added some steam api logging
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@@ -450,6 +450,8 @@ func UpdatePlayerFromSteam(players []*ent.Player, db *ent.Client, apiKey string,
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idsToUpdate = append(idsToUpdate, updatePlayer.ID)
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}
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log.Infof("[STEAM] Getting %d profiles from steam", len(idsToUpdate))
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rl.Take()
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playerSum, err := steamapi.GetPlayerSummaries(idsToUpdate, apiKey)
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if err != nil {
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