updated deps; switched sitemap lib; ent regen

This commit is contained in:
2023-03-03 20:10:31 +01:00
parent e9a5daa9e3
commit 727d530378
52 changed files with 2626 additions and 5665 deletions

View File

@@ -24,11 +24,9 @@ import (
// MatchPlayerQuery is the builder for querying MatchPlayer entities.
type MatchPlayerQuery struct {
config
limit *int
offset *int
unique *bool
ctx *QueryContext
order []OrderFunc
fields []string
inters []Interceptor
predicates []predicate.MatchPlayer
withMatches *MatchQuery
withPlayers *PlayerQuery
@@ -48,26 +46,26 @@ func (mpq *MatchPlayerQuery) Where(ps ...predicate.MatchPlayer) *MatchPlayerQuer
return mpq
}
// Limit adds a limit step to the query.
// Limit the number of records to be returned by this query.
func (mpq *MatchPlayerQuery) Limit(limit int) *MatchPlayerQuery {
mpq.limit = &limit
mpq.ctx.Limit = &limit
return mpq
}
// Offset adds an offset step to the query.
// Offset to start from.
func (mpq *MatchPlayerQuery) Offset(offset int) *MatchPlayerQuery {
mpq.offset = &offset
mpq.ctx.Offset = &offset
return mpq
}
// Unique configures the query builder to filter duplicate records on query.
// By default, unique is set to true, and can be disabled using this method.
func (mpq *MatchPlayerQuery) Unique(unique bool) *MatchPlayerQuery {
mpq.unique = &unique
mpq.ctx.Unique = &unique
return mpq
}
// Order adds an order step to the query.
// Order specifies how the records should be ordered.
func (mpq *MatchPlayerQuery) Order(o ...OrderFunc) *MatchPlayerQuery {
mpq.order = append(mpq.order, o...)
return mpq
@@ -75,7 +73,7 @@ func (mpq *MatchPlayerQuery) Order(o ...OrderFunc) *MatchPlayerQuery {
// QueryMatches chains the current query on the "matches" edge.
func (mpq *MatchPlayerQuery) QueryMatches() *MatchQuery {
query := &MatchQuery{config: mpq.config}
query := (&MatchClient{config: mpq.config}).Query()
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := mpq.prepareQuery(ctx); err != nil {
return nil, err
@@ -97,7 +95,7 @@ func (mpq *MatchPlayerQuery) QueryMatches() *MatchQuery {
// QueryPlayers chains the current query on the "players" edge.
func (mpq *MatchPlayerQuery) QueryPlayers() *PlayerQuery {
query := &PlayerQuery{config: mpq.config}
query := (&PlayerClient{config: mpq.config}).Query()
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := mpq.prepareQuery(ctx); err != nil {
return nil, err
@@ -119,7 +117,7 @@ func (mpq *MatchPlayerQuery) QueryPlayers() *PlayerQuery {
// QueryWeaponStats chains the current query on the "weapon_stats" edge.
func (mpq *MatchPlayerQuery) QueryWeaponStats() *WeaponQuery {
query := &WeaponQuery{config: mpq.config}
query := (&WeaponClient{config: mpq.config}).Query()
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := mpq.prepareQuery(ctx); err != nil {
return nil, err
@@ -141,7 +139,7 @@ func (mpq *MatchPlayerQuery) QueryWeaponStats() *WeaponQuery {
// QueryRoundStats chains the current query on the "round_stats" edge.
func (mpq *MatchPlayerQuery) QueryRoundStats() *RoundStatsQuery {
query := &RoundStatsQuery{config: mpq.config}
query := (&RoundStatsClient{config: mpq.config}).Query()
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := mpq.prepareQuery(ctx); err != nil {
return nil, err
@@ -163,7 +161,7 @@ func (mpq *MatchPlayerQuery) QueryRoundStats() *RoundStatsQuery {
// QuerySpray chains the current query on the "spray" edge.
func (mpq *MatchPlayerQuery) QuerySpray() *SprayQuery {
query := &SprayQuery{config: mpq.config}
query := (&SprayClient{config: mpq.config}).Query()
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := mpq.prepareQuery(ctx); err != nil {
return nil, err
@@ -185,7 +183,7 @@ func (mpq *MatchPlayerQuery) QuerySpray() *SprayQuery {
// QueryMessages chains the current query on the "messages" edge.
func (mpq *MatchPlayerQuery) QueryMessages() *MessagesQuery {
query := &MessagesQuery{config: mpq.config}
query := (&MessagesClient{config: mpq.config}).Query()
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := mpq.prepareQuery(ctx); err != nil {
return nil, err
@@ -208,7 +206,7 @@ func (mpq *MatchPlayerQuery) QueryMessages() *MessagesQuery {
// First returns the first MatchPlayer entity from the query.
