err != nil {
log.Warningf("[DL] Unable to get player for steamid %d: %v", AccountId2SteamId(accountId), err)
continue
}
players = append(players, tPlayer)
}
demo.Url = lastRound.GetMap()
demo.MatchId = matchZero.GetMatchid()
tMatch, err := d.db.Match.Create().
SetID(matchZero.GetMatchid()).
AddPlayers(players...).
SetDate(time.Unix(int64(matchZero.GetMatchtime()), 0).UTC()).
SetMaxRounds(int(lastRound.GetMaxRounds())).
SetDuration(int(lastRound.GetMatchDuration())).
SetShareCode(demo.ShareCode).
SetReplayURL(lastRound.GetMap()).
SetScoreTeamA(int(lastRound.GetTeamScores()[0])).
SetScoreTeamB(int(lastRound.GetTeamScores()[1])).
SetMatchResult(int(lastRound.GetMatchResult())).
Save(context.Background())
if err != nil {
log.Warningf("[DL] Unable to create match %d: %v", matchZero.GetMatchid(), err)
delete(d.parseMap, demo.ShareCode)
continue
}
for i, mPlayer := range players {
var (
teamId int
mk2 uint
mk3 uint
mk4 uint
mk5 uint
)
if i > 4 {
teamId = 2
} else {
teamId = 1
}
var oldKills int32
for _, round := range matchZero.GetRoundstatsall() {
kills, _, _, _, _, _ := playerStatsFromRound(round, mPlayer)
killDiff := kills - oldKills
switch killDiff {
case 2:
mk2++
case 3:
mk3++
case 4:
mk4++
case 5:
mk5++
}
oldKills = kills
}
kills, deaths, assists, hs, score, mvp := playerStatsFromRound(lastRound, mPlayer)
err := d.db.Stats.Create().
SetMatches(tMatch).
SetPlayers(mPlayer).
SetTeamID(teamId).
SetKills(int(kills)).
SetDeaths(int(deaths)).
SetAssists(int(assists)).
SetMvp(uint(mvp)).
SetScore(int(score)).
SetHeadshot(int(hs)).
SetMk2(mk2).
SetMk3(mk3).
SetMk4(mk4).
SetMk5(mk5).
Exec(context.Background())
if err != nil {
log.Warningf("[DL] Unable to create stats for player %d in match %d: %v", mPlayer.ID, tMatch.ID, err)
}
}
// clear cache for player
for _, p := range players {
err = d.cache.Delete(context.Background(), fmt.Sprintf(utils.SideMetaCacheKey, p.ID))
if err != nil {
log.Warningf("[DL] Unable to delete cache key %s: %v", fmt.Sprintf(utils.SideMetaCacheKey, p.ID), err)
}
err = d.cache.Delete(context.Background(), fmt.Sprintf(utils.MatchMetaCacheKey, p.ID))
if err != nil {
log.Warningf("[DL] Unable to delete cache key %s: %v", fmt.Sprintf(utils.MatchMetaCacheKey, p.ID), err)
}
}
err = d.dp.ParseDemo(demo)
if err != nil {
log.Warningf("[DL] Can't queue demo %d for parsing: %v", demo.MatchId, err)
}
delete(d.parseMap, demo.ShareCode)
}
}

View File

@@ -51,7 +51,7 @@ func (p *DemoParser) ParseDemo(demo *Demo) error {
}
}
func (p *DemoParser) downloadReplay(demo *Demo) (io.Reader, error) {
func (p *DemoParser) downloadDecompressReplay(demo *Demo) (io.Reader, error) {
log.Debugf("[DP] Downloading replay for %d", demo.MatchId)
r, err := http.Get(demo.Url)
@@ -63,7 +63,6 @@ func (p *DemoParser) downloadReplay(demo *Demo) (io.Reader, error) {
return nil, DemoNotFoundError{fmt.Errorf("demo not found")}
}
return bzip2.NewReader(r.Body), nil
}
func (p *DemoParser) getDBPlayer(demo *Demo, demoPlayer *common.Player) (*ent.Stats, error) {
@@ -95,253 +94,249 @@ func (p *DemoParser) getMatchPlayerBySteamID(stats []*ent.Stats, steamId uint64)
}
func (p *DemoParser) parseWorker() {
for {
select {
case demo := <-p.demoQueue:
if demo.MatchId == 0 {
log.Warningf("[DP] can't parse match %s: no matchid found", demo.ShareCode)
