updated deps; switched sitemap lib; ent regen

This commit is contained in:
2023-03-03 20:10:31 +01:00
parent e9a5daa9e3
commit 727d530378
52 changed files with 2626 additions and 5665 deletions

View File

@@ -70,49 +70,7 @@ func (wc *WeaponCreate) Mutation() *WeaponMutation {
// Save creates the Weapon in the database.
func (wc *WeaponCreate) Save(ctx context.Context) (*Weapon, error) {
var (
err error
node *Weapon
)
if len(wc.hooks) == 0 {
if err = wc.check(); err != nil {
return nil, err
}
node, err = wc.sqlSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*WeaponMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err = wc.check(); err != nil {
return nil, err
}
wc.mutation = mutation
if node, err = wc.sqlSave(ctx); err != nil {
return nil, err
}
mutation.id = &node.ID
mutation.done = true
return node, err
})
for i := len(wc.hooks) - 1; i >= 0; i-- {
if wc.hooks[i] == nil {
return nil, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)")
}
mut = wc.hooks[i](mut)
}
v, err := mut.Mutate(ctx, wc.mutation)
if err != nil {
return nil, err
}
nv, ok := v.(*Weapon)
if !ok {
return nil, fmt.Errorf("unexpected node type %T returned from WeaponMutation", v)
}
node = nv
}
return node, err
return withHooks[*Weapon, WeaponMutation](ctx, wc.sqlSave, wc.mutation, wc.hooks)
}
// SaveX calls Save and panics if Save returns an error.
@@ -155,6 +113,9 @@ func (wc *WeaponCreate) check() error {
}
func (wc *WeaponCreate) sqlSave(ctx context.Context) (*Weapon, error) {
if err := wc.check(); err != nil {
return nil, err
}
_node, _spec := wc.createSpec()
if err := sqlgraph.CreateNode(ctx, wc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
@@ -164,19 +125,15 @@ func (wc *WeaponCreate) sqlSave(ctx context.Context) (*Weapon, error) {
}
id := _spec.ID.Value.(int64)
_node.ID = int(id)
wc.mutation.id = &_node.ID
wc.mutation.done = true
return _node, nil
}
func (wc *WeaponCreate) createSpec() (*Weapon, *sqlgraph.CreateSpec) {
var (
_node = &Weapon{config: wc.config}
_spec = &sqlgraph.CreateSpec{
Table: weapon.Table,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: weapon.FieldID,
},
}
_spec = sqlgraph.NewCreateSpec(weapon.Table, sqlgraph.NewFieldSpec(weapon.FieldID, field.TypeInt))
)
if value, ok := wc.mutation.Victim(); ok {
_spec.SetField(weapon.FieldVictim, field.TypeUint64, value)