// Returns a *NotFoundError when no MatchPlayer was found.
func (mpq *MatchPlayerQuery) First(ctx context.Context) (*MatchPlayer, error) {
nodes, err := mpq.Limit(1).All(ctx)
nodes, err := mpq.Limit(1).All(setContextOp(ctx, mpq.ctx, "First"))
if err != nil {
return nil, err
}
@@ -231,7 +229,7 @@ func (mpq *MatchPlayerQuery) FirstX(ctx context.Context) *MatchPlayer {
// Returns a *NotFoundError when no MatchPlayer ID was found.
func (mpq *MatchPlayerQuery) FirstID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = mpq.Limit(1).IDs(ctx); err != nil {
if ids, err = mpq.Limit(1).IDs(setContextOp(ctx, mpq.ctx, "FirstID")); err != nil {
return
}
if len(ids) == 0 {
@@ -254,7 +252,7 @@ func (mpq *MatchPlayerQuery) FirstIDX(ctx context.Context) int {
// Returns a *NotSingularError when more than one MatchPlayer entity is found.
// Returns a *NotFoundError when no MatchPlayer entities are found.
func (mpq *MatchPlayerQuery) Only(ctx context.Context) (*MatchPlayer, error) {
nodes, err := mpq.Limit(2).All(ctx)
nodes, err := mpq.Limit(2).All(setContextOp(ctx, mpq.ctx, "Only"))
if err != nil {
return nil, err
}
@@ -282,7 +280,7 @@ func (mpq *MatchPlayerQuery) OnlyX(ctx context.Context) *MatchPlayer {
// Returns a *NotFoundError when no entities are found.
func (mpq *MatchPlayerQuery) OnlyID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = mpq.Limit(2).IDs(ctx); err != nil {
if ids, err = mpq.Limit(2).IDs(setContextOp(ctx, mpq.ctx, "OnlyID")); err != nil {
return
}
switch len(ids) {
@@ -307,10 +305,12 @@ func (mpq *MatchPlayerQuery) OnlyIDX(ctx context.Context) int {
// All executes the query and returns a list of MatchPlayers.
func (mpq *MatchPlayerQuery) All(ctx context.Context) ([]*MatchPlayer, error) {
ctx = setContextOp(ctx, mpq.ctx, "All")
if err := mpq.prepareQuery(ctx); err != nil {
return nil, err
}
return mpq.sqlAll(ctx)
qr := querierAll[[]*MatchPlayer, *MatchPlayerQuery]()
return withInterceptors[[]*MatchPlayer](ctx, mpq, qr, mpq.inters)
}
// AllX is like All, but panics if an error occurs.
@@ -323,9 +323,12 @@ func (mpq *MatchPlayerQuery) AllX(ctx context.Context) []*MatchPlayer {
}
// IDs executes the query and returns a list of MatchPlayer IDs.
func (mpq *MatchPlayerQuery) IDs(ctx context.Context) ([]int, error) {
var ids []int
if err := mpq.Select(matchplayer.FieldID).Scan(ctx, &ids); err != nil {
func (mpq *MatchPlayerQuery) IDs(ctx context.Context) (ids []int, err error) {
if mpq.ctx.Unique == nil && mpq.path != nil {
mpq.Unique(true)
}
ctx = setContextOp(ctx, mpq.ctx, "IDs")
if err = mpq.Select(matchplayer.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
@@ -342,10 +345,11 @@ func (mpq *MatchPlayerQuery) IDsX(ctx context.Context) []int {
// Count returns the count of the given query.
func (mpq *MatchPlayerQuery) Count(ctx context.Context) (int, error) {
ctx = setContextOp(ctx, mpq.ctx, "Count")
if err := mpq.prepareQuery(ctx); err != nil {
return 0, err
}
return mpq.sqlCount(ctx)
return withInterceptors[int](ctx, mpq, querierCount[*MatchPlayerQuery](), mpq.inters)
}
// CountX is like Count, but panics if an error occurs.