continue
}
for demo := range p.demoQueue {
if demo.MatchId == 0 {
log.Warningf("[DP] can't parse match %s: no matchid found", demo.ShareCode)
continue
}
tMatch, err := p.db.Match.Get(context.Background(), demo.MatchId)
if err != nil {
log.Errorf("[DP] Unable to get match %d: %v", demo.MatchId, err)
continue
}
tMatch, err := p.db.Match.Get(context.Background(), demo.MatchId)
if err != nil {
log.Errorf("[DP] Unable to get match %d: %v", demo.MatchId, err)
continue
}
if tMatch.DemoParsed {
log.Infof("[DP] skipped already parsed %d", demo.MatchId)
continue
}
if tMatch.DemoParsed {
log.Infof("[DP] skipped already parsed %d", demo.MatchId)
continue
}
startTime := time.Now()
fDemo, err := p.downloadReplay(demo)
if err != nil {
switch e := err.(type) {
case DemoNotFoundError:
if tMatch.Date.Before(time.Now().UTC().AddDate(0, 0, -30)) {
log.Infof("[DP] demo expired for match %d", tMatch.ID)
} else {
log.Infof("[DP] demo 404 not found for match %d. Trying again later.", demo.MatchId)
}
continue
default:
log.Errorf("[DP] Unable to download demo for %d: %v", demo.MatchId, e)
continue
}
}
downloadTime := time.Since(startTime)
tStats, err := tMatch.QueryStats().WithPlayers().All(context.Background())
if err != nil {
log.Errorf("[DP] Failed to find players for match %d: %v", demo.MatchId, err)
continue
}
eqMap := make(map[uint64][]*struct {
Eq int
HitGroup int
Dmg uint
To uint64
})
ecoMap := make(map[uint64][]*struct {
Round int
EqV int
Bank int
Spent int
}, 0)
demoParser := demoinfocs.NewParser(fDemo)
// onPlayerHurt
demoParser.RegisterEventHandler(func(e events.PlayerHurt) {
if e.Attacker == nil || e.Player == nil || e.Weapon == nil || !demoParser.GameState().IsMatchStarted() {
return
}
tAttacker := p.getMatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
if e.Attacker.Team == e.Player.Team {
tAttacker.DmgTeam += uint(e.HealthDamageTaken)
startTime := time.Now()
fDemo, err := p.downloadDecompressReplay(demo)
if err != nil {
if _, ok := err.(DemoNotFoundError); ok {
if tMatch.Date.Before(time.Now().UTC().AddDate(0, 0, -30)) {
log.Infof("[DP] demo expired for match %d", tMatch.ID)
} else {
tAttacker.DmgEnemy += uint(e.HealthDamageTaken)
log.Infof("[DP] demo 404 not found for match %d. Trying again later.", demo.MatchId)
}
continue
} else {
log.Errorf("[DP] Unable to download demo for %d: %v", demo.MatchId, err)
continue
}
}
downloadTime := time.Since(startTime)
if _, ok := eqMap[e.Attacker.SteamID64]; !ok {
eqMap[e.Attacker.SteamID64] = make([]*struct {
Eq int
HitGroup int
Dmg uint
To uint64
}, 0)
tStats, err := tMatch.QueryStats().WithPlayers().All(context.Background())
if err != nil {
log.Errorf("[DP] Failed to find players for match %d: %v", demo.MatchId, err)
continue
}
eqMap := make(map[uint64][]*struct {
Eq int
HitGroup int
Dmg uint
To uint64
})
ecoMap := make(map[uint64][]*struct {
Round int
EqV int
Bank int
Spent int
}, 0)
demoParser := demoinfocs.NewParser(fDemo)
// onPlayerHurt
demoParser.RegisterEventHandler(func(e events.PlayerHurt) {
if e.Attacker == nil || e.Player == nil || e.Weapon == nil || !demoParser.GameState().IsMatchStarted() {
return
}
tAttacker := p.getMatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
if e.Attacker.Team == e.Player.Team {
