added spray patterns

This commit is contained in:
2021-10-31 08:40:02 +01:00
parent 268793f0e5
commit 978232dd0a
66 changed files with 16805 additions and 11903 deletions

59
ent/weapon/weapon.go Normal file
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// Code generated by entc, DO NOT EDIT.
package weapon
const (
// Label holds the string label denoting the weapon type in the database.
Label = "weapon"
// FieldID holds the string denoting the id field in the database.
FieldID = "id"
// FieldVictim holds the string denoting the victim field in the database.
FieldVictim = "victim"
// FieldDmg holds the string denoting the dmg field in the database.
FieldDmg = "dmg"
// FieldEqType holds the string denoting the eq_type field in the database.
FieldEqType = "eq_type"
// FieldHitGroup holds the string denoting the hit_group field in the database.
FieldHitGroup = "hit_group"
// EdgeStat holds the string denoting the stat edge name in mutations.
EdgeStat = "stat"
// Table holds the table name of the weapon in the database.
Table = "weapons"
// StatTable is the table that holds the stat relation/edge.
StatTable = "weapons"
// StatInverseTable is the table name for the MatchPlayer entity.
// It exists in this package in order to avoid circular dependency with the "matchplayer" package.
StatInverseTable = "match_players"
// StatColumn is the table column denoting the stat relation/edge.
StatColumn = "match_player_weapon_stats"
)
// Columns holds all SQL columns for weapon fields.
var Columns = []string{
FieldID,
FieldVictim,
FieldDmg,
FieldEqType,
FieldHitGroup,
}
// ForeignKeys holds the SQL foreign-keys that are owned by the "weapons"
// table and are not defined as standalone fields in the schema.
var ForeignKeys = []string{
"match_player_weapon_stats",
}
// ValidColumn reports if the column name is valid (part of the table columns).
func ValidColumn(column string) bool {
for i := range Columns {
if column == Columns[i] {
return true
}
}
for i := range ForeignKeys {
if column == ForeignKeys[i] {
return true
}
}
return false
}

485
ent/weapon/where.go Normal file
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// Code generated by entc, DO NOT EDIT.
package weapon
import (
"csgowtfd/ent/predicate"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
)
// ID filters vertices based on their ID field.
func ID(id int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.EQ(s.C(FieldID), id))
})
}
// IDEQ applies the EQ predicate on the ID field.
func IDEQ(id int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.EQ(s.C(FieldID), id))
})
}
// IDNEQ applies the NEQ predicate on the ID field.
func IDNEQ(id int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.NEQ(s.C(FieldID), id))
})
}
// IDIn applies the In predicate on the ID field.
func IDIn(ids ...int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
// if not arguments were provided, append the FALSE constants,
// since we can't apply "IN ()". This will make this predicate falsy.
if len(ids) == 0 {
s.Where(sql.False())
return
}
v := make([]interface{}, len(ids))
for i := range v {
v[i] = ids[i]
}
s.Where(sql.In(s.C(FieldID), v...))
})
}
// IDNotIn applies the NotIn predicate on the ID field.
func IDNotIn(ids ...int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
// if not arguments were provided, append the FALSE constants,
// since we can't apply "IN ()". This will make this predicate falsy.
if len(ids) == 0 {
s.Where(sql.False())
return
}
v := make([]interface{}, len(ids))
for i := range v {
v[i] = ids[i]
}
s.Where(sql.NotIn(s.C(FieldID), v...))
})
}
// IDGT applies the GT predicate on the ID field.
func IDGT(id int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.GT(s.C(FieldID), id))
})
}
// IDGTE applies the GTE predicate on the ID field.
func IDGTE(id int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.GTE(s.C(FieldID), id))
})
}
// IDLT applies the LT predicate on the ID field.
func IDLT(id int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.LT(s.C(FieldID), id))
})
}
// IDLTE applies the LTE predicate on the ID field.
func IDLTE(id int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.LTE(s.C(FieldID), id))
})
}
// Victim applies equality check predicate on the "victim" field. It's identical to VictimEQ.
func Victim(v uint64) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.EQ(s.C(FieldVictim), v))
})
}
// Dmg applies equality check predicate on the "dmg" field. It's identical to DmgEQ.
func Dmg(v uint) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.EQ(s.C(FieldDmg), v))
})
}
// EqType applies equality check predicate on the "eq_type" field. It's identical to EqTypeEQ.
func EqType(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.EQ(s.C(FieldEqType), v))
})
}
// HitGroup applies equality check predicate on the "hit_group" field. It's identical to HitGroupEQ.
func HitGroup(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.EQ(s.C(FieldHitGroup), v))
})
}
// VictimEQ applies the EQ predicate on the "victim" field.
