added detailed parsing of player hurt events

This commit is contained in:
2021-10-11 21:37:10 +02:00
parent 3ff65bc5d7
commit 4b7851da83
28 changed files with 14660 additions and 978 deletions

View File

@@ -18,6 +18,8 @@ type Tx struct {
Player *PlayerClient
// Stats is the client for interacting with the Stats builders.
Stats *StatsClient
// WeaponStats is the client for interacting with the WeaponStats builders.
WeaponStats *WeaponStatsClient
// lazily loaded.
client *Client
@@ -156,6 +158,7 @@ func (tx *Tx) init() {
tx.Match = NewMatchClient(tx.config)
tx.Player = NewPlayerClient(tx.config)
tx.Stats = NewStatsClient(tx.config)
tx.WeaponStats = NewWeaponStatsClient(tx.config)
}
// txDriver wraps the given dialect.Tx with a nop dialect.Driver implementation.