@@ -359,10 +363,15 @@ func (mpq *MatchPlayerQuery) CountX(ctx context.Context) int {
// Exist returns true if the query has elements in the graph.
func (mpq *MatchPlayerQuery) Exist(ctx context.Context) (bool, error) {
if err := mpq.prepareQuery(ctx); err != nil {
return false, err
ctx = setContextOp(ctx, mpq.ctx, "Exist")
switch _, err := mpq.FirstID(ctx); {
case IsNotFound(err):
return false, nil
case err != nil:
return false, fmt.Errorf("ent: check existence: %w", err)
default:
return true, nil
}
return mpq.sqlExist(ctx)
}
// ExistX is like Exist, but panics if an error occurs.
@@ -382,9 +391,9 @@ func (mpq *MatchPlayerQuery) Clone() *MatchPlayerQuery {
}
return &MatchPlayerQuery{
config: mpq.config,
limit: mpq.limit,
offset: mpq.offset,
ctx: mpq.ctx.Clone(),
order: append([]OrderFunc{}, mpq.order...),
inters: append([]Interceptor{}, mpq.inters...),
predicates: append([]predicate.MatchPlayer{}, mpq.predicates...),
withMatches: mpq.withMatches.Clone(),
withPlayers: mpq.withPlayers.Clone(),
@@ -393,16 +402,15 @@ func (mpq *MatchPlayerQuery) Clone() *MatchPlayerQuery {
withSpray: mpq.withSpray.Clone(),
withMessages: mpq.withMessages.Clone(),
// clone intermediate query.
sql: mpq.sql.Clone(),
path: mpq.path,
unique: mpq.unique,
sql: mpq.sql.Clone(),
path: mpq.path,
}
}
// WithMatches tells the query-builder to eager-load the nodes that are connected to
// the "matches" edge. The optional arguments are used to configure the query builder of the edge.
func (mpq *MatchPlayerQuery) WithMatches(opts ...func(*MatchQuery)) *MatchPlayerQuery {
query := &MatchQuery{config: mpq.config}
query := (&MatchClient{config: mpq.config}).Query()
for _, opt := range opts {
opt(query)
}
@@ -413,7 +421,7 @@ func (mpq *MatchPlayerQuery) WithMatches(opts ...func(*MatchQuery)) *MatchPlayer
// WithPlayers tells the query-builder to eager-load the nodes that are connected to
// the "players" edge. The optional arguments are used to configure the query builder of the edge.
func (mpq *MatchPlayerQuery) WithPlayers(opts ...func(*PlayerQuery)) *MatchPlayerQuery {
query := &PlayerQuery{config: mpq.config}
query := (&PlayerClient{config: mpq.config}).Query()
for _, opt := range opts {
opt(query)
}
@@ -424,7 +432,7 @@ func (mpq *MatchPlayerQuery) WithPlayers(opts ...func(*PlayerQuery)) *MatchPlaye
// WithWeaponStats tells the query-builder to eager-load the nodes that are connected to
// the "weapon_stats" edge. The optional arguments are used to configure the query builder of the edge.
func (mpq *MatchPlayerQuery) WithWeaponStats(opts ...func(*WeaponQuery)) *MatchPlayerQuery {
query := &WeaponQuery{config: mpq.config}
query := (&WeaponClient{config: mpq.config}).Query()
for _, opt := range opts {
opt(query)
}
@@ -435,7 +443,7 @@ func (mpq *MatchPlayerQuery) WithWeaponStats(opts ...func(*WeaponQuery)) *MatchP
// WithRoundStats tells the query-builder to eager-load the nodes that are connected to
// the "round_stats" edge. The optional arguments are used to configure the query builder of the edge.
func (mpq *MatchPlayerQuery) WithRoundStats(opts ...func(*RoundStatsQuery)) *MatchPlayerQuery {
query := &RoundStatsQuery{config: mpq.config}
query := (&RoundStatsClient{config: mpq.config}).Query()
for _, opt := range opts {
opt(query)
}
@@ -446,7 +454,7 @@ func (mpq *MatchPlayerQuery) WithRoundStats(opts ...func(*RoundStatsQuery)) *Mat
// WithSpray tells the query-builder to eager-load the nodes that are connected to
// the "spray" edge. The optional arguments are used to configure the query builder of the edge.
