regenerate ent
This commit is contained in:
@@ -21,61 +21,61 @@ type RoundStatsCreate struct {
|
||||
}
|
||||
|
||||
// SetRound sets the "round" field.
|
||||
func (rsc *RoundStatsCreate) SetRound(u uint) *RoundStatsCreate {
|
||||
rsc.mutation.SetRound(u)
|
||||
return rsc
|
||||
func (_c *RoundStatsCreate) SetRound(v uint) *RoundStatsCreate {
|
||||
_c.mutation.SetRound(v)
|
||||
return _c
|
||||
}
|
||||
|
||||
// SetBank sets the "bank" field.
|
||||
func (rsc *RoundStatsCreate) SetBank(u uint) *RoundStatsCreate {
|
||||
rsc.mutation.SetBank(u)
|
||||
return rsc
|
||||
func (_c *RoundStatsCreate) SetBank(v uint) *RoundStatsCreate {
|
||||
_c.mutation.SetBank(v)
|
||||
return _c
|
||||
}
|
||||
|
||||
// SetEquipment sets the "equipment" field.
|
||||
func (rsc *RoundStatsCreate) SetEquipment(u uint) *RoundStatsCreate {
|
||||
rsc.mutation.SetEquipment(u)
|
||||
return rsc
|
||||
func (_c *RoundStatsCreate) SetEquipment(v uint) *RoundStatsCreate {
|
||||
_c.mutation.SetEquipment(v)
|
||||
return _c
|
||||
}
|
||||
|
||||
// SetSpent sets the "spent" field.
|
||||
func (rsc *RoundStatsCreate) SetSpent(u uint) *RoundStatsCreate {
|
||||
rsc.mutation.SetSpent(u)
|
||||
return rsc
|
||||
func (_c *RoundStatsCreate) SetSpent(v uint) *RoundStatsCreate {
|
||||
_c.mutation.SetSpent(v)
|
||||
return _c
|
||||
}
|
||||
|
||||
// SetMatchPlayerID sets the "match_player" edge to the MatchPlayer entity by ID.
|
||||
func (rsc *RoundStatsCreate) SetMatchPlayerID(id int) *RoundStatsCreate {
|
||||
rsc.mutation.SetMatchPlayerID(id)
|
||||
return rsc
|
||||
func (_c *RoundStatsCreate) SetMatchPlayerID(id int) *RoundStatsCreate {
|
||||
_c.mutation.SetMatchPlayerID(id)
|
||||
return _c
|
||||
}
|
||||
|
||||
// SetNillableMatchPlayerID sets the "match_player" edge to the MatchPlayer entity by ID if the given value is not nil.
|
||||
func (rsc *RoundStatsCreate) SetNillableMatchPlayerID(id *int) *RoundStatsCreate {
|
||||
func (_c *RoundStatsCreate) SetNillableMatchPlayerID(id *int) *RoundStatsCreate {
|
||||
if id != nil {
|
||||
rsc = rsc.SetMatchPlayerID(*id)
|
||||
_c = _c.SetMatchPlayerID(*id)
|
||||
}
|
||||
return rsc
|
||||
return _c
|
||||
}
|
||||
|
||||
// SetMatchPlayer sets the "match_player" edge to the MatchPlayer entity.
|
||||
func (rsc *RoundStatsCreate) SetMatchPlayer(m *MatchPlayer) *RoundStatsCreate {
|
||||
return rsc.SetMatchPlayerID(m.ID)
|
||||
func (_c *RoundStatsCreate) SetMatchPlayer(v *MatchPlayer) *RoundStatsCreate {
|
||||
return _c.SetMatchPlayerID(v.ID)
|
||||
}
|
||||
|
||||
// Mutation returns the RoundStatsMutation object of the builder.
|
||||
func (rsc *RoundStatsCreate) Mutation() *RoundStatsMutation {
|
||||
return rsc.mutation
|
||||
func (_c *RoundStatsCreate) Mutation() *RoundStatsMutation {
|
||||
return _c.mutation
|
||||
}
|
||||
|
||||
// Save creates the RoundStats in the database.
|
||||
func (rsc *RoundStatsCreate) Save(ctx context.Context) (*RoundStats, error) {
|
||||
return withHooks(ctx, rsc.sqlSave, rsc.mutation, rsc.hooks)
|
||||
func (_c *RoundStatsCreate) Save(ctx context.Context) (*RoundStats, error) {
|
||||
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
|
||||
}
|
||||
|
||||
// SaveX calls Save and panics if Save returns an error.
|
||||
func (rsc *RoundStatsCreate) SaveX(ctx context.Context) *RoundStats {
|
||||
v, err := rsc.Save(ctx)
|
||||
func (_c *RoundStatsCreate) SaveX(ctx context.Context) *RoundStats {
|
||||
v, err := _c.Save(ctx)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
@@ -83,41 +83,41 @@ func (rsc *RoundStatsCreate) SaveX(ctx context.Context) *RoundStats {
|
||||
}
|
||||
|
||||
// Exec executes the query.
