first already limits to 1, no need for limit
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@@ -96,18 +96,9 @@ type Rank struct {
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New int `json:"new,omitempty"`
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}
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type UD struct {
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HE uint `json:"he,omitempty"`
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Flames uint `json:"flames,omitempty"`
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Flash uint `json:"flash,omitempty"`
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Decoy uint `json:"decoy,omitempty"`
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Smoke uint `json:"smoke,omitempty"`
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}
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type Damage struct {
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Enemy uint `json:"enemy,omitempty"`
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Team uint `json:"team,omitempty"`
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UD *UD `json:"ud,omitempty"`
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}
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type SelfTeamEnemy struct {
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@@ -258,7 +249,7 @@ func IsAuthCodeValid(player *ent.Player, lock *sync.RWMutex, apiKey string, shar
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var err error
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if shareCode == "" {
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lock.RLock()
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tMatch, err = player.QueryMatches().Order(ent.Asc(match.FieldDate)).Limit(1).Only(context.Background())
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tMatch, err = player.QueryMatches().Order(ent.Asc(match.FieldDate)).First(context.Background())
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lock.RUnlock()
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if err != nil {
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return false, err
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@@ -280,7 +271,7 @@ func IsAuthCodeValid(player *ent.Player, lock *sync.RWMutex, apiKey string, shar
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func GetNewShareCodesForPlayer(player *ent.Player, lock *sync.RWMutex, apiKey string, rl ratelimit.Limiter) ([]string, error) {
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lock.RLock()
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tMatch, err := player.QueryMatches().Order(ent.Desc(match.FieldDate)).Limit(1).Only(context.Background())
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tMatch, err := player.QueryMatches().Order(ent.Desc(match.FieldDate)).First(context.Background())
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lock.RUnlock()
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if err != nil {
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return nil, err
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