updated deps; regen ent

This commit is contained in:
2022-08-15 12:10:15 +02:00
parent b8b9f82067
commit 657ca32bb3
66 changed files with 1578 additions and 4744 deletions

View File

@@ -1,11 +1,10 @@
// Code generated by entc, DO NOT EDIT.
// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"database/sql/driver"
"errors"
"fmt"
"math"
@@ -25,20 +24,19 @@ import (
// MatchPlayerQuery is the builder for querying MatchPlayer entities.
type MatchPlayerQuery struct {
config
limit *int
offset *int
unique *bool
order []OrderFunc
fields []string
predicates []predicate.MatchPlayer
// eager-loading edges.
limit *int
offset *int
unique *bool
order []OrderFunc
fields []string
predicates []predicate.MatchPlayer
withMatches *MatchQuery
withPlayers *PlayerQuery
withWeaponStats *WeaponQuery
withRoundStats *RoundStatsQuery
withSpray *SprayQuery
withMessages *MessagesQuery
modifiers []func(s *sql.Selector)
modifiers []func(*sql.Selector)
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
@@ -481,17 +479,18 @@ func (mpq *MatchPlayerQuery) WithMessages(opts ...func(*MessagesQuery)) *MatchPl
// GroupBy(matchplayer.FieldTeamID).
// Aggregate(ent.Count()).
// Scan(ctx, &v)
//
func (mpq *MatchPlayerQuery) GroupBy(field string, fields ...string) *MatchPlayerGroupBy {
group := &MatchPlayerGroupBy{config: mpq.config}
group.fields = append([]string{field}, fields...)
group.path = func(ctx context.Context) (prev *sql.Selector, err error) {
grbuild := &MatchPlayerGroupBy{config: mpq.config}
grbuild.fields = append([]string{field}, fields...)
grbuild.path = func(ctx context.Context) (prev *sql.Selector, err error) {
if err := mpq.prepareQuery(ctx); err != nil {
return nil, err
}
return mpq.sqlQuery(ctx), nil
}
return group
grbuild.label = matchplayer.Label
grbuild.flds, grbuild.scan = &grbuild.fields, grbuild.Scan
return grbuild
}
// Select allows the selection one or more fields/columns for the given query,
@@ -506,10 +505,12 @@ func (mpq *MatchPlayerQuery) GroupBy(field string, fields ...string) *MatchPlaye
// client.MatchPlayer.Query().
// Select(matchplayer.FieldTeamID).
// Scan(ctx, &v)
//
func (mpq *MatchPlayerQuery) Select(fields ...string) *MatchPlayerSelect {
mpq.fields = append(mpq.fields, fields...)
return &MatchPlayerSelect{MatchPlayerQuery: mpq}
selbuild := &MatchPlayerSelect{MatchPlayerQuery: mpq}
selbuild.label = matchplayer.Label
selbuild.flds, selbuild.scan = &mpq.fields, selbuild.Scan
return selbuild
}
func (mpq *MatchPlayerQuery) prepareQuery(ctx context.Context) error {
@@ -528,7 +529,7 @@ func (mpq *MatchPlayerQuery) prepareQuery(ctx context.Context) error {
return nil
}
func (mpq *MatchPlayerQuery) sqlAll(ctx context.Context) ([]*MatchPlayer, error) {
func (mpq *MatchPlayerQuery) sqlAll(ctx context.Context, hooks ...queryHook) ([]*MatchPlayer, error) {
var (
nodes = []*MatchPlayer{}
_spec = mpq.querySpec()
@@ -542,197 +543,244 @@ func (mpq *MatchPlayerQuery) sqlAll(ctx context.Context) ([]*MatchPlayer, error)
}
)
_spec.ScanValues = func(columns []string) ([]interface{}, error) {
node := &MatchPlayer{config: mpq.config}
nodes = append(nodes, node)
return node.scanValues(columns)
return (*MatchPlayer).scanValues(nil, columns)
}
_spec.Assign = func(columns []string, values []interface{}) error {
if len(nodes) == 0 {
return fmt.Errorf("ent: Assign called without calling ScanValues")
}
node := nodes[len(nodes)-1]
node := &MatchPlayer{config: mpq.config}
nodes = append(nodes, node)
node.Edges.loadedTypes = loadedTypes
return node.assignValues(columns, values)
}
if len(mpq.modifiers) > 0 {
_spec.Modifiers = mpq.modifiers
}
for i := range hooks {
hooks[i](ctx, _spec)
}
if err := sqlgraph.QueryNodes(ctx, mpq.driver, _spec); err != nil {
return nil, err
}
if len(nodes) == 0 {
return nodes, nil
}
if query := mpq.withMatches; query != nil {
ids := make([]uint64, 0, len(nodes))
nodeids := make(map[uint64][]*MatchPlayer)
for i := range nodes {
fk := nodes[i].MatchStats
if _, ok := nodeids[fk]; !ok {
ids = append(ids, fk)
}
nodeids[fk] = append(nodeids[fk], nodes[i])
}
query.Where(match.IDIn(ids...))
