updated deps; regen ent
This commit is contained in:
@@ -1,4 +1,4 @@
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// Code generated by entc, DO NOT EDIT.
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// Code generated by ent, DO NOT EDIT.
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package ent
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@@ -110,8 +110,7 @@ type MatchPlayerEdges struct {
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func (e MatchPlayerEdges) MatchesOrErr() (*Match, error) {
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if e.loadedTypes[0] {
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if e.Matches == nil {
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// The edge matches was loaded in eager-loading,
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// but was not found.
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// Edge was loaded but was not found.
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return nil, &NotFoundError{label: match.Label}
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}
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return e.Matches, nil
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@@ -124,8 +123,7 @@ func (e MatchPlayerEdges) MatchesOrErr() (*Match, error) {
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func (e MatchPlayerEdges) PlayersOrErr() (*Player, error) {
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if e.loadedTypes[1] {
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if e.Players == nil {
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// The edge players was loaded in eager-loading,
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// but was not found.
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// Edge was loaded but was not found.
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return nil, &NotFoundError{label: player.Label}
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}
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return e.Players, nil
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@@ -438,11 +436,11 @@ func (mp *MatchPlayer) Update() *MatchPlayerUpdateOne {
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// Unwrap unwraps the MatchPlayer entity that was returned from a transaction after it was closed,
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// so that all future queries will be executed through the driver which created the transaction.
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func (mp *MatchPlayer) Unwrap() *MatchPlayer {
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tx, ok := mp.config.driver.(*txDriver)
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_tx, ok := mp.config.driver.(*txDriver)
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if !ok {
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panic("ent: MatchPlayer is not a transactional entity")
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}
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mp.config.driver = tx.drv
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mp.config.driver = _tx.drv
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return mp
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}
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@@ -450,70 +448,101 @@ func (mp *MatchPlayer) Unwrap() *MatchPlayer {
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func (mp *MatchPlayer) String() string {
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var builder strings.Builder
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builder.WriteString("MatchPlayer(")
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builder.WriteString(fmt.Sprintf("id=%v", mp.ID))
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builder.WriteString(", team_id=")
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builder.WriteString(fmt.Sprintf("id=%v, ", mp.ID))
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builder.WriteString("team_id=")
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builder.WriteString(fmt.Sprintf("%v", mp.TeamID))
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builder.WriteString(", kills=")
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builder.WriteString(", ")
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builder.WriteString("kills=")
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builder.WriteString(fmt.Sprintf("%v", mp.Kills))
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builder.WriteString(", deaths=")
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builder.WriteString(", ")
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builder.WriteString("deaths=")
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builder.WriteString(fmt.Sprintf("%v", mp.Deaths))
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builder.WriteString(", assists=")
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builder.WriteString(", ")
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builder.WriteString("assists=")
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builder.WriteString(fmt.Sprintf("%v", mp.Assists))
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builder.WriteString(", headshot=")
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builder.WriteString(", ")
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builder.WriteString("headshot=")
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builder.WriteString(fmt.Sprintf("%v", mp.Headshot))
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builder.WriteString(", mvp=")
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builder.WriteString(", ")
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builder.WriteString("mvp=")
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builder.WriteString(fmt.Sprintf("%v", mp.Mvp))
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builder.WriteString(", score=")
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builder.WriteString(", ")
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builder.WriteString("score=")
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builder.WriteString(fmt.Sprintf("%v", mp.Score))
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builder.WriteString(", rank_new=")
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builder.WriteString(", ")
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builder.WriteString("rank_new=")
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builder.WriteString(fmt.Sprintf("%v", mp.RankNew))
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builder.WriteString(", rank_old=")
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builder.WriteString(", ")
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builder.WriteString("rank_old=")
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builder.WriteString(fmt.Sprintf("%v", mp.RankOld))
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builder.WriteString(", mk_2=")
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builder.WriteString(", ")
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builder.WriteString("mk_2=")
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builder.WriteString(fmt.Sprintf("%v", mp.Mk2))
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builder.WriteString(", mk_3=")
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builder.WriteString(", ")
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builder.WriteString("mk_3=")
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builder.WriteString(fmt.Sprintf("%v", mp.Mk3))
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builder.WriteString(", mk_4=")