tAttacker.DmgTeam += uint(e.HealthDamageTaken)
} else {
tAttacker.DmgEnemy += uint(e.HealthDamageTaken)
}
if _, ok := eqMap[e.Attacker.SteamID64]; !ok {
eqMap[e.Attacker.SteamID64] = make([]*struct {
Eq int
HitGroup int
Dmg uint
To uint64
}, 0)
}
found := false
for _, di := range eqMap[e.Attacker.SteamID64] {
if di.Eq == int(e.Weapon.Type) && di.HitGroup == int(e.HitGroup) {
di.Dmg += uint(e.HealthDamageTaken)
found = true
}
}
found := false
for _, di := range eqMap[e.Attacker.SteamID64] {
if di.Eq == int(e.Weapon.Type) && di.HitGroup == int(e.HitGroup) {
di.Dmg += uint(e.HealthDamageTaken)
found = true
if !found {
eqMap[e.Attacker.SteamID64] = append(eqMap[e.Attacker.SteamID64], &struct {
Eq int
HitGroup int
Dmg uint
To uint64
}{Eq: int(e.Weapon.Type), HitGroup: int(e.HitGroup), Dmg: uint(e.HealthDamageTaken), To: e.Player.SteamID64})
}
})
// onRoundEnd
demoParser.RegisterEventHandler(func(e events.RoundEnd) {
gs := demoParser.GameState()
if !gs.IsMatchStarted() {
return
}
// track eco
for _, p := range gs.Participants().Playing() {
ecoMap[p.SteamID64] = append(ecoMap[p.SteamID64], &struct {
Round int
EqV int
Bank int
Spent int
}{Round: gs.TotalRoundsPlayed(), EqV: p.EquipmentValueCurrent(), Bank: p.Money(), Spent: p.MoneySpentThisRound()})
}
})
// onPlayerFlashed
demoParser.RegisterEventHandler(func(e events.PlayerFlashed) {
if e.Attacker == nil || e.Player == nil || !demoParser.GameState().IsMatchStarted() {
return
}
tAttacker := p.getMatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
// team flash
if e.Attacker.Team == e.Player.Team && e.Attacker.SteamID64 != e.Player.SteamID64 {
tAttacker.FlashTotalTeam++
tAttacker.FlashDurationTeam += e.Player.FlashDuration
}
// own flash
if e.Attacker.SteamID64 == e.Player.SteamID64 {
tAttacker.FlashTotalSelf++
tAttacker.FlashDurationSelf += e.Player.FlashDuration
}
// enemy flash
if e.Attacker.Team != e.Player.Team {
tAttacker.FlashTotalEnemy++
tAttacker.FlashDurationEnemy += e.Player.FlashDuration
}
})
// onMatchStart
demoParser.RegisterEventHandler(func(e events.MatchStart) {
gs := demoParser.GameState()
for _, demoPlayer := range gs.Participants().Playing() {
if demoPlayer != nil && demoPlayer.SteamID64 != 0 {
tMatchPlayer := p.getMatchPlayerBySteamID(tStats, demoPlayer.SteamID64)
tMatchPlayer.Crosshair = demoPlayer.CrosshairCode()
switch demoPlayer.Color() {
case common.Yellow:
tMatchPlayer.Color = stats.ColorYellow
break
case common.Green:
tMatchPlayer.Color = stats.ColorGreen
break
case common.Purple:
tMatchPlayer.Color = stats.ColorPurple
break
case common.Blue:
tMatchPlayer.Color = stats.ColorBlue
break
case common.Orange:
tMatchPlayer.Color = stats.ColorOrange
break
default:
tMatchPlayer.Color = stats.ColorGrey
}
}
}
})
if !found {
eqMap[e.Attacker.SteamID64] = append(eqMap[e.Attacker.SteamID64], &struct {
Eq int
HitGroup int
Dmg uint
To uint64
}{Eq: int(e.Weapon.Type), HitGroup: int(e.HitGroup), Dmg: uint(e.HealthDamageTaken), To: e.Player.SteamID64})
}
})
// onRankUpdate
demoParser.RegisterEventHandler(func(e events.RankUpdate) {
if e.SteamID64() != 0 {
tMatchPlayer := p.getMatchPlayerBySteamID(tStats, e.SteamID64())
// onRoundEnd
demoParser.RegisterEventHandler(func(e events.RoundEnd) {
gs := demoParser.GameState()
if !gs.IsMatchStarted() {
return
}