neighbors, err := query.All(ctx)
if err != nil {
if err := mpq.loadMatches(ctx, query, nodes, nil,
func(n *MatchPlayer, e *Match) { n.Edges.Matches = e }); err != nil {
return nil, err
}
for _, n := range neighbors {
nodes, ok := nodeids[n.ID]
if !ok {
return nil, fmt.Errorf(`unexpected foreign-key "match_stats" returned %v`, n.ID)
}
for i := range nodes {
nodes[i].Edges.Matches = n
}
}
}
if query := mpq.withPlayers; query != nil {
ids := make([]uint64, 0, len(nodes))
nodeids := make(map[uint64][]*MatchPlayer)
for i := range nodes {
fk := nodes[i].PlayerStats
if _, ok := nodeids[fk]; !ok {
ids = append(ids, fk)
}
nodeids[fk] = append(nodeids[fk], nodes[i])
}
query.Where(player.IDIn(ids...))
neighbors, err := query.All(ctx)
if err != nil {
if err := mpq.loadPlayers(ctx, query, nodes, nil,
func(n *MatchPlayer, e *Player) { n.Edges.Players = e }); err != nil {
return nil, err
}
for _, n := range neighbors {
nodes, ok := nodeids[n.ID]
if !ok {
return nil, fmt.Errorf(`unexpected foreign-key "player_stats" returned %v`, n.ID)
}
for i := range nodes {
nodes[i].Edges.Players = n
}
}
}
if query := mpq.withWeaponStats; query != nil {
fks := make([]driver.Value, 0, len(nodes))
nodeids := make(map[int]*MatchPlayer)
for i := range nodes {
fks = append(fks, nodes[i].ID)
nodeids[nodes[i].ID] = nodes[i]
nodes[i].Edges.WeaponStats = []*Weapon{}
}
query.withFKs = true
query.Where(predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.InValues(matchplayer.WeaponStatsColumn, fks...))
}))
neighbors, err := query.All(ctx)
if err != nil {
if err := mpq.loadWeaponStats(ctx, query, nodes,
func(n *MatchPlayer) { n.Edges.WeaponStats = []*Weapon{} },
func(n *MatchPlayer, e *Weapon) { n.Edges.WeaponStats = append(n.Edges.WeaponStats, e) }); err != nil {
return nil, err
}
for _, n := range neighbors {
fk := n.match_player_weapon_stats
if fk == nil {
return nil, fmt.Errorf(`foreign-key "match_player_weapon_stats" is nil for node %v`, n.ID)
}
node, ok := nodeids[*fk]
if !ok {
return nil, fmt.Errorf(`unexpected foreign-key "match_player_weapon_stats" returned %v for node %v`, *fk, n.ID)
}
node.Edges.WeaponStats = append(node.Edges.WeaponStats, n)
}
}
if query := mpq.withRoundStats; query != nil {
fks := make([]driver.Value, 0, len(nodes))
nodeids := make(map[int]*MatchPlayer)
for i := range nodes {
fks = append(fks, nodes[i].ID)
nodeids[nodes[i].ID] = nodes[i]
nodes[i].Edges.RoundStats = []*RoundStats{}
}
query.withFKs = true
query.Where(predicate.RoundStats(func(s *sql.Selector) {
s.Where(sql.InValues(matchplayer.RoundStatsColumn, fks...))
