// Code generated by entc, DO NOT EDIT. package ent import ( "context" "csgowtfd/ent/predicate" "csgowtfd/ent/weaponstats" "fmt" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // WeaponStatsDelete is the builder for deleting a WeaponStats entity. type WeaponStatsDelete struct { config hooks []Hook mutation *WeaponStatsMutation } // Where appends a list predicates to the WeaponStatsDelete builder. func (wsd *WeaponStatsDelete) Where(ps ...predicate.WeaponStats) *WeaponStatsDelete { wsd.mutation.Where(ps...) return wsd } // Exec executes the deletion query and returns how many vertices were deleted. func (wsd *WeaponStatsDelete) Exec(ctx context.Context) (int, error) { var ( err error affected int ) if len(wsd.hooks) == 0 { affected, err = wsd.sqlExec(ctx) } else { var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*WeaponStatsMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } wsd.mutation = mutation affected, err = wsd.sqlExec(ctx) mutation.done = true return affected, err }) for i := len(wsd.hooks) - 1; i >= 0; i-- { if wsd.hooks[i] == nil { return 0, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)") } mut = wsd.hooks[i](mut) } if _, err := mut.Mutate(ctx, wsd.mutation); err != nil { return 0, err } } return affected, err } // ExecX is like Exec, but panics if an error occurs. func (wsd *WeaponStatsDelete) ExecX(ctx context.Context) int { n, err := wsd.Exec(ctx) if err != nil { panic(err) } return n } func (wsd *WeaponStatsDelete) sqlExec(ctx context.Context) (int, error) { _spec := &sqlgraph.DeleteSpec{ Node: &sqlgraph.NodeSpec{ Table: weaponstats.Table, ID: &sqlgraph.FieldSpec{ Type: field.TypeInt, Column: weaponstats.FieldID, }, }, } if ps := wsd.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } return sqlgraph.DeleteNodes(ctx, wsd.driver, _spec) } // WeaponStatsDeleteOne is the builder for deleting a single WeaponStats entity. type WeaponStatsDeleteOne struct { wsd *WeaponStatsDelete } // Exec executes the deletion query. func (wsdo *WeaponStatsDeleteOne) Exec(ctx context.Context) error { n, err := wsdo.wsd.Exec(ctx) switch { case err != nil: return err case n == 0: return &NotFoundError{weaponstats.Label} default: return nil } } // ExecX is like Exec, but panics if an error occurs. func (wsdo *WeaponStatsDeleteOne) ExecX(ctx context.Context) { wsdo.wsd.ExecX(ctx) }