updated deps; regen ent

This commit is contained in:
2022-08-15 12:10:15 +02:00
parent b8b9f82067
commit 657ca32bb3
66 changed files with 1578 additions and 4744 deletions

View File

@@ -1,4 +1,4 @@
// Code generated by entc, DO NOT EDIT.
// Code generated by ent, DO NOT EDIT.
package ent
@@ -110,8 +110,7 @@ type MatchPlayerEdges struct {
func (e MatchPlayerEdges) MatchesOrErr() (*Match, error) {
if e.loadedTypes[0] {
if e.Matches == nil {
// The edge matches was loaded in eager-loading,
// but was not found.
// Edge was loaded but was not found.
return nil, &NotFoundError{label: match.Label}
}
return e.Matches, nil
@@ -124,8 +123,7 @@ func (e MatchPlayerEdges) MatchesOrErr() (*Match, error) {
func (e MatchPlayerEdges) PlayersOrErr() (*Player, error) {
if e.loadedTypes[1] {
if e.Players == nil {
// The edge players was loaded in eager-loading,
// but was not found.
// Edge was loaded but was not found.
return nil, &NotFoundError{label: player.Label}
}
return e.Players, nil
@@ -438,11 +436,11 @@ func (mp *MatchPlayer) Update() *MatchPlayerUpdateOne {
// Unwrap unwraps the MatchPlayer entity that was returned from a transaction after it was closed,
// so that all future queries will be executed through the driver which created the transaction.
func (mp *MatchPlayer) Unwrap() *MatchPlayer {
tx, ok := mp.config.driver.(*txDriver)
_tx, ok := mp.config.driver.(*txDriver)
if !ok {
panic("ent: MatchPlayer is not a transactional entity")
}
mp.config.driver = tx.drv
mp.config.driver = _tx.drv
return mp
}
@@ -450,70 +448,101 @@ func (mp *MatchPlayer) Unwrap() *MatchPlayer {
func (mp *MatchPlayer) String() string {
var builder strings.Builder
builder.WriteString("MatchPlayer(")
builder.WriteString(fmt.Sprintf("id=%v", mp.ID))
builder.WriteString(", team_id=")
builder.WriteString(fmt.Sprintf("id=%v, ", mp.ID))
builder.WriteString("team_id=")
builder.WriteString(fmt.Sprintf("%v", mp.TeamID))
builder.WriteString(", kills=")
builder.WriteString(", ")
builder.WriteString("kills=")
builder.WriteString(fmt.Sprintf("%v", mp.Kills))
builder.WriteString(", deaths=")
builder.WriteString(", ")
builder.WriteString("deaths=")
builder.WriteString(fmt.Sprintf("%v", mp.Deaths))
builder.WriteString(", assists=")
builder.WriteString(", ")
builder.WriteString("assists=")
builder.WriteString(fmt.Sprintf("%v", mp.Assists))
builder.WriteString(", headshot=")
builder.WriteString(", ")
builder.WriteString("headshot=")
builder.WriteString(fmt.Sprintf("%v", mp.Headshot))
builder.WriteString(", mvp=")
builder.WriteString(", ")
builder.WriteString("mvp=")
builder.WriteString(fmt.Sprintf("%v", mp.Mvp))
builder.WriteString(", score=")
builder.WriteString(", ")
builder.WriteString("score=")
builder.WriteString(fmt.Sprintf("%v", mp.Score))
builder.WriteString(", rank_new=")
builder.WriteString(", ")
builder.WriteString("rank_new=")
builder.WriteString(fmt.Sprintf("%v", mp.RankNew))
builder.WriteString(", rank_old=")
builder.WriteString(", ")
builder.WriteString("rank_old=")
builder.WriteString(fmt.Sprintf("%v", mp.RankOld))
builder.WriteString(", mk_2=")
builder.WriteString(", ")
builder.WriteString("mk_2=")
builder.WriteString(fmt.Sprintf("%v", mp.Mk2))
builder.WriteString(", mk_3=")
builder.WriteString(", ")
builder.WriteString("mk_3=")