func (mpq *MatchPlayerQuery) WithSpray(opts ...func(*SprayQuery)) *MatchPlayerQuery {
query := &SprayQuery{config: mpq.config}
query := (&SprayClient{config: mpq.config}).Query()
for _, opt := range opts {
opt(query)
}
@@ -457,7 +465,7 @@ func (mpq *MatchPlayerQuery) WithSpray(opts ...func(*SprayQuery)) *MatchPlayerQu
// WithMessages tells the query-builder to eager-load the nodes that are connected to
// the "messages" edge. The optional arguments are used to configure the query builder of the edge.
func (mpq *MatchPlayerQuery) WithMessages(opts ...func(*MessagesQuery)) *MatchPlayerQuery {
query := &MessagesQuery{config: mpq.config}
query := (&MessagesClient{config: mpq.config}).Query()
for _, opt := range opts {
opt(query)
}
@@ -480,16 +488,11 @@ func (mpq *MatchPlayerQuery) WithMessages(opts ...func(*MessagesQuery)) *MatchPl
// Aggregate(ent.Count()).
// Scan(ctx, &v)
func (mpq *MatchPlayerQuery) GroupBy(field string, fields ...string) *MatchPlayerGroupBy {
grbuild := &MatchPlayerGroupBy{config: mpq.config}
grbuild.fields = append([]string{field}, fields...)
grbuild.path = func(ctx context.Context) (prev *sql.Selector, err error) {
if err := mpq.prepareQuery(ctx); err != nil {
return nil, err
}
return mpq.sqlQuery(ctx), nil
}
mpq.ctx.Fields = append([]string{field}, fields...)
grbuild := &MatchPlayerGroupBy{build: mpq}
grbuild.flds = &mpq.ctx.Fields
grbuild.label = matchplayer.Label
grbuild.flds, grbuild.scan = &grbuild.fields, grbuild.Scan
grbuild.scan = grbuild.Scan
return grbuild
}
@@ -506,11 +509,11 @@ func (mpq *MatchPlayerQuery) GroupBy(field string, fields ...string) *MatchPlaye
// Select(matchplayer.FieldTeamID).
// Scan(ctx, &v)
func (mpq *MatchPlayerQuery) Select(fields ...string) *MatchPlayerSelect {
mpq.fields = append(mpq.fields, fields...)
selbuild := &MatchPlayerSelect{MatchPlayerQuery: mpq}
selbuild.label = matchplayer.Label
selbuild.flds, selbuild.scan = &mpq.fields, selbuild.Scan
return selbuild
mpq.ctx.Fields = append(mpq.ctx.Fields, fields...)
sbuild := &MatchPlayerSelect{MatchPlayerQuery: mpq}
sbuild.label = matchplayer.Label
sbuild.flds, sbuild.scan = &mpq.ctx.Fields, sbuild.Scan
return sbuild
}
// Aggregate returns a MatchPlayerSelect configured with the given aggregations.
@@ -519,7 +522,17 @@ func (mpq *MatchPlayerQuery) Aggregate(fns ...AggregateFunc) *MatchPlayerSelect
}
func (mpq *MatchPlayerQuery) prepareQuery(ctx context.Context) error {
for _, f := range mpq.fields {
for _, inter := range mpq.inters {
if inter == nil {
return fmt.Errorf("ent: uninitialized interceptor (forgotten import ent/runtime?)")
}
if trv, ok := inter.(Traverser); ok {
if err := trv.Traverse(ctx, mpq); err != nil {
return err
}
}
}
for _, f := range mpq.ctx.Fields {
if !matchplayer.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
@@ -621,6 +634,9 @@ func (mpq *MatchPlayerQuery) loadMatches(ctx context.Context, query *MatchQuery,
}
nodeids[fk] = append(nodeids[fk], nodes[i])
}
if len(ids) == 0 {
return nil
}
query.Where(match.IDIn(ids...))
neighbors, err := query.All(ctx)
if err != nil {
@@ -647,6 +663,9 @@ func (mpq *MatchPlayerQuery) loadPlayers(ctx context.Context, query *PlayerQuery
}
nodeids[fk] = append(nodeids[fk], nodes[i])
}
if len(ids) == 0 {
return nil
}
query.Where(player.IDIn(ids...))