}))
neighbors, err := query.All(ctx)
if err != nil {
if err := mpq.loadRoundStats(ctx, query, nodes,
func(n *MatchPlayer) { n.Edges.RoundStats = []*RoundStats{} },
func(n *MatchPlayer, e *RoundStats) { n.Edges.RoundStats = append(n.Edges.RoundStats, e) }); err != nil {
return nil, err
}
for _, n := range neighbors {
fk := n.match_player_round_stats
if fk == nil {
return nil, fmt.Errorf(`foreign-key "match_player_round_stats" is nil for node %v`, n.ID)
}
node, ok := nodeids[*fk]
if !ok {
return nil, fmt.Errorf(`unexpected foreign-key "match_player_round_stats" returned %v for node %v`, *fk, n.ID)
}
node.Edges.RoundStats = append(node.Edges.RoundStats, n)
}
}
if query := mpq.withSpray; query != nil {
fks := make([]driver.Value, 0, len(nodes))
nodeids := make(map[int]*MatchPlayer)
for i := range nodes {
fks = append(fks, nodes[i].ID)
nodeids[nodes[i].ID] = nodes[i]
nodes[i].Edges.Spray = []*Spray{}
}
query.withFKs = true
query.Where(predicate.Spray(func(s *sql.Selector) {
s.Where(sql.InValues(matchplayer.SprayColumn, fks...))
}))
neighbors, err := query.All(ctx)
if err != nil {
if err := mpq.loadSpray(ctx, query, nodes,
func(n *MatchPlayer) { n.Edges.Spray = []*Spray{} },
func(n *MatchPlayer, e *Spray) { n.Edges.Spray = append(n.Edges.Spray, e) }); err != nil {
return nil, err
}
for _, n := range neighbors {
fk := n.match_player_spray
if fk == nil {
return nil, fmt.Errorf(`foreign-key "match_player_spray" is nil for node %v`, n.ID)
}
node, ok := nodeids[*fk]
if !ok {
return nil, fmt.Errorf(`unexpected foreign-key "match_player_spray" returned %v for node %v`, *fk, n.ID)
}
node.Edges.Spray = append(node.Edges.Spray, n)
}
}
if query := mpq.withMessages; query != nil {
fks := make([]driver.Value, 0, len(nodes))
nodeids := make(map[int]*MatchPlayer)
for i := range nodes {
fks = append(fks, nodes[i].ID)
nodeids[nodes[i].ID] = nodes[i]
nodes[i].Edges.Messages = []*Messages{}
}
query.withFKs = true
query.Where(predicate.Messages(func(s *sql.Selector) {
s.Where(sql.InValues(matchplayer.MessagesColumn, fks...))
}))
neighbors, err := query.All(ctx)
if err != nil {
if err := mpq.loadMessages(ctx, query, nodes,
func(n *MatchPlayer) { n.Edges.Messages = []*Messages{} },
func(n *MatchPlayer, e *Messages) { n.Edges.Messages = append(n.Edges.Messages, e) }); err != nil {
return nil, err
}
for _, n := range neighbors {
fk := n.match_player_messages
if fk == nil {
return nil, fmt.Errorf(`foreign-key "match_player_messages" is nil for node %v`, n.ID)
}
node, ok := nodeids[*fk]
if !ok {
return nil, fmt.Errorf(`unexpected foreign-key "match_player_messages" returned %v for node %v`, *fk, n.ID)
}
node.Edges.Messages = append(node.Edges.Messages, n)
}
return nodes, nil
}
func (mpq *MatchPlayerQuery) loadMatches(ctx context.Context, query *MatchQuery, nodes []*MatchPlayer, init func(*MatchPlayer), assign func(*MatchPlayer, *Match)) error {
ids := make([]uint64, 0, len(nodes))
nodeids := make(map[uint64][]*MatchPlayer)
for i := range nodes {
fk := nodes[i].MatchStats
if _, ok := nodeids[fk]; !ok {
ids = append(ids, fk)
}
nodeids[fk] = append(nodeids[fk], nodes[i])
}
query.Where(match.IDIn(ids...))
