fixed no reconnect after error from login handler
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@@ -331,6 +331,9 @@ func (dml *DemoMatchLoader) steamEventHandler() {
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log.Debugf("[DL] Got FatalError %+v", e)
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case error:
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log.Warningf("[DL] Error: %+v", e)
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dml.GCReady = false
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dml.LoggedIn = false
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dml.connectFeedback <- LoginFailed
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default:
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log.Debugf("[DL] %T: %v", e, e)
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}
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