updated deps; regen ent

This commit is contained in:
2022-11-03 02:19:19 +01:00
parent 4b256dd594
commit ff3bbe0037
44 changed files with 938 additions and 2309 deletions

View File

@@ -53,8 +53,8 @@ func (e WeaponEdges) StatOrErr() (*MatchPlayer, error) {
}
// scanValues returns the types for scanning values from sql.Rows.
func (*Weapon) scanValues(columns []string) ([]interface{}, error) {
values := make([]interface{}, len(columns))
func (*Weapon) scanValues(columns []string) ([]any, error) {
values := make([]any, len(columns))
for i := range columns {
switch columns[i] {
case weapon.FieldID, weapon.FieldVictim, weapon.FieldDmg, weapon.FieldEqType, weapon.FieldHitGroup:
@@ -70,7 +70,7 @@ func (*Weapon) scanValues(columns []string) ([]interface{}, error) {
// assignValues assigns the values that were returned from sql.Rows (after scanning)
// to the Weapon fields.
func (w *Weapon) assignValues(columns []string, values []interface{}) error {
func (w *Weapon) assignValues(columns []string, values []any) error {
if m, n := len(values), len(columns); m < n {
return fmt.Errorf("mismatch number of scan values: %d != %d", m, n)
}