tMatchPlayer.RankOld = e.RankOld
tMatchPlayer.RankNew = e.RankNew
}
})
// track eco
for _, p := range gs.Participants().Playing() {
ecoMap[p.SteamID64] = append(ecoMap[p.SteamID64], &struct {
Round int
EqV int
Bank int
Spent int
}{Round: gs.TotalRoundsPlayed(), EqV: p.EquipmentValueCurrent(), Bank: p.Money(), Spent: p.MoneySpentThisRound()})
}
})
err = demoParser.ParseToEnd()
if err != nil {
log.Errorf("[DP] Error parsing replay: %v", err)
continue
}
// onPlayerFlashed
demoParser.RegisterEventHandler(func(e events.PlayerFlashed) {
if e.Attacker == nil || e.Player == nil || !demoParser.GameState().IsMatchStarted() {
return
}
err = tMatch.Update().SetMap(demoParser.Header().MapName).SetDemoParsed(true).Exec(context.Background())
if err != nil {
log.Errorf("[DP] Unable to update match %d in database: %v", demo.MatchId, err)
continue
}
tAttacker := p.getMatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
for _, tMatchPlayer := range tStats {
if tMatchPlayer.Color == "" {
tMatchPlayer.Color = stats.ColorGrey
}
// team flash
if e.Attacker.Team == e.Player.Team && e.Attacker.SteamID64 != e.Player.SteamID64 {
tAttacker.FlashTotalTeam++
tAttacker.FlashDurationTeam += e.Player.FlashDuration
}
// own flash
if e.Attacker.SteamID64 == e.Player.SteamID64 {
tAttacker.FlashTotalSelf++
tAttacker.FlashDurationSelf += e.Player.FlashDuration
}
// enemy flash
if e.Attacker.Team != e.Player.Team {
tAttacker.FlashTotalEnemy++
tAttacker.FlashDurationEnemy += e.Player.FlashDuration
}
})
// onMatchStart
demoParser.RegisterEventHandler(func(e events.MatchStart) {
gs := demoParser.GameState()
for _, demoPlayer := range gs.Participants().Playing() {
if demoPlayer != nil && demoPlayer.SteamID64 != 0 {
tMatchPlayer := p.getMatchPlayerBySteamID(tStats, demoPlayer.SteamID64)
tMatchPlayer.Crosshair = demoPlayer.CrosshairCode()
switch demoPlayer.Color() {
case common.Yellow:
tMatchPlayer.Color = stats.ColorYellow
break
case common.Green:
tMatchPlayer.Color = stats.ColorGreen
break
case common.Purple:
tMatchPlayer.Color = stats.ColorPurple
break
case common.Blue:
tMatchPlayer.Color = stats.ColorBlue
break
case common.Orange:
tMatchPlayer.Color = stats.ColorOrange
break
default:
tMatchPlayer.Color = stats.ColorGrey
}
}
}
})
// onRankUpdate
demoParser.RegisterEventHandler(func(e events.RankUpdate) {
if e.SteamID64() != 0 {
tMatchPlayer := p.getMatchPlayerBySteamID(tStats, e.SteamID64())
tMatchPlayer.RankOld = e.RankOld
tMatchPlayer.RankNew = e.RankNew
}
})
err = demoParser.ParseToEnd()
nMatchPLayer, err := tMatchPlayer.Update().
SetDmgTeam(tMatchPlayer.DmgTeam).
SetDmgEnemy(tMatchPlayer.DmgEnemy).
SetUdHe(tMatchPlayer.UdHe).
SetUdFlash(tMatchPlayer.UdFlash).
SetUdSmoke(tMatchPlayer.UdSmoke).
SetUdFlames(tMatchPlayer.UdFlames).
SetRankOld(tMatchPlayer.RankOld).
SetRankNew(tMatchPlayer.RankNew).
SetColor(tMatchPlayer.Color).
SetCrosshair(tMatchPlayer.Crosshair).
SetFlashDurationTeam(tMatchPlayer.FlashDurationTeam).
SetFlashDurationSelf(tMatchPlayer.FlashDurationSelf).
SetFlashDurationEnemy(tMatchPlayer.FlashDurationEnemy).
SetFlashTotalEnemy(tMatchPlayer.FlashTotalEnemy).
SetFlashTotalSelf(tMatchPlayer.FlashTotalSelf).
SetFlashTotalTeam(tMatchPlayer.FlashTotalTeam).
SetDmgTeam(tMatchPlayer.DmgTeam).
SetDmgEnemy(tMatchPlayer.DmgEnemy).
