added roundstats with eco info, switched to avatar hash
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@@ -36,16 +36,16 @@ func (pc *PlayerCreate) SetNillableName(s *string) *PlayerCreate {
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return pc
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}
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// SetAvatarURL sets the "avatar_url" field.
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func (pc *PlayerCreate) SetAvatarURL(s string) *PlayerCreate {
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pc.mutation.SetAvatarURL(s)
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// SetAvatar sets the "avatar" field.
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func (pc *PlayerCreate) SetAvatar(s string) *PlayerCreate {
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pc.mutation.SetAvatar(s)
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return pc
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}
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// SetNillableAvatarURL sets the "avatar_url" field if the given value is not nil.
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func (pc *PlayerCreate) SetNillableAvatarURL(s *string) *PlayerCreate {
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// SetNillableAvatar sets the "avatar" field if the given value is not nil.
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func (pc *PlayerCreate) SetNillableAvatar(s *string) *PlayerCreate {
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if s != nil {
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pc.SetAvatarURL(*s)
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pc.SetAvatar(*s)
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}
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return pc
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}
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@@ -342,13 +342,13 @@ func (pc *PlayerCreate) createSpec() (*Player, *sqlgraph.CreateSpec) {
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})
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_node.Name = value
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}
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if value, ok := pc.mutation.AvatarURL(); ok {
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if value, ok := pc.mutation.Avatar(); ok {
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_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
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Type: field.TypeString,
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Value: value,
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Column: player.FieldAvatarURL,
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Column: player.FieldAvatar,
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})
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_node.AvatarURL = value
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_node.Avatar = value
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}
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if value, ok := pc.mutation.VanityURL(); ok {
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_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
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