|
||||
func (rsc *RoundStatsCreate) Exec(ctx context.Context) error {
|
||||
_, err := rsc.Save(ctx)
|
||||
func (_c *RoundStatsCreate) Exec(ctx context.Context) error {
|
||||
_, err := _c.Save(ctx)
|
||||
return err
|
||||
}
|
||||
|
||||
// ExecX is like Exec, but panics if an error occurs.
|
||||
func (rsc *RoundStatsCreate) ExecX(ctx context.Context) {
|
||||
if err := rsc.Exec(ctx); err != nil {
|
||||
func (_c *RoundStatsCreate) ExecX(ctx context.Context) {
|
||||
if err := _c.Exec(ctx); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
|
||||
// check runs all checks and user-defined validators on the builder.
|
||||
func (rsc *RoundStatsCreate) check() error {
|
||||
if _, ok := rsc.mutation.Round(); !ok {
|
||||
func (_c *RoundStatsCreate) check() error {
|
||||
if _, ok := _c.mutation.Round(); !ok {
|
||||
return &ValidationError{Name: "round", err: errors.New(`ent: missing required field "RoundStats.round"`)}
|
||||
}
|
||||
if _, ok := rsc.mutation.Bank(); !ok {
|
||||
if _, ok := _c.mutation.Bank(); !ok {
|
||||
return &ValidationError{Name: "bank", err: errors.New(`ent: missing required field "RoundStats.bank"`)}
|
||||
}
|
||||
if _, ok := rsc.mutation.Equipment(); !ok {
|
||||
if _, ok := _c.mutation.Equipment(); !ok {
|
||||
return &ValidationError{Name: "equipment", err: errors.New(`ent: missing required field "RoundStats.equipment"`)}
|
||||
}
|
||||
if _, ok := rsc.mutation.Spent(); !ok {
|
||||
if _, ok := _c.mutation.Spent(); !ok {
|
||||
return &ValidationError{Name: "spent", err: errors.New(`ent: missing required field "RoundStats.spent"`)}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rsc *RoundStatsCreate) sqlSave(ctx context.Context) (*RoundStats, error) {
|
||||
if err := rsc.check(); err != nil {
|
||||
func (_c *RoundStatsCreate) sqlSave(ctx context.Context) (*RoundStats, error) {
|
||||
if err := _c.check(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
_node, _spec := rsc.createSpec()
|
||||
if err := sqlgraph.CreateNode(ctx, rsc.driver, _spec); err != nil {
|
||||
_node, _spec := _c.createSpec()
|
||||
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
|
||||
if sqlgraph.IsConstraintError(err) {
|
||||
err = &ConstraintError{msg: err.Error(), wrap: err}
|
||||
}
|
||||
@@ -125,33 +125,33 @@ func (rsc *RoundStatsCreate) sqlSave(ctx context.Context) (*RoundStats, error) {
|
||||
}
|
||||
id := _spec.ID.Value.(int64)
|
||||
_node.ID = int(id)
|
||||
rsc.mutation.id = &_node.ID
|
||||
rsc.mutation.done = true
|
||||
_c.mutation.id = &_node.ID
|
||||
_c.mutation.done = true
|
||||
return _node, nil
|
||||
}
|
||||
|
||||
func (rsc *RoundStatsCreate) createSpec() (*RoundStats, *sqlgraph.CreateSpec) {
|
||||
func (_c *RoundStatsCreate) createSpec() (*RoundStats, *sqlgraph.CreateSpec) {
|
||||
var (
|
||||
_node = &RoundStats{config: rsc.config}
|
||||
_node = &RoundStats{config: _c.config}
|
||||
_spec = sqlgraph.NewCreateSpec(roundstats.Table, sqlgraph.NewFieldSpec(roundstats.FieldID, field.TypeInt))
|
||||
)
|
||||
if value, ok := rsc.mutation.Round(); ok {
|
||||
if value, ok := _c.mutation.Round(); ok {
|
||||
_spec.SetField(roundstats.FieldRound, field.TypeUint, value)
|
||||
_node.Round = value
|
||||
}
|
||||
if value, ok := rsc.mutation.Bank(); ok {
|
||||
if value, ok := _c.mutation.Bank(); ok {
|
||||
_spec.SetField(roundstats.FieldBank, field.TypeUint, value)
|
||||
_node.Bank = value
|
||||
}
|
||||
if value, ok := rsc.mutation.Equipment(); ok {
|
||||
if value, ok := _c.mutation.Equipment(); ok {
|
||||
_spec.SetField(roundstats.FieldEquipment, field.TypeUint, value)
|
||||
_node.Equipment = value
|
||||
}
|
||||
if value, ok := rsc.mutation.Spent(); ok {
|
||||
if value, ok := _c.mutation.Spent(); ok {
|
||||
_spec.SetField(roundstats.FieldSpent, field.TypeUint, value)
|
||||
_node.Spent = value
|
||||
}
|
||||
if nodes := rsc.mutation.MatchPlayerIDs(); len(nodes) > 0 {
|
||||
if nodes := _c.mutation.MatchPlayerIDs(); len(nodes) > 0 {
|
||||
edge := &sqlgraph.EdgeSpec{
|
||||
Rel: sqlgraph.M2O,
|
||||
Inverse: true,
|
||||
@@ -174,17 +174,21 @@ func (rsc *RoundStatsCreate) createSpec() (*RoundStats, *sqlgraph.CreateSpec) {
|
||||
// RoundStatsCreateBulk is the builder for creating many RoundStats entities in bulk.