neighbors, err := query.All(ctx)
if err != nil {
return err
}
for _, n := range neighbors {
nodes, ok := nodeids[n.ID]
if !ok {
return fmt.Errorf(`unexpected foreign-key "match_stats" returned %v`, n.ID)
}
for i := range nodes {
assign(nodes[i], n)
}
}
return nodes, nil
return nil
}
func (mpq *MatchPlayerQuery) loadPlayers(ctx context.Context, query *PlayerQuery, nodes []*MatchPlayer, init func(*MatchPlayer), assign func(*MatchPlayer, *Player)) error {
ids := make([]uint64, 0, len(nodes))
nodeids := make(map[uint64][]*MatchPlayer)
for i := range nodes {
fk := nodes[i].PlayerStats
if _, ok := nodeids[fk]; !ok {
ids = append(ids, fk)
}
nodeids[fk] = append(nodeids[fk], nodes[i])
}
query.Where(player.IDIn(ids...))
neighbors, err := query.All(ctx)
if err != nil {
return err
}
for _, n := range neighbors {
nodes, ok := nodeids[n.ID]
if !ok {
return fmt.Errorf(`unexpected foreign-key "player_stats" returned %v`, n.ID)
}
for i := range nodes {
assign(nodes[i], n)
}
}
return nil
}
func (mpq *MatchPlayerQuery) loadWeaponStats(ctx context.Context, query *WeaponQuery, nodes []*MatchPlayer, init func(*MatchPlayer), assign func(*MatchPlayer, *Weapon)) error {
fks := make([]driver.Value, 0, len(nodes))
nodeids := make(map[int]*MatchPlayer)
for i := range nodes {
fks = append(fks, nodes[i].ID)
nodeids[nodes[i].ID] = nodes[i]
if init != nil {
init(nodes[i])
}
}
query.withFKs = true
query.Where(predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.InValues(matchplayer.WeaponStatsColumn, fks...))
}))
neighbors, err := query.All(ctx)
if err != nil {
return err
}
for _, n := range neighbors {
fk := n.match_player_weapon_stats
if fk == nil {
return fmt.Errorf(`foreign-key "match_player_weapon_stats" is nil for node %v`, n.ID)
}
node, ok := nodeids[*fk]
if !ok {
return fmt.Errorf(`unexpected foreign-key "match_player_weapon_stats" returned %v for node %v`, *fk, n.ID)
}
assign(node, n)
}
return nil
}
func (mpq *MatchPlayerQuery) loadRoundStats(ctx context.Context, query *RoundStatsQuery, nodes []*MatchPlayer, init func(*MatchPlayer), assign func(*MatchPlayer, *RoundStats)) error {
fks := make([]driver.Value, 0, len(nodes))
nodeids := make(map[int]*MatchPlayer)
for i := range nodes {
fks = append(fks, nodes[i].ID)
nodeids[nodes[i].ID] = nodes[i]
if init != nil {
init(nodes[i])
}
}
query.withFKs = true
query.Where(predicate.RoundStats(func(s *sql.Selector) {
s.Where(sql.InValues(matchplayer.RoundStatsColumn, fks...))
}))
neighbors, err := query.All(ctx)
if err != nil {
return err
}
for _, n := range neighbors {
fk := n.match_player_round_stats
if fk == nil {
return fmt.Errorf(`foreign-key "match_player_round_stats" is nil for node %v`, n.ID)
}
node, ok := nodeids[*fk]
if !ok {
return fmt.Errorf(`unexpected foreign-key "match_player_round_stats" returned %v for node %v`, *fk, n.ID)
}
assign(node, n)
}
return nil
}
func (mpq *MatchPlayerQuery) loadSpray(ctx context.Context, query *SprayQuery, nodes []*MatchPlayer, init func(*MatchPlayer), assign func(*MatchPlayer, *Spray)) error {
fks := make([]driver.Value, 0, len(nodes))
nodeids := make(map[int]*MatchPlayer)
for i := range nodes {
fks = append(fks, nodes[i].ID)
nodeids[nodes[i].ID] = nodes[i]
if init != nil {
init(nodes[i])
}
}
query.withFKs = true
query.Where(predicate.Spray(func(s *sql.Selector) {
s.Where(sql.InValues(matchplayer.SprayColumn, fks...))
