exit if password wrong
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@@ -209,6 +209,8 @@ func (d *DemoMatchLoader) steamEventHandler() {
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switch e.Result {
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switch e.Result {
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case steamlang.EResult_AccountLogonDenied:
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case steamlang.EResult_AccountLogonDenied:
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log.Warningf("[DL] Please provide AuthCode with --authcode")
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log.Warningf("[DL] Please provide AuthCode with --authcode")
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case steamlang.EResult_InvalidPassword:
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log.Fatalf("[DL] Steam login wrong")
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}
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}
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case *steam.DisconnectedEvent:
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case *steam.DisconnectedEvent:
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log.Warningf("Steam disconnected, trying to reconnect...")
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log.Warningf("Steam disconnected, trying to reconnect...")
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