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builder.WriteString(", ")
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builder.WriteString("mk_4=")
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builder.WriteString(fmt.Sprintf("%v", mp.Mk4))
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builder.WriteString(", mk_5=")
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builder.WriteString(", ")
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builder.WriteString("mk_5=")
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builder.WriteString(fmt.Sprintf("%v", mp.Mk5))
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builder.WriteString(", dmg_enemy=")
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builder.WriteString(", ")
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builder.WriteString("dmg_enemy=")
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builder.WriteString(fmt.Sprintf("%v", mp.DmgEnemy))
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builder.WriteString(", dmg_team=")
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builder.WriteString(", ")
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builder.WriteString("dmg_team=")
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builder.WriteString(fmt.Sprintf("%v", mp.DmgTeam))
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builder.WriteString(", ud_he=")
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builder.WriteString(", ")
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builder.WriteString("ud_he=")
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builder.WriteString(fmt.Sprintf("%v", mp.UdHe))
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builder.WriteString(", ud_flames=")
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builder.WriteString(", ")
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builder.WriteString("ud_flames=")
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builder.WriteString(fmt.Sprintf("%v", mp.UdFlames))
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builder.WriteString(", ud_flash=")
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builder.WriteString(", ")
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builder.WriteString("ud_flash=")
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builder.WriteString(fmt.Sprintf("%v", mp.UdFlash))
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builder.WriteString(", ud_decoy=")
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builder.WriteString(", ")
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builder.WriteString("ud_decoy=")
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builder.WriteString(fmt.Sprintf("%v", mp.UdDecoy))
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builder.WriteString(", ud_smoke=")
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builder.WriteString(", ")
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builder.WriteString("ud_smoke=")
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builder.WriteString(fmt.Sprintf("%v", mp.UdSmoke))
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builder.WriteString(", crosshair=")
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builder.WriteString(", ")
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builder.WriteString("crosshair=")
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builder.WriteString(mp.Crosshair)
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builder.WriteString(", color=")
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builder.WriteString(", ")
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builder.WriteString("color=")
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builder.WriteString(fmt.Sprintf("%v", mp.Color))
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builder.WriteString(", kast=")
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builder.WriteString(", ")
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builder.WriteString("kast=")
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builder.WriteString(fmt.Sprintf("%v", mp.Kast))
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builder.WriteString(", flash_duration_self=")
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builder.WriteString(", ")
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builder.WriteString("flash_duration_self=")
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builder.WriteString(fmt.Sprintf("%v", mp.FlashDurationSelf))
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builder.WriteString(", flash_duration_team=")
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builder.WriteString(", ")
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builder.WriteString("flash_duration_team=")
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builder.WriteString(fmt.Sprintf("%v", mp.FlashDurationTeam))
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builder.WriteString(", flash_duration_enemy=")
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builder.WriteString(", ")
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builder.WriteString("flash_duration_enemy=")
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builder.WriteString(fmt.Sprintf("%v", mp.FlashDurationEnemy))
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builder.WriteString(", flash_total_self=")
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builder.WriteString(", ")
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builder.WriteString("flash_total_self=")
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builder.WriteString(fmt.Sprintf("%v", mp.FlashTotalSelf))
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builder.WriteString(", flash_total_team=")
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builder.WriteString(", ")
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builder.WriteString("flash_total_team=")
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builder.WriteString(fmt.Sprintf("%v", mp.FlashTotalTeam))
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builder.WriteString(", flash_total_enemy=")
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builder.WriteString(", ")
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builder.WriteString("flash_total_enemy=")
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builder.WriteString(fmt.Sprintf("%v", mp.FlashTotalEnemy))
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builder.WriteString(", match_stats=")
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builder.WriteString(", ")
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builder.WriteString("match_stats=")
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builder.WriteString(fmt.Sprintf("%v", mp.MatchStats))
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builder.WriteString(", player_stats=")
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builder.WriteString(", ")
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builder.WriteString("player_stats=")
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builder.WriteString(fmt.Sprintf("%v", mp.PlayerStats))
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builder.WriteString(", flash_assists=")
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builder.WriteString(", ")
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builder.WriteString("flash_assists=")
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builder.WriteString(fmt.Sprintf("%v", mp.FlashAssists))
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builder.WriteByte(')')
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return builder.String()
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