neighbors, err := query.All(ctx)
if err != nil {
@@ -793,41 +812,22 @@ func (mpq *MatchPlayerQuery) sqlCount(ctx context.Context) (int, error) {
if len(mpq.modifiers) > 0 {
_spec.Modifiers = mpq.modifiers
}
_spec.Node.Columns = mpq.fields
if len(mpq.fields) > 0 {
_spec.Unique = mpq.unique != nil && *mpq.unique
_spec.Node.Columns = mpq.ctx.Fields
if len(mpq.ctx.Fields) > 0 {
_spec.Unique = mpq.ctx.Unique != nil && *mpq.ctx.Unique
}
return sqlgraph.CountNodes(ctx, mpq.driver, _spec)
}
func (mpq *MatchPlayerQuery) sqlExist(ctx context.Context) (bool, error) {
switch _, err := mpq.FirstID(ctx); {
case IsNotFound(err):
return false, nil
case err != nil:
return false, fmt.Errorf("ent: check existence: %w", err)
default:
return true, nil
}
}
func (mpq *MatchPlayerQuery) querySpec() *sqlgraph.QuerySpec {
_spec := &sqlgraph.QuerySpec{
Node: &sqlgraph.NodeSpec{
Table: matchplayer.Table,
Columns: matchplayer.Columns,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: matchplayer.FieldID,
},
},
From: mpq.sql,
Unique: true,
}
if unique := mpq.unique; unique != nil {
_spec := sqlgraph.NewQuerySpec(matchplayer.Table, matchplayer.Columns, sqlgraph.NewFieldSpec(matchplayer.FieldID, field.TypeInt))
_spec.From = mpq.sql
if unique := mpq.ctx.Unique; unique != nil {
_spec.Unique = *unique
} else if mpq.path != nil {
_spec.Unique = true
}
if fields := mpq.fields; len(fields) > 0 {
if fields := mpq.ctx.Fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, matchplayer.FieldID)
for i := range fields {
@@ -843,10 +843,10 @@ func (mpq *MatchPlayerQuery) querySpec() *sqlgraph.QuerySpec {
}
}
}
if limit := mpq.limit; limit != nil {
if limit := mpq.ctx.Limit; limit != nil {
_spec.Limit = *limit
}
if offset := mpq.offset; offset != nil {
if offset := mpq.ctx.Offset; offset != nil {
_spec.Offset = *offset
}
if ps := mpq.order; len(ps) > 0 {
@@ -862,7 +862,7 @@ func (mpq *MatchPlayerQuery) querySpec() *sqlgraph.QuerySpec {
func (mpq *MatchPlayerQuery) sqlQuery(ctx context.Context) *sql.Selector {
builder := sql.Dialect(mpq.driver.Dialect())
t1 := builder.Table(matchplayer.Table)
columns := mpq.fields
columns := mpq.ctx.Fields
if len(columns) == 0 {
columns = matchplayer.Columns
}
@@ -871,7 +871,7 @@ func (mpq *MatchPlayerQuery) sqlQuery(ctx context.Context) *sql.Selector {
selector = mpq.sql
selector.Select(selector.Columns(columns...)...)
}
if mpq.unique != nil && *mpq.unique {
if mpq.ctx.Unique != nil && *mpq.ctx.Unique {
selector.Distinct()
}
for _, m := range mpq.modifiers {
@@ -883,12 +883,12 @@ func (mpq *MatchPlayerQuery) sqlQuery(ctx context.Context) *sql.Selector {
for _, p := range mpq.order {
p(selector)
}
if offset := mpq.offset; offset != nil {
if offset := mpq.ctx.Offset; offset != nil {
// limit is mandatory for offset clause. We start
// with default value, and override it below if needed.
selector.Offset(*offset).Limit(math.MaxInt32)
}
if limit := mpq.limit; limit != nil {
if limit := mpq.ctx.Limit; limit != nil {
selector.Limit(*limit)
}
return selector
@@ -902,13 +902,8 @@ func (mpq *MatchPlayerQuery) Modify(modifiers ...func(s *sql.Selector)) *MatchPl
// MatchPlayerGroupBy is the group-by builder for MatchPlayer entities.
type MatchPlayerGroupBy struct {
config
selector
fields []string
fns []AggregateFunc
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
build *MatchPlayerQuery
}
// Aggregate adds the given aggregation functions to the group-by query.
@@ -917,58 +912,46 @@ func (mpgb *MatchPlayerGroupBy) Aggregate(fns ...AggregateFunc) *MatchPlayerGrou
return mpgb
}
// Scan applies the group-by query and scans the result into the given value.