func VictimEQ(v uint64) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.EQ(s.C(FieldVictim), v))
})
}
// VictimNEQ applies the NEQ predicate on the "victim" field.
func VictimNEQ(v uint64) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.NEQ(s.C(FieldVictim), v))
})
}
// VictimIn applies the In predicate on the "victim" field.
func VictimIn(vs ...uint64) predicate.Weapon {
v := make([]interface{}, len(vs))
for i := range v {
v[i] = vs[i]
}
return predicate.Weapon(func(s *sql.Selector) {
// if not arguments were provided, append the FALSE constants,
// since we can't apply "IN ()". This will make this predicate falsy.
if len(v) == 0 {
s.Where(sql.False())
return
}
s.Where(sql.In(s.C(FieldVictim), v...))
})
}
// VictimNotIn applies the NotIn predicate on the "victim" field.
func VictimNotIn(vs ...uint64) predicate.Weapon {
v := make([]interface{}, len(vs))
for i := range v {
v[i] = vs[i]
}
return predicate.Weapon(func(s *sql.Selector) {
// if not arguments were provided, append the FALSE constants,
// since we can't apply "IN ()". This will make this predicate falsy.
if len(v) == 0 {
s.Where(sql.False())
return
}
s.Where(sql.NotIn(s.C(FieldVictim), v...))
})
}
// VictimGT applies the GT predicate on the "victim" field.
func VictimGT(v uint64) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.GT(s.C(FieldVictim), v))
})
}
// VictimGTE applies the GTE predicate on the "victim" field.
func VictimGTE(v uint64) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.GTE(s.C(FieldVictim), v))
})
}
// VictimLT applies the LT predicate on the "victim" field.
func VictimLT(v uint64) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.LT(s.C(FieldVictim), v))
})
}
// VictimLTE applies the LTE predicate on the "victim" field.
func VictimLTE(v uint64) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.LTE(s.C(FieldVictim), v))
})
}
// DmgEQ applies the EQ predicate on the "dmg" field.
func DmgEQ(v uint) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.EQ(s.C(FieldDmg), v))
})
}
// DmgNEQ applies the NEQ predicate on the "dmg" field.
func DmgNEQ(v uint) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.NEQ(s.C(FieldDmg), v))
})
}
// DmgIn applies the In predicate on the "dmg" field.
func DmgIn(vs ...uint) predicate.Weapon {
v := make([]interface{}, len(vs))
for i := range v {
v[i] = vs[i]
}
return predicate.Weapon(func(s *sql.Selector) {
// if not arguments were provided, append the FALSE constants,
// since we can't apply "IN ()". This will make this predicate falsy.
if len(v) == 0 {
s.Where(sql.False())
return
}
s.Where(sql.In(s.C(FieldDmg), v...))
})
}
// DmgNotIn applies the NotIn predicate on the "dmg" field.
func DmgNotIn(vs ...uint) predicate.Weapon {
v := make([]interface{}, len(vs))
for i := range v {
v[i] = vs[i]
}
return predicate.Weapon(func(s *sql.Selector) {
// if not arguments were provided, append the FALSE constants,
// since we can't apply "IN ()". This will make this predicate falsy.
if len(v) == 0 {
s.Where(sql.False())
return
}
s.Where(sql.NotIn(s.C(FieldDmg), v...))
})
}
// DmgGT applies the GT predicate on the "dmg" field.
func DmgGT(v uint) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.GT(s.C(FieldDmg), v))
})
}
// DmgGTE applies the GTE predicate on the "dmg" field.
func DmgGTE(v uint) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.GTE(s.C(FieldDmg), v))
})
}
// DmgLT applies the LT predicate on the "dmg" field.
func DmgLT(v uint) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.LT(s.C(FieldDmg), v))
})
}
// DmgLTE applies the LTE predicate on the "dmg" field.
func DmgLTE(v uint) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.LTE(s.C(FieldDmg), v))
})
}
// EqTypeEQ applies the EQ predicate on the "eq_type" field.
func EqTypeEQ(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.EQ(s.C(FieldEqType), v))
})
}
// EqTypeNEQ applies the NEQ predicate on the "eq_type" field.
func EqTypeNEQ(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.NEQ(s.C(FieldEqType), v))
})
}
// EqTypeIn applies the In predicate on the "eq_type" field.
func EqTypeIn(vs ...int) predicate.Weapon {
v := make([]interface{}, len(vs))
for i := range v {
v[i] = vs[i]
}
return predicate.Weapon(func(s *sql.Selector) {
// if not arguments were provided, append the FALSE constants,
// since we can't apply "IN ()". This will make this predicate falsy.
if len(v) == 0 {
s.Where(sql.False())
return
}
s.Where(sql.In(s.C(FieldEqType), v...))
