package schema import ( "entgo.io/ent" "entgo.io/ent/schema/edge" "entgo.io/ent/schema/field" ) // MatchPlayer holds the schema definition for the MatchPlayer entity. type MatchPlayer struct { ent.Schema } // Fields of the Stats. func (MatchPlayer) Fields() []ent.Field { return []ent.Field{ field.Int("team_id"), field.Int("kills"), field.Int("deaths"), field.Int("assists"), field.Int("headshot"), field.Uint("mvp"), field.Int("score"), field.Int("rank_new").Optional(), field.Int("rank_old").Optional(), field.Uint("mk_2").Optional(), field.Uint("mk_3").Optional(), field.Uint("mk_4").Optional(), field.Uint("mk_5").Optional(), field.Uint("dmg_enemy").Optional(), field.Uint("dmg_team").Optional(), field.Uint("ud_he").Optional(), field.Uint("ud_flames").Optional(), field.Uint("ud_flash").Optional(), field.Uint("ud_decoy").Optional(), field.Uint("ud_smoke").Optional(), field.String("crosshair").Optional(), field.Enum("color").Optional().Values("green", "yellow", "purple", "blue", "orange", "grey"), field.Int("kast").Optional(), field.Float32("flash_duration_self").Optional(), field.Float32("flash_duration_team").Optional(), field.Float32("flash_duration_enemy").Optional(), field.Uint("flash_total_self").Optional(), field.Uint("flash_total_team").Optional(), field.Uint("flash_total_enemy").Optional(), field.Uint64("match_stats").Optional(), field.Uint64("player_stats").Optional(), field.Int("flash_assists").Optional(), } } // Edges of the MatchPlayer. func (MatchPlayer) Edges() []ent.Edge { return []ent.Edge{ edge.From("matches", Match.Type).Ref("stats").Unique().Field("match_stats"), edge.From("players", Player.Type).Ref("stats").Unique().Field("player_stats"), edge.To("weapon_stats", Weapon.Type), edge.To("round_stats", RoundStats.Type), edge.To("spray", Spray.Type), edge.To("messages", Messages.Type), } }