added gameban as separate thing
This commit is contained in:
@@ -23,6 +23,10 @@ const (
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FieldVacDate = "vac_date"
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// FieldVacCount holds the string denoting the vac_count field in the database.
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FieldVacCount = "vac_count"
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// FieldGameBanDate holds the string denoting the game_ban_date field in the database.
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FieldGameBanDate = "game_ban_date"
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// FieldGameBanCount holds the string denoting the game_ban_count field in the database.
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FieldGameBanCount = "game_ban_count"
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// FieldSteamUpdated holds the string denoting the steam_updated field in the database.
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FieldSteamUpdated = "steam_updated"
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// FieldSharecodeUpdated holds the string denoting the sharecode_updated field in the database.
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@@ -62,6 +66,8 @@ var Columns = []string{
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FieldVanityURLReal,
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FieldVacDate,
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FieldVacCount,
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FieldGameBanDate,
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FieldGameBanCount,
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FieldSteamUpdated,
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FieldSharecodeUpdated,
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FieldAuthCode,
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@@ -135,6 +135,20 @@ func VacCount(v int) predicate.Player {
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})
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}
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// GameBanDate applies equality check predicate on the "game_ban_date" field. It's identical to GameBanDateEQ.
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func GameBanDate(v time.Time) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.EQ(s.C(FieldGameBanDate), v))
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})
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}
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// GameBanCount applies equality check predicate on the "game_ban_count" field. It's identical to GameBanCountEQ.
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func GameBanCount(v int) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.EQ(s.C(FieldGameBanCount), v))
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})
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}
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// SteamUpdated applies equality check predicate on the "steam_updated" field. It's identical to SteamUpdatedEQ.
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func SteamUpdated(v time.Time) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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@@ -850,6 +864,186 @@ func VacCountNotNil() predicate.Player {
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})
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}
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// GameBanDateEQ applies the EQ predicate on the "game_ban_date" field.
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func GameBanDateEQ(v time.Time) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.EQ(s.C(FieldGameBanDate), v))
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})
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}
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// GameBanDateNEQ applies the NEQ predicate on the "game_ban_date" field.
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func GameBanDateNEQ(v time.Time) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.NEQ(s.C(FieldGameBanDate), v))
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})
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}
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// GameBanDateIn applies the In predicate on the "game_ban_date" field.
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func GameBanDateIn(vs ...time.Time) predicate.Player {
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v := make([]interface{}, len(vs))
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for i := range v {
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v[i] = vs[i]
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}
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return predicate.Player(func(s *sql.Selector) {
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// if not arguments were provided, append the FALSE constants,
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// since we can't apply "IN ()". This will make this predicate falsy.
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if len(v) == 0 {
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s.Where(sql.False())
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return
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}
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s.Where(sql.In(s.C(FieldGameBanDate), v...))
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})
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}
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// GameBanDateNotIn applies the NotIn predicate on the "game_ban_date" field.
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func GameBanDateNotIn(vs ...time.Time) predicate.Player {
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v := make([]interface{}, len(vs))
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for i := range v {
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v[i] = vs[i]
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}
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return predicate.Player(func(s *sql.Selector) {
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// if not arguments were provided, append the FALSE constants,
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// since we can't apply "IN ()". This will make this predicate falsy.
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if len(v) == 0 {
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s.Where(sql.False())
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return
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}
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s.Where(sql.NotIn(s.C(FieldGameBanDate), v...))
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})
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}
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// GameBanDateGT applies the GT predicate on the "game_ban_date" field.
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func GameBanDateGT(v time.Time) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.GT(s.C(FieldGameBanDate), v))
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})
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}
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// GameBanDateGTE applies the GTE predicate on the "game_ban_date" field.
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func GameBanDateGTE(v time.Time) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.GTE(s.C(FieldGameBanDate), v))
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})
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}
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// GameBanDateLT applies the LT predicate on the "game_ban_date" field.
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func GameBanDateLT(v time.Time) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.LT(s.C(FieldGameBanDate), v))
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})
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}
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// GameBanDateLTE applies the LTE predicate on the "game_ban_date" field.
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func GameBanDateLTE(v time.Time) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.LTE(s.C(FieldGameBanDate), v))
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})
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}
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// GameBanDateIsNil applies the IsNil predicate on the "game_ban_date" field.
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func GameBanDateIsNil() predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.IsNull(s.C(FieldGameBanDate)))
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})
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}
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// GameBanDateNotNil applies the NotNil predicate on the "game_ban_date" field.
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func GameBanDateNotNil() predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.NotNull(s.C(FieldGameBanDate)))
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})
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}
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// GameBanCountEQ applies the EQ predicate on the "game_ban_count" field.
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func GameBanCountEQ(v int) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.EQ(s.C(FieldGameBanCount), v))
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})
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}
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// GameBanCountNEQ applies the NEQ predicate on the "game_ban_count" field.
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func GameBanCountNEQ(v int) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.NEQ(s.C(FieldGameBanCount), v))
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})
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}
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// GameBanCountIn applies the In predicate on the "game_ban_count" field.
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func GameBanCountIn(vs ...int) predicate.Player {
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v := make([]interface{}, len(vs))
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for i := range v {
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v[i] = vs[i]
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}
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return predicate.Player(func(s *sql.Selector) {
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// if not arguments were provided, append the FALSE constants,
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// since we can't apply "IN ()". This will make this predicate falsy.
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if len(v) == 0 {
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s.Where(sql.False())
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return
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}
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s.Where(sql.In(s.C(FieldGameBanCount), v...))
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})
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}
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// GameBanCountNotIn applies the NotIn predicate on the "game_ban_count" field.
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func GameBanCountNotIn(vs ...int) predicate.Player {
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v := make([]interface{}, len(vs))
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for i := range v {
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v[i] = vs[i]
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}
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return predicate.Player(func(s *sql.Selector) {
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// if not arguments were provided, append the FALSE constants,
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// since we can't apply "IN ()". This will make this predicate falsy.
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if len(v) == 0 {
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s.Where(sql.False())
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return
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}
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s.Where(sql.NotIn(s.C(FieldGameBanCount), v...))
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})
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}
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// GameBanCountGT applies the GT predicate on the "game_ban_count" field.
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func GameBanCountGT(v int) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.GT(s.C(FieldGameBanCount), v))
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})
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}
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// GameBanCountGTE applies the GTE predicate on the "game_ban_count" field.
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func GameBanCountGTE(v int) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.GTE(s.C(FieldGameBanCount), v))
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})
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}
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// GameBanCountLT applies the LT predicate on the "game_ban_count" field.
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func GameBanCountLT(v int) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.LT(s.C(FieldGameBanCount), v))
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})
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}
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// GameBanCountLTE applies the LTE predicate on the "game_ban_count" field.
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func GameBanCountLTE(v int) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.LTE(s.C(FieldGameBanCount), v))
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})
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}
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// GameBanCountIsNil applies the IsNil predicate on the "game_ban_count" field.
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func GameBanCountIsNil() predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.IsNull(s.C(FieldGameBanCount)))
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})
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}
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// GameBanCountNotNil applies the NotNil predicate on the "game_ban_count" field.
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func GameBanCountNotNil() predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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s.Where(sql.NotNull(s.C(FieldGameBanCount)))
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})
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}
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// SteamUpdatedEQ applies the EQ predicate on the "steam_updated" field.
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func SteamUpdatedEQ(v time.Time) predicate.Player {
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return predicate.Player(func(s *sql.Selector) {
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