builder.WriteString(fmt.Sprintf("%v", mp.Mk3))
builder.WriteString(", mk_4=")
builder.WriteString(", ")
builder.WriteString("mk_4=")
builder.WriteString(fmt.Sprintf("%v", mp.Mk4))
builder.WriteString(", mk_5=")
builder.WriteString(", ")
builder.WriteString("mk_5=")
builder.WriteString(fmt.Sprintf("%v", mp.Mk5))
builder.WriteString(", dmg_enemy=")
builder.WriteString(", ")
builder.WriteString("dmg_enemy=")
builder.WriteString(fmt.Sprintf("%v", mp.DmgEnemy))
builder.WriteString(", dmg_team=")
builder.WriteString(", ")
builder.WriteString("dmg_team=")
builder.WriteString(fmt.Sprintf("%v", mp.DmgTeam))
builder.WriteString(", ud_he=")
builder.WriteString(", ")
builder.WriteString("ud_he=")
builder.WriteString(fmt.Sprintf("%v", mp.UdHe))
builder.WriteString(", ud_flames=")
builder.WriteString(", ")
builder.WriteString("ud_flames=")
builder.WriteString(fmt.Sprintf("%v", mp.UdFlames))
builder.WriteString(", ud_flash=")
builder.WriteString(", ")
builder.WriteString("ud_flash=")
builder.WriteString(fmt.Sprintf("%v", mp.UdFlash))
builder.WriteString(", ud_decoy=")
builder.WriteString(", ")
builder.WriteString("ud_decoy=")
builder.WriteString(fmt.Sprintf("%v", mp.UdDecoy))
builder.WriteString(", ud_smoke=")
builder.WriteString(", ")
builder.WriteString("ud_smoke=")
builder.WriteString(fmt.Sprintf("%v", mp.UdSmoke))
builder.WriteString(", crosshair=")
builder.WriteString(", ")
builder.WriteString("crosshair=")
builder.WriteString(mp.Crosshair)
builder.WriteString(", color=")
builder.WriteString(", ")
builder.WriteString("color=")
builder.WriteString(fmt.Sprintf("%v", mp.Color))
builder.WriteString(", kast=")
builder.WriteString(", ")
builder.WriteString("kast=")
builder.WriteString(fmt.Sprintf("%v", mp.Kast))
builder.WriteString(", flash_duration_self=")
builder.WriteString(", ")
builder.WriteString("flash_duration_self=")
builder.WriteString(fmt.Sprintf("%v", mp.FlashDurationSelf))
builder.WriteString(", flash_duration_team=")
builder.WriteString(", ")
builder.WriteString("flash_duration_team=")
builder.WriteString(fmt.Sprintf("%v", mp.FlashDurationTeam))
builder.WriteString(", flash_duration_enemy=")
builder.WriteString(", ")
builder.WriteString("flash_duration_enemy=")
builder.WriteString(fmt.Sprintf("%v", mp.FlashDurationEnemy))
builder.WriteString(", flash_total_self=")
builder.WriteString(", ")
builder.WriteString("flash_total_self=")
builder.WriteString(fmt.Sprintf("%v", mp.FlashTotalSelf))
builder.WriteString(", flash_total_team=")
builder.WriteString(", ")
builder.WriteString("flash_total_team=")
builder.WriteString(fmt.Sprintf("%v", mp.FlashTotalTeam))
builder.WriteString(", flash_total_enemy=")
builder.WriteString(", ")
builder.WriteString("flash_total_enemy=")
builder.WriteString(fmt.Sprintf("%v", mp.FlashTotalEnemy))
builder.WriteString(", match_stats=")
builder.WriteString(", ")
builder.WriteString("match_stats=")
builder.WriteString(fmt.Sprintf("%v", mp.MatchStats))
builder.WriteString(", player_stats=")
builder.WriteString(", ")
builder.WriteString("player_stats=")
builder.WriteString(fmt.Sprintf("%v", mp.PlayerStats))
builder.WriteString(", flash_assists=")
builder.WriteString(", ")
builder.WriteString("flash_assists=")
builder.WriteString(fmt.Sprintf("%v", mp.FlashAssists))
builder.WriteByte(')')
return builder.String()