regenerate ent
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@@ -20,56 +20,56 @@ type WeaponDelete struct {
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}
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// Where appends a list predicates to the WeaponDelete builder.
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func (wd *WeaponDelete) Where(ps ...predicate.Weapon) *WeaponDelete {
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wd.mutation.Where(ps...)
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return wd
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func (_d *WeaponDelete) Where(ps ...predicate.Weapon) *WeaponDelete {
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_d.mutation.Where(ps...)
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return _d
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}
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// Exec executes the deletion query and returns how many vertices were deleted.
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func (wd *WeaponDelete) Exec(ctx context.Context) (int, error) {
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return withHooks(ctx, wd.sqlExec, wd.mutation, wd.hooks)
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func (_d *WeaponDelete) Exec(ctx context.Context) (int, error) {
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return withHooks(ctx, _d.sqlExec, _d.mutation, _d.hooks)
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (wd *WeaponDelete) ExecX(ctx context.Context) int {
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n, err := wd.Exec(ctx)
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func (_d *WeaponDelete) ExecX(ctx context.Context) int {
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n, err := _d.Exec(ctx)
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if err != nil {
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panic(err)
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}
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return n
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}
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func (wd *WeaponDelete) sqlExec(ctx context.Context) (int, error) {
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func (_d *WeaponDelete) sqlExec(ctx context.Context) (int, error) {
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_spec := sqlgraph.NewDeleteSpec(weapon.Table, sqlgraph.NewFieldSpec(weapon.FieldID, field.TypeInt))
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if ps := wd.mutation.predicates; len(ps) > 0 {
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if ps := _d.mutation.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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affected, err := sqlgraph.DeleteNodes(ctx, wd.driver, _spec)
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affected, err := sqlgraph.DeleteNodes(ctx, _d.driver, _spec)
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if err != nil && sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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wd.mutation.done = true
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_d.mutation.done = true
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return affected, err
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}
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// WeaponDeleteOne is the builder for deleting a single Weapon entity.
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type WeaponDeleteOne struct {
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wd *WeaponDelete
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_d *WeaponDelete
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}
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// Where appends a list predicates to the WeaponDelete builder.
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func (wdo *WeaponDeleteOne) Where(ps ...predicate.Weapon) *WeaponDeleteOne {
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wdo.wd.mutation.Where(ps...)
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return wdo
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func (_d *WeaponDeleteOne) Where(ps ...predicate.Weapon) *WeaponDeleteOne {
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_d._d.mutation.Where(ps...)
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return _d
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}
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// Exec executes the deletion query.
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func (wdo *WeaponDeleteOne) Exec(ctx context.Context) error {
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n, err := wdo.wd.Exec(ctx)
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func (_d *WeaponDeleteOne) Exec(ctx context.Context) error {
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n, err := _d._d.Exec(ctx)
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switch {
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case err != nil:
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return err
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@@ -81,8 +81,8 @@ func (wdo *WeaponDeleteOne) Exec(ctx context.Context) error {
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (wdo *WeaponDeleteOne) ExecX(ctx context.Context) {
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if err := wdo.Exec(ctx); err != nil {
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func (_d *WeaponDeleteOne) ExecX(ctx context.Context) {
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if err := _d.Exec(ctx); err != nil {
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panic(err)
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}
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}
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