Save(context.Background())
if err != nil {
log.Errorf("[DP] Error parsing replay: %v", err)
log.Errorf("[DP] Unable to update stats %d in database: %v", tMatchPlayer.PlayerStats, err)
continue
}
err = tMatch.Update().SetMap(demoParser.Header().MapName).SetDemoParsed(true).Exec(context.Background())
if err != nil {
log.Errorf("[DP] Unable to update match %d in database: %v", demo.MatchId, err)
continue
}
for _, tMatchPlayer := range tStats {
if tMatchPlayer.Color == "" {
tMatchPlayer.Color = stats.ColorGrey
}
nMatchPLayer, err := tMatchPlayer.Update().
SetDmgTeam(tMatchPlayer.DmgTeam).
SetDmgEnemy(tMatchPlayer.DmgEnemy).
SetUdHe(tMatchPlayer.UdHe).
SetUdFlash(tMatchPlayer.UdFlash).
SetUdSmoke(tMatchPlayer.UdSmoke).
SetUdFlames(tMatchPlayer.UdFlames).
SetRankOld(tMatchPlayer.RankOld).
SetRankNew(tMatchPlayer.RankNew).
SetColor(tMatchPlayer.Color).
SetCrosshair(tMatchPlayer.Crosshair).
SetFlashDurationTeam(tMatchPlayer.FlashDurationTeam).
SetFlashDurationSelf(tMatchPlayer.FlashDurationSelf).
SetFlashDurationEnemy(tMatchPlayer.FlashDurationEnemy).
SetFlashTotalEnemy(tMatchPlayer.FlashTotalEnemy).
SetFlashTotalSelf(tMatchPlayer.FlashTotalSelf).
SetFlashTotalTeam(tMatchPlayer.FlashTotalTeam).
SetDmgTeam(tMatchPlayer.DmgTeam).
SetDmgEnemy(tMatchPlayer.DmgEnemy).
Save(context.Background())
for _, eqDmg := range eqMap[tMatchPlayer.PlayerStats] {
err := p.db.WeaponStats.Create().SetStat(nMatchPLayer).SetDmg(eqDmg.Dmg).SetVictim(eqDmg.To).SetHitGroup(eqDmg.HitGroup).SetEqType(eqDmg.Eq).Exec(context.Background())
if err != nil {
log.Errorf("[DP] Unable to update stats %d in database: %v", tMatchPlayer.PlayerStats, err)
continue
}
for _, eqDmg := range eqMap[tMatchPlayer.PlayerStats] {
err := p.db.WeaponStats.Create().SetStat(nMatchPLayer).SetDmg(eqDmg.Dmg).SetVictim(eqDmg.To).SetHitGroup(eqDmg.HitGroup).SetEqType(eqDmg.Eq).Exec(context.Background())
if err != nil {
log.Errorf("[DP] Unable to create WeaponStat: %v", err)
}
}
for _, eco := range ecoMap[tMatchPlayer.PlayerStats] {
err := p.db.RoundStats.Create().SetStat(nMatchPLayer).SetRound(uint(eco.Round)).SetBank(uint(eco.Bank)).SetEquipment(uint(eco.EqV)).SetSpent(uint(eco.Spent)).Exec(context.Background())
if err != nil {
log.Errorf("[DP] Unable to create RoundStat: %v", err)
}
log.Errorf("[DP] Unable to create WeaponStat: %v", err)
}
}
log.Infof("[DP] parsed match %d (took %s/%s)", demo.MatchId, downloadTime, time.Since(startTime))
err = demoParser.Close()
if err != nil {
log.Errorf("[DP] Unable close demo file for match %d: %v", demo.MatchId, err)
for _, eco := range ecoMap[tMatchPlayer.PlayerStats] {
err := p.db.RoundStats.Create().SetStat(nMatchPLayer).SetRound(uint(eco.Round)).SetBank(uint(eco.Bank)).SetEquipment(uint(eco.EqV)).SetSpent(uint(eco.Spent)).Exec(context.Background())
if err != nil {
log.Errorf("[DP] Unable to create RoundStat: %v", err)
}
}
}
log.Infof("[DP] parsed match %d (took %s/%s)", demo.MatchId, downloadTime, time.Since(startTime))
err = demoParser.Close()
if err != nil {
log.Errorf("[DP] Unable close demo file for match %d: %v", demo.MatchId, err)
}
}
}