}))
neighbors, err := query.All(ctx)
if err != nil {
return err
}
for _, n := range neighbors {
fk := n.match_player_spray
if fk == nil {
return fmt.Errorf(`foreign-key "match_player_spray" is nil for node %v`, n.ID)
}
node, ok := nodeids[*fk]
if !ok {
return fmt.Errorf(`unexpected foreign-key "match_player_spray" returned %v for node %v`, *fk, n.ID)
}
assign(node, n)
}
return nil
}
func (mpq *MatchPlayerQuery) loadMessages(ctx context.Context, query *MessagesQuery, nodes []*MatchPlayer, init func(*MatchPlayer), assign func(*MatchPlayer, *Messages)) error {
fks := make([]driver.Value, 0, len(nodes))
nodeids := make(map[int]*MatchPlayer)
for i := range nodes {
fks = append(fks, nodes[i].ID)
nodeids[nodes[i].ID] = nodes[i]
if init != nil {
init(nodes[i])
}
}
query.withFKs = true
query.Where(predicate.Messages(func(s *sql.Selector) {
s.Where(sql.InValues(matchplayer.MessagesColumn, fks...))
}))
neighbors, err := query.All(ctx)
if err != nil {
return err
}
for _, n := range neighbors {
fk := n.match_player_messages
if fk == nil {
return fmt.Errorf(`foreign-key "match_player_messages" is nil for node %v`, n.ID)
}
node, ok := nodeids[*fk]
if !ok {
return fmt.Errorf(`unexpected foreign-key "match_player_messages" returned %v for node %v`, *fk, n.ID)
}
assign(node, n)
}
return nil
}
func (mpq *MatchPlayerQuery) sqlCount(ctx context.Context) (int, error) {
@@ -847,6 +895,7 @@ func (mpq *MatchPlayerQuery) Modify(modifiers ...func(s *sql.Selector)) *MatchPl
// MatchPlayerGroupBy is the group-by builder for MatchPlayer entities.
type MatchPlayerGroupBy struct {
config
selector
fields []string
fns []AggregateFunc
// intermediate query (i.e. traversal path).
@@ -870,209 +919,6 @@ func (mpgb *MatchPlayerGroupBy) Scan(ctx context.Context, v interface{}) error {
return mpgb.sqlScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (mpgb *MatchPlayerGroupBy) ScanX(ctx context.Context, v interface{}) {
if err := mpgb.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from group-by.
// It is only allowed when executing a group-by query with one field.
func (mpgb *MatchPlayerGroupBy) Strings(ctx context.Context) ([]string, error) {
if len(mpgb.fields) > 1 {
return nil, errors.New("ent: MatchPlayerGroupBy.Strings is not achievable when grouping more than 1 field")
}
var v []string
if err := mpgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (mpgb *MatchPlayerGroupBy) StringsX(ctx context.Context) []string {
v, err := mpgb.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// String returns a single string from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (mpgb *MatchPlayerGroupBy) String(ctx context.Context) (_ string, err error) {
var v []string
if v, err = mpgb.Strings(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{matchplayer.Label}
default:
err = fmt.Errorf("ent: MatchPlayerGroupBy.Strings returned %d results when one was expected", len(v))
}
return
}
// StringX is like String, but panics if an error occurs.
func (mpgb *MatchPlayerGroupBy) StringX(ctx context.Context) string {
v, err := mpgb.String(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from group-by.
// It is only allowed when executing a group-by query with one field.
func (mpgb *MatchPlayerGroupBy) Ints(ctx context.Context) ([]int, error) {
if len(mpgb.fields) > 1 {
return nil, errors.New("ent: MatchPlayerGroupBy.Ints is not achievable when grouping more than 1 field")
}
var v []int
if err := mpgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (mpgb *MatchPlayerGroupBy) IntsX(ctx context.Context) []int {
v, err := mpgb.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Int returns a single int from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (mpgb *MatchPlayerGroupBy) Int(ctx context.Context) (_ int, err error) {
var v []int
if v, err = mpgb.Ints(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{matchplayer.Label}
default:
err = fmt.Errorf("ent: MatchPlayerGroupBy.Ints returned %d results when one was expected", len(v))
}
return
}
// IntX is like Int, but panics if an error occurs.
func (mpgb *MatchPlayerGroupBy) IntX(ctx context.Context) int {
v, err := mpgb.Int(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from group-by.