|
||||
type RoundStatsCreateBulk struct {
|
||||
config
|
||||
err error
|
||||
builders []*RoundStatsCreate
|
||||
}
|
||||
|
||||
// Save creates the RoundStats entities in the database.
|
||||
func (rscb *RoundStatsCreateBulk) Save(ctx context.Context) ([]*RoundStats, error) {
|
||||
specs := make([]*sqlgraph.CreateSpec, len(rscb.builders))
|
||||
nodes := make([]*RoundStats, len(rscb.builders))
|
||||
mutators := make([]Mutator, len(rscb.builders))
|
||||
for i := range rscb.builders {
|
||||
func (_c *RoundStatsCreateBulk) Save(ctx context.Context) ([]*RoundStats, error) {
|
||||
if _c.err != nil {
|
||||
return nil, _c.err
|
||||
}
|
||||
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
|
||||
nodes := make([]*RoundStats, len(_c.builders))
|
||||
mutators := make([]Mutator, len(_c.builders))
|
||||
for i := range _c.builders {
|
||||
func(i int, root context.Context) {
|
||||
builder := rscb.builders[i]
|
||||
builder := _c.builders[i]
|
||||
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
|
||||
mutation, ok := m.(*RoundStatsMutation)
|
||||
if !ok {
|
||||
@@ -197,11 +201,11 @@ func (rscb *RoundStatsCreateBulk) Save(ctx context.Context) ([]*RoundStats, erro
|
||||
var err error
|
||||
nodes[i], specs[i] = builder.createSpec()
|
||||
if i < len(mutators)-1 {
|
||||
_, err = mutators[i+1].Mutate(root, rscb.builders[i+1].mutation)
|
||||
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
|
||||
} else {
|
||||
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
|
||||
// Invoke the actual operation on the latest mutation in the chain.
|
||||
if err = sqlgraph.BatchCreate(ctx, rscb.driver, spec); err != nil {
|
||||
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
|
||||
if sqlgraph.IsConstraintError(err) {
|
||||
err = &ConstraintError{msg: err.Error(), wrap: err}
|
||||
}
|
||||
@@ -225,7 +229,7 @@ func (rscb *RoundStatsCreateBulk) Save(ctx context.Context) ([]*RoundStats, erro
|
||||
}(i, ctx)
|
||||
}
|
||||
if len(mutators) > 0 {
|
||||
if _, err := mutators[0].Mutate(ctx, rscb.builders[0].mutation); err != nil {
|
||||
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
@@ -233,8 +237,8 @@ func (rscb *RoundStatsCreateBulk) Save(ctx context.Context) ([]*RoundStats, erro
|
||||
}
|
||||
|
||||
// SaveX is like Save, but panics if an error occurs.
|
||||
func (rscb *RoundStatsCreateBulk) SaveX(ctx context.Context) []*RoundStats {
|
||||
v, err := rscb.Save(ctx)
|
||||
func (_c *RoundStatsCreateBulk) SaveX(ctx context.Context) []*RoundStats {
|
||||
v, err := _c.Save(ctx)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
@@ -242,14 +246,14 @@ func (rscb *RoundStatsCreateBulk) SaveX(ctx context.Context) []*RoundStats {
|
||||
}
|
||||
|
||||
// Exec executes the query.
|
||||
func (rscb *RoundStatsCreateBulk) Exec(ctx context.Context) error {
|
||||
_, err := rscb.Save(ctx)
|
||||
func (_c *RoundStatsCreateBulk) Exec(ctx context.Context) error {
|
||||
_, err := _c.Save(ctx)
|
||||
return err
|
||||
}
|
||||
|
||||
// ExecX is like Exec, but panics if an error occurs.
|
||||
func (rscb *RoundStatsCreateBulk) ExecX(ctx context.Context) {
|
||||
if err := rscb.Exec(ctx); err != nil {
|
||||
func (_c *RoundStatsCreateBulk) ExecX(ctx context.Context) {
|
||||
if err := _c.Exec(ctx); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user