updated deps; regen ent

This commit is contained in:
2022-11-03 02:19:19 +01:00
parent 4b256dd594
commit ff3bbe0037
44 changed files with 938 additions and 2309 deletions

View File

@@ -190,60 +190,28 @@ func (wu *WeaponUpdate) sqlSave(ctx context.Context) (n int, err error) {
}
}
if value, ok := wu.mutation.Victim(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeUint64,
Value: value,
Column: weapon.FieldVictim,
})
_spec.SetField(weapon.FieldVictim, field.TypeUint64, value)
}
if value, ok := wu.mutation.AddedVictim(); ok {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeUint64,
Value: value,
Column: weapon.FieldVictim,
})
_spec.AddField(weapon.FieldVictim, field.TypeUint64, value)
}
if value, ok := wu.mutation.Dmg(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeUint,
Value: value,
Column: weapon.FieldDmg,
})
_spec.SetField(weapon.FieldDmg, field.TypeUint, value)
}
if value, ok := wu.mutation.AddedDmg(); ok {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeUint,
Value: value,
Column: weapon.FieldDmg,
})
_spec.AddField(weapon.FieldDmg, field.TypeUint, value)
}
if value, ok := wu.mutation.EqType(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: weapon.FieldEqType,
})
_spec.SetField(weapon.FieldEqType, field.TypeInt, value)
}
if value, ok := wu.mutation.AddedEqType(); ok {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: weapon.FieldEqType,
})
_spec.AddField(weapon.FieldEqType, field.TypeInt, value)
}
if value, ok := wu.mutation.HitGroup(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: weapon.FieldHitGroup,
})
_spec.SetField(weapon.FieldHitGroup, field.TypeInt, value)
}
if value, ok := wu.mutation.AddedHitGroup(); ok {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: weapon.FieldHitGroup,
})
_spec.AddField(weapon.FieldHitGroup, field.TypeInt, value)
}
if wu.mutation.StatCleared() {
edge := &sqlgraph.EdgeSpec{
@@ -280,7 +248,7 @@ func (wu *WeaponUpdate) sqlSave(ctx context.Context) (n int, err error) {
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
_spec.Modifiers = wu.modifiers
_spec.AddModifiers(wu.modifiers...)
if n, err = sqlgraph.UpdateNodes(ctx, wu.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{weapon.Label}
@@ -492,60 +460,28 @@ func (wuo *WeaponUpdateOne) sqlSave(ctx context.Context) (_node *Weapon, err err
}
}
if value, ok := wuo.mutation.Victim(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeUint64,
Value: value,
Column: weapon.FieldVictim,
})
_spec.SetField(weapon.FieldVictim, field.TypeUint64, value)
}
if value, ok := wuo.mutation.AddedVictim(); ok {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeUint64,
Value: value,
Column: weapon.FieldVictim,
})
_spec.AddField(weapon.FieldVictim, field.TypeUint64, value)
}
if value, ok := wuo.mutation.Dmg(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeUint,
Value: value,
Column: weapon.FieldDmg,
})
_spec.SetField(weapon.FieldDmg, field.TypeUint, value)
}
if value, ok := wuo.mutation.AddedDmg(); ok {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeUint,
Value: value,
Column: weapon.FieldDmg,
})
_spec.AddField(weapon.FieldDmg, field.TypeUint, value)
}
if value, ok := wuo.mutation.EqType(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: weapon.FieldEqType,
})
_spec.SetField(weapon.FieldEqType, field.TypeInt, value)
}
if value, ok := wuo.mutation.AddedEqType(); ok {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: weapon.FieldEqType,
})
_spec.AddField(weapon.FieldEqType, field.TypeInt, value)
}
if value, ok := wuo.mutation.HitGroup(); ok {
_spec.Fields.Set = append(_spec.Fields.Set, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: weapon.FieldHitGroup,
})
_spec.SetField(weapon.FieldHitGroup, field.TypeInt, value)
}
if value, ok := wuo.mutation.AddedHitGroup(); ok {
_spec.Fields.Add = append(_spec.Fields.Add, &sqlgraph.FieldSpec{
Type: field.TypeInt,
Value: value,
Column: weapon.FieldHitGroup,
})
_spec.AddField(weapon.FieldHitGroup, field.TypeInt, value)
}
if wuo.mutation.StatCleared() {
edge := &sqlgraph.EdgeSpec{
@@ -582,7 +518,7 @@ func (wuo *WeaponUpdateOne) sqlSave(ctx context.Context) (_node *Weapon, err err
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
_spec.Modifiers = wuo.modifiers
_spec.AddModifiers(wuo.modifiers...)
_node = &Weapon{config: wuo.config}
_spec.Assign = _node.assignValues
_spec.ScanValues = _node.scanValues