// It is only allowed when executing a group-by query with one field.
func (mpgb *MatchPlayerGroupBy) Float64s(ctx context.Context) ([]float64, error) {
if len(mpgb.fields) > 1 {
return nil, errors.New("ent: MatchPlayerGroupBy.Float64s is not achievable when grouping more than 1 field")
}
var v []float64
if err := mpgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (mpgb *MatchPlayerGroupBy) Float64sX(ctx context.Context) []float64 {
v, err := mpgb.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64 returns a single float64 from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (mpgb *MatchPlayerGroupBy) Float64(ctx context.Context) (_ float64, err error) {
var v []float64
if v, err = mpgb.Float64s(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{matchplayer.Label}
default:
err = fmt.Errorf("ent: MatchPlayerGroupBy.Float64s returned %d results when one was expected", len(v))
}
return
}
// Float64X is like Float64, but panics if an error occurs.
func (mpgb *MatchPlayerGroupBy) Float64X(ctx context.Context) float64 {
v, err := mpgb.Float64(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from group-by.
// It is only allowed when executing a group-by query with one field.
func (mpgb *MatchPlayerGroupBy) Bools(ctx context.Context) ([]bool, error) {
if len(mpgb.fields) > 1 {
return nil, errors.New("ent: MatchPlayerGroupBy.Bools is not achievable when grouping more than 1 field")
}
var v []bool
if err := mpgb.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (mpgb *MatchPlayerGroupBy) BoolsX(ctx context.Context) []bool {
v, err := mpgb.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
// Bool returns a single bool from a group-by query.
// It is only allowed when executing a group-by query with one field.
func (mpgb *MatchPlayerGroupBy) Bool(ctx context.Context) (_ bool, err error) {
var v []bool
if v, err = mpgb.Bools(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{matchplayer.Label}
default:
err = fmt.Errorf("ent: MatchPlayerGroupBy.Bools returned %d results when one was expected", len(v))
}
return
}
// BoolX is like Bool, but panics if an error occurs.
func (mpgb *MatchPlayerGroupBy) BoolX(ctx context.Context) bool {
v, err := mpgb.Bool(ctx)
if err != nil {
panic(err)
}
return v
}
func (mpgb *MatchPlayerGroupBy) sqlScan(ctx context.Context, v interface{}) error {
for _, f := range mpgb.fields {
if !matchplayer.ValidColumn(f) {
@@ -1114,6 +960,7 @@ func (mpgb *MatchPlayerGroupBy) sqlQuery() *sql.Selector {
// MatchPlayerSelect is the builder for selecting fields of MatchPlayer entities.
type MatchPlayerSelect struct {
*MatchPlayerQuery
selector
// intermediate query (i.e. traversal path).
sql *sql.Selector
}
@@ -1127,201 +974,6 @@ func (mps *MatchPlayerSelect) Scan(ctx context.Context, v interface{}) error {
return mps.sqlScan(ctx, v)
}
// ScanX is like Scan, but panics if an error occurs.
func (mps *MatchPlayerSelect) ScanX(ctx context.Context, v interface{}) {
if err := mps.Scan(ctx, v); err != nil {
panic(err)
}
}
// Strings returns list of strings from a selector. It is only allowed when selecting one field.
func (mps *MatchPlayerSelect) Strings(ctx context.Context) ([]string, error) {
if len(mps.fields) > 1 {
return nil, errors.New("ent: MatchPlayerSelect.Strings is not achievable when selecting more than 1 field")
}
var v []string
if err := mps.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// StringsX is like Strings, but panics if an error occurs.
func (mps *MatchPlayerSelect) StringsX(ctx context.Context) []string {
v, err := mps.Strings(ctx)
if err != nil {
panic(err)
}
return v
}
// String returns a single string from a selector. It is only allowed when selecting one field.