// Scan applies the selector query and scans the result into the given value.
func (mpgb *MatchPlayerGroupBy) Scan(ctx context.Context, v any) error {
query, err := mpgb.path(ctx)
if err != nil {
ctx = setContextOp(ctx, mpgb.build.ctx, "GroupBy")
if err := mpgb.build.prepareQuery(ctx); err != nil {
return err
}
mpgb.sql = query
return mpgb.sqlScan(ctx, v)
return scanWithInterceptors[*MatchPlayerQuery, *MatchPlayerGroupBy](ctx, mpgb.build, mpgb, mpgb.build.inters, v)
}
func (mpgb *MatchPlayerGroupBy) sqlScan(ctx context.Context, v any) error {
for _, f := range mpgb.fields {
if !matchplayer.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("invalid field %q for group-by", f)}
}
func (mpgb *MatchPlayerGroupBy) sqlScan(ctx context.Context, root *MatchPlayerQuery, v any) error {
selector := root.sqlQuery(ctx).Select()
aggregation := make([]string, 0, len(mpgb.fns))
for _, fn := range mpgb.fns {
aggregation = append(aggregation, fn(selector))
}
selector := mpgb.sqlQuery()
if len(selector.SelectedColumns()) == 0 {
columns := make([]string, 0, len(*mpgb.flds)+len(mpgb.fns))
for _, f := range *mpgb.flds {
columns = append(columns, selector.C(f))
}
columns = append(columns, aggregation...)
selector.Select(columns...)
}
selector.GroupBy(selector.Columns(*mpgb.flds...)...)
if err := selector.Err(); err != nil {
return err
}
rows := &sql.Rows{}
query, args := selector.Query()
if err := mpgb.driver.Query(ctx, query, args, rows); err != nil {
if err := mpgb.build.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
func (mpgb *MatchPlayerGroupBy) sqlQuery() *sql.Selector {
selector := mpgb.sql.Select()
aggregation := make([]string, 0, len(mpgb.fns))
for _, fn := range mpgb.fns {
aggregation = append(aggregation, fn(selector))
}
if len(selector.SelectedColumns()) == 0 {
columns := make([]string, 0, len(mpgb.fields)+len(mpgb.fns))
for _, f := range mpgb.fields {
columns = append(columns, selector.C(f))
}
columns = append(columns, aggregation...)
selector.Select(columns...)
}
return selector.GroupBy(selector.Columns(mpgb.fields...)...)
}
// MatchPlayerSelect is the builder for selecting fields of MatchPlayer entities.
type MatchPlayerSelect struct {
*MatchPlayerQuery
selector
// intermediate query (i.e. traversal path).
sql *sql.Selector
}
// Aggregate adds the given aggregation functions to the selector query.
@@ -979,26 +962,27 @@ func (mps *MatchPlayerSelect) Aggregate(fns ...AggregateFunc) *MatchPlayerSelect
// Scan applies the selector query and scans the result into the given value.
func (mps *MatchPlayerSelect) Scan(ctx context.Context, v any) error {
ctx = setContextOp(ctx, mps.ctx, "Select")
if err := mps.prepareQuery(ctx); err != nil {
return err
}
mps.sql = mps.MatchPlayerQuery.sqlQuery(ctx)
return mps.sqlScan(ctx, v)
return scanWithInterceptors[*MatchPlayerQuery, *MatchPlayerSelect](ctx, mps.MatchPlayerQuery, mps, mps.inters, v)
}
func (mps *MatchPlayerSelect) sqlScan(ctx context.Context, v any) error {
func (mps *MatchPlayerSelect) sqlScan(ctx context.Context, root *MatchPlayerQuery, v any) error {
selector := root.sqlQuery(ctx)
aggregation := make([]string, 0, len(mps.fns))
for _, fn := range mps.fns {
aggregation = append(aggregation, fn(mps.sql))
aggregation = append(aggregation, fn(selector))
}
switch n := len(*mps.selector.flds); {
case n == 0 && len(aggregation) > 0:
mps.sql.Select(aggregation...)
selector.Select(aggregation...)
case n != 0 && len(aggregation) > 0:
mps.sql.AppendSelect(aggregation...)
selector.AppendSelect(aggregation...)
}
rows := &sql.Rows{}
query, args := mps.sql.Query()
query, args := selector.Query()
if err := mps.driver.Query(ctx, query, args, rows); err != nil {
return err
}