updated deps & regen ent
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@@ -7,6 +7,7 @@ import (
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"strings"
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"time"
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"entgo.io/ent"
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"entgo.io/ent/dialect/sql"
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"somegit.dev/csgowtf/csgowtfd/ent/player"
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)
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@@ -50,7 +51,8 @@ type Player struct {
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Ties int `json:"ties,omitempty"`
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// Edges holds the relations/edges for other nodes in the graph.
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// The values are being populated by the PlayerQuery when eager-loading is set.
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Edges PlayerEdges `json:"edges"`
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Edges PlayerEdges `json:"edges"`
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selectValues sql.SelectValues
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}
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// PlayerEdges holds the relations/edges for other nodes in the graph.
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@@ -94,7 +96,7 @@ func (*Player) scanValues(columns []string) ([]any, error) {
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case player.FieldVacDate, player.FieldGameBanDate, player.FieldSteamUpdated, player.FieldSharecodeUpdated, player.FieldProfileCreated:
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values[i] = new(sql.NullTime)
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default:
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return nil, fmt.Errorf("unexpected column %q for type Player", columns[i])
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values[i] = new(sql.UnknownType)
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}
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}
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return values, nil
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@@ -210,11 +212,19 @@ func (pl *Player) assignValues(columns []string, values []any) error {
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} else if value.Valid {
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pl.Ties = int(value.Int64)
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}
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default:
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pl.selectValues.Set(columns[i], values[i])
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}
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}
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return nil
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}
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// Value returns the ent.Value that was dynamically selected and assigned to the Player.
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// This includes values selected through modifiers, order, etc.
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func (pl *Player) Value(name string) (ent.Value, error) {
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return pl.selectValues.Get(name)
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}
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// QueryStats queries the "stats" edge of the Player entity.
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func (pl *Player) QueryStats() *MatchPlayerQuery {
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return NewPlayerClient(pl.config).QueryStats(pl)
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