func (mps *MatchPlayerSelect) String(ctx context.Context) (_ string, err error) {
var v []string
if v, err = mps.Strings(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{matchplayer.Label}
default:
err = fmt.Errorf("ent: MatchPlayerSelect.Strings returned %d results when one was expected", len(v))
}
return
}
// StringX is like String, but panics if an error occurs.
func (mps *MatchPlayerSelect) StringX(ctx context.Context) string {
v, err := mps.String(ctx)
if err != nil {
panic(err)
}
return v
}
// Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (mps *MatchPlayerSelect) Ints(ctx context.Context) ([]int, error) {
if len(mps.fields) > 1 {
return nil, errors.New("ent: MatchPlayerSelect.Ints is not achievable when selecting more than 1 field")
}
var v []int
if err := mps.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// IntsX is like Ints, but panics if an error occurs.
func (mps *MatchPlayerSelect) IntsX(ctx context.Context) []int {
v, err := mps.Ints(ctx)
if err != nil {
panic(err)
}
return v
}
// Int returns a single int from a selector. It is only allowed when selecting one field.
func (mps *MatchPlayerSelect) Int(ctx context.Context) (_ int, err error) {
var v []int
if v, err = mps.Ints(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{matchplayer.Label}
default:
err = fmt.Errorf("ent: MatchPlayerSelect.Ints returned %d results when one was expected", len(v))
}
return
}
// IntX is like Int, but panics if an error occurs.
func (mps *MatchPlayerSelect) IntX(ctx context.Context) int {
v, err := mps.Int(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (mps *MatchPlayerSelect) Float64s(ctx context.Context) ([]float64, error) {
if len(mps.fields) > 1 {
return nil, errors.New("ent: MatchPlayerSelect.Float64s is not achievable when selecting more than 1 field")
}
var v []float64
if err := mps.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// Float64sX is like Float64s, but panics if an error occurs.
func (mps *MatchPlayerSelect) Float64sX(ctx context.Context) []float64 {
v, err := mps.Float64s(ctx)
if err != nil {
panic(err)
}
return v
}
// Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (mps *MatchPlayerSelect) Float64(ctx context.Context) (_ float64, err error) {
var v []float64
if v, err = mps.Float64s(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{matchplayer.Label}
default:
err = fmt.Errorf("ent: MatchPlayerSelect.Float64s returned %d results when one was expected", len(v))
}
return
}
// Float64X is like Float64, but panics if an error occurs.
func (mps *MatchPlayerSelect) Float64X(ctx context.Context) float64 {
v, err := mps.Float64(ctx)
if err != nil {
panic(err)
}
return v
}
// Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (mps *MatchPlayerSelect) Bools(ctx context.Context) ([]bool, error) {
if len(mps.fields) > 1 {
return nil, errors.New("ent: MatchPlayerSelect.Bools is not achievable when selecting more than 1 field")
}
var v []bool
if err := mps.Scan(ctx, &v); err != nil {
return nil, err
}
return v, nil
}
// BoolsX is like Bools, but panics if an error occurs.
func (mps *MatchPlayerSelect) BoolsX(ctx context.Context) []bool {
v, err := mps.Bools(ctx)
if err != nil {
panic(err)
}
return v
}
// Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (mps *MatchPlayerSelect) Bool(ctx context.Context) (_ bool, err error) {
var v []bool
if v, err = mps.Bools(ctx); err != nil {
return
}
switch len(v) {
case 1:
return v[0], nil
case 0:
err = &NotFoundError{matchplayer.Label}
default:
err = fmt.Errorf("ent: MatchPlayerSelect.Bools returned %d results when one was expected", len(v))
}
return
}
// BoolX is like Bool, but panics if an error occurs.
func (mps *MatchPlayerSelect) BoolX(ctx context.Context) bool {
v, err := mps.Bool(ctx)
if err != nil {
panic(err)
}
return v
}
func (mps *MatchPlayerSelect) sqlScan(ctx context.Context, v interface{}) error {
rows := &sql.Rows{}
query, args := mps.sql.Query()