updated deps; code cleanup; updated golangci linter conf
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@@ -161,9 +161,8 @@ func (dml *DemoMatchLoader) getMatchDetails(sharecode string) (*protobuf.CMsgGCC
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for matchDetails := range dml.matchRecv {
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if *matchDetails.Matches[0].Matchid == matchID {
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return matchDetails, nil
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} else {
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dml.matchRecv <- matchDetails
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}
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dml.matchRecv <- matchDetails
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}
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return nil, err
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}
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@@ -173,8 +172,7 @@ func (dml *DemoMatchLoader) connectToSteam() error {
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return nil
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}
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_, err := dml.client.Connect()
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if err != nil {
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if _, err := dml.client.Connect(); err != nil {
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return err
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}
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return nil
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@@ -188,7 +186,7 @@ func (dml *DemoMatchLoader) Setup(config *DemoMatchLoaderConfig) error {
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dml.parseMap = map[string]bool{}
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dml.parseMapL = new(sync.RWMutex)
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dml.cache = config.Cache
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dml.connectFeedback = make(chan int, 10) //nolint:gomnd
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dml.connectFeedback = make(chan int, 10)
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dml.connectionWait = retry.WithCappedDuration(time.Minute*time.Duration(config.RetryTimeout), retry.NewExponential(time.Minute))
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dml.connectionWaitTmpl = retry.WithCappedDuration(time.Minute*time.Duration(config.RetryTimeout), retry.NewExponential(time.Minute))
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err := dml.dp.Setup(config.DB, config.Worker, config.SprayTimeout)
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@@ -223,8 +221,8 @@ func (dml *DemoMatchLoader) Setup(config *DemoMatchLoaderConfig) error {
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if err != nil {
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return err
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}
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dml.matchRecv = make(chan *protobuf.CMsgGCCStrike15V2_MatchList, 1000) //nolint:gomnd
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dml.parseDemo = make(chan *Demo, 1000) //nolint:gomnd
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dml.matchRecv = make(chan *protobuf.CMsgGCCStrike15V2_MatchList, 1000)
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dml.parseDemo = make(chan *Demo, 1000)
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go dml.connectLoop()
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go dml.steamEventHandler()
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@@ -299,7 +297,7 @@ func (dml *DemoMatchLoader) steamEventHandler() {
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go dml.setPlaying()
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case *steam.LogOnFailedEvent:
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log.Debugf("[DL] Steam login denied: %+v", e)
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switch e.Result {
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switch e.Result { //nolint:exhaustive
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case steamlang.EResult_AccountLogonDenied:
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log.Fatalf("[DL] Please provide AuthCode in config")
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case steamlang.EResult_InvalidPassword:
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@@ -426,7 +424,7 @@ func (dml *DemoMatchLoader) handleDemo(demo *Demo, apiKey string, rl *rate.Limit
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matchZero := matchDetails.GetMatches()[0]
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lastRound := matchZero.GetRoundstatsall()[len(matchZero.Roundstatsall)-1]
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var players []*ent.Player
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var players []*ent.Player //nolint:prealloc
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for _, accountID := range lastRound.GetReservation().GetAccountIds() {
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tPlayer, err := utils.Player(tx.Client(), AccountID2SteamID(accountID), apiKey, rl)
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