})
}
// EqTypeNotIn applies the NotIn predicate on the "eq_type" field.
func EqTypeNotIn(vs ...int) predicate.Weapon {
v := make([]interface{}, len(vs))
for i := range v {
v[i] = vs[i]
}
return predicate.Weapon(func(s *sql.Selector) {
// if not arguments were provided, append the FALSE constants,
// since we can't apply "IN ()". This will make this predicate falsy.
if len(v) == 0 {
s.Where(sql.False())
return
}
s.Where(sql.NotIn(s.C(FieldEqType), v...))
})
}
// EqTypeGT applies the GT predicate on the "eq_type" field.
func EqTypeGT(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.GT(s.C(FieldEqType), v))
})
}
// EqTypeGTE applies the GTE predicate on the "eq_type" field.
func EqTypeGTE(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.GTE(s.C(FieldEqType), v))
})
}
// EqTypeLT applies the LT predicate on the "eq_type" field.
func EqTypeLT(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.LT(s.C(FieldEqType), v))
})
}
// EqTypeLTE applies the LTE predicate on the "eq_type" field.
func EqTypeLTE(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.LTE(s.C(FieldEqType), v))
})
}
// HitGroupEQ applies the EQ predicate on the "hit_group" field.
func HitGroupEQ(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.EQ(s.C(FieldHitGroup), v))
})
}
// HitGroupNEQ applies the NEQ predicate on the "hit_group" field.
func HitGroupNEQ(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.NEQ(s.C(FieldHitGroup), v))
})
}
// HitGroupIn applies the In predicate on the "hit_group" field.
func HitGroupIn(vs ...int) predicate.Weapon {
v := make([]interface{}, len(vs))
for i := range v {
v[i] = vs[i]
}
return predicate.Weapon(func(s *sql.Selector) {
// if not arguments were provided, append the FALSE constants,
// since we can't apply "IN ()". This will make this predicate falsy.
if len(v) == 0 {
s.Where(sql.False())
return
}
s.Where(sql.In(s.C(FieldHitGroup), v...))
})
}
// HitGroupNotIn applies the NotIn predicate on the "hit_group" field.
func HitGroupNotIn(vs ...int) predicate.Weapon {
v := make([]interface{}, len(vs))
for i := range v {
v[i] = vs[i]
}
return predicate.Weapon(func(s *sql.Selector) {
// if not arguments were provided, append the FALSE constants,
// since we can't apply "IN ()". This will make this predicate falsy.
if len(v) == 0 {
s.Where(sql.False())
return
}
s.Where(sql.NotIn(s.C(FieldHitGroup), v...))
})
}
// HitGroupGT applies the GT predicate on the "hit_group" field.
func HitGroupGT(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.GT(s.C(FieldHitGroup), v))
})
}
// HitGroupGTE applies the GTE predicate on the "hit_group" field.
func HitGroupGTE(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.GTE(s.C(FieldHitGroup), v))
})
}
// HitGroupLT applies the LT predicate on the "hit_group" field.
func HitGroupLT(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.LT(s.C(FieldHitGroup), v))
})
}
// HitGroupLTE applies the LTE predicate on the "hit_group" field.
func HitGroupLTE(v int) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s.Where(sql.LTE(s.C(FieldHitGroup), v))
})
}
// HasStat applies the HasEdge predicate on the "stat" edge.
func HasStat() predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
step := sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.To(StatTable, FieldID),
sqlgraph.Edge(sqlgraph.M2O, true, StatTable, StatColumn),
)
sqlgraph.HasNeighbors(s, step)
})
}
// HasStatWith applies the HasEdge predicate on the "stat" edge with a given conditions (other predicates).
func HasStatWith(preds ...predicate.MatchPlayer) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
step := sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.To(StatInverseTable, FieldID),
sqlgraph.Edge(sqlgraph.M2O, true, StatTable, StatColumn),
)
sqlgraph.HasNeighborsWith(s, step, func(s *sql.Selector) {
for _, p := range preds {
p(s)
}
})
})
}
// And groups predicates with the AND operator between them.
func And(predicates ...predicate.Weapon) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s1 := s.Clone().SetP(nil)
for _, p := range predicates {
p(s1)
}
s.Where(s1.P())
})
}
// Or groups predicates with the OR operator between them.
func Or(predicates ...predicate.Weapon) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s1 := s.Clone().SetP(nil)
for i, p := range predicates {
if i > 0 {
s1.Or()
}
p(s1)
}
s.Where(s1.P())
})
}
// Not applies the not operator on the given predicate.
func Not(p predicate.Weapon) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
p(s.Not())
})
}