added detailed parsing of player hurt events

This commit is contained in:
2021-10-11 21:37:10 +02:00
parent 3ff65bc5d7
commit 4b7851da83
28 changed files with 14660 additions and 978 deletions

View File

@@ -418,7 +418,7 @@ func (d *DemoMatchLoader) gcWorker(apiKey string, rl ratelimit.Limiter) {
SetKills(int(lastRound.GetKills()[i])).
SetDeaths(int(lastRound.GetDeaths()[i])).
SetAssists(int(lastRound.GetAssists()[i])).
SetMvp(int(lastRound.GetMvps()[i])).
SetMvp(uint(lastRound.GetMvps()[i])).
SetScore(int(lastRound.GetScores()[i])).
SetHeadshot(int(lastRound.GetEnemyHeadshots()[i])).
Exec(context.Background())