Files
csgowtfd/ent/roundstats_create.go

302 lines
8.3 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"git.harting.dev/csgowtf/csgowtfd/ent/matchplayer"
"git.harting.dev/csgowtf/csgowtfd/ent/roundstats"
)
// RoundStatsCreate is the builder for creating a RoundStats entity.
type RoundStatsCreate struct {
config
mutation *RoundStatsMutation
hooks []Hook
}
// SetRound sets the "round" field.
func (rsc *RoundStatsCreate) SetRound(u uint) *RoundStatsCreate {
rsc.mutation.SetRound(u)
return rsc
}
// SetBank sets the "bank" field.
func (rsc *RoundStatsCreate) SetBank(u uint) *RoundStatsCreate {
rsc.mutation.SetBank(u)
return rsc
}
// SetEquipment sets the "equipment" field.
func (rsc *RoundStatsCreate) SetEquipment(u uint) *RoundStatsCreate {
rsc.mutation.SetEquipment(u)
return rsc
}
// SetSpent sets the "spent" field.
func (rsc *RoundStatsCreate) SetSpent(u uint) *RoundStatsCreate {
rsc.mutation.SetSpent(u)
return rsc
}
// SetMatchPlayerID sets the "match_player" edge to the MatchPlayer entity by ID.
func (rsc *RoundStatsCreate) SetMatchPlayerID(id int) *RoundStatsCreate {
rsc.mutation.SetMatchPlayerID(id)
return rsc
}
// SetNillableMatchPlayerID sets the "match_player" edge to the MatchPlayer entity by ID if the given value is not nil.
func (rsc *RoundStatsCreate) SetNillableMatchPlayerID(id *int) *RoundStatsCreate {
if id != nil {
rsc = rsc.SetMatchPlayerID(*id)
}
return rsc
}
// SetMatchPlayer sets the "match_player" edge to the MatchPlayer entity.
func (rsc *RoundStatsCreate) SetMatchPlayer(m *MatchPlayer) *RoundStatsCreate {
return rsc.SetMatchPlayerID(m.ID)
}
// Mutation returns the RoundStatsMutation object of the builder.
func (rsc *RoundStatsCreate) Mutation() *RoundStatsMutation {
return rsc.mutation
}
// Save creates the RoundStats in the database.
func (rsc *RoundStatsCreate) Save(ctx context.Context) (*RoundStats, error) {
var (
err error
node *RoundStats
)
if len(rsc.hooks) == 0 {
if err = rsc.check(); err != nil {
return nil, err
}
node, err = rsc.sqlSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*RoundStatsMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err = rsc.check(); err != nil {
return nil, err
}
rsc.mutation = mutation
if node, err = rsc.sqlSave(ctx); err != nil {
return nil, err
}
mutation.id = &node.ID
mutation.done = true
return node, err
})
for i := len(rsc.hooks) - 1; i >= 0; i-- {
if rsc.hooks[i] == nil {
return nil, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)")
}
mut = rsc.hooks[i](mut)
}
v, err := mut.Mutate(ctx, rsc.mutation)
if err != nil {
return nil, err
}
nv, ok := v.(*RoundStats)
if !ok {
return nil, fmt.Errorf("unexpected node type %T returned from RoundStatsMutation", v)
}
node = nv
}
return node, err
}
// SaveX calls Save and panics if Save returns an error.
func (rsc *RoundStatsCreate) SaveX(ctx context.Context) *RoundStats {
v, err := rsc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (rsc *RoundStatsCreate) Exec(ctx context.Context) error {
_, err := rsc.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (rsc *RoundStatsCreate) ExecX(ctx context.Context) {
if err := rsc.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (rsc *RoundStatsCreate) check() error {
if _, ok := rsc.mutation.Round(); !ok {
return &ValidationError{Name: "round", err: errors.New(`ent: missing required field "RoundStats.round"`)}
}
if _, ok := rsc.mutation.Bank(); !ok {
return &ValidationError{Name: "bank", err: errors.New(`ent: missing required field "RoundStats.bank"`)}
}
if _, ok := rsc.mutation.Equipment(); !ok {
return &ValidationError{Name: "equipment", err: errors.New(`ent: missing required field "RoundStats.equipment"`)}
}
if _, ok := rsc.mutation.Spent(); !ok {
return &ValidationError{Name: "spent", err: errors.New(`ent: missing required field "RoundStats.spent"`)}
}
return nil
}
func (rsc *RoundStatsCreate) sqlSave(ctx context.Context) (*RoundStats, error) {
_node, _spec := rsc.createSpec()
if err := sqlgraph.CreateNode(ctx, rsc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
id := _spec.ID.Value.(int64)
_node.ID = int(id)
return _node, nil
}
func (rsc *RoundStatsCreate) createSpec() (*RoundStats, *sqlgraph.CreateSpec) {
var (
_node = &RoundStats{config: rsc.config}
_spec = &sqlgraph.CreateSpec{
Table: roundstats.Table,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: roundstats.FieldID,
},
}
)
if value, ok := rsc.mutation.Round(); ok {
_spec.SetField(roundstats.FieldRound, field.TypeUint, value)
_node.Round = value
}
if value, ok := rsc.mutation.Bank(); ok {
_spec.SetField(roundstats.FieldBank, field.TypeUint, value)
_node.Bank = value
}
if value, ok := rsc.mutation.Equipment(); ok {
_spec.SetField(roundstats.FieldEquipment, field.TypeUint, value)
_node.Equipment = value
}
if value, ok := rsc.mutation.Spent(); ok {
_spec.SetField(roundstats.FieldSpent, field.TypeUint, value)
_node.Spent = value
}
if nodes := rsc.mutation.MatchPlayerIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: roundstats.MatchPlayerTable,
Columns: []string{roundstats.MatchPlayerColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: matchplayer.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.match_player_round_stats = &nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// RoundStatsCreateBulk is the builder for creating many RoundStats entities in bulk.
type RoundStatsCreateBulk struct {
config
builders []*RoundStatsCreate
}
// Save creates the RoundStats entities in the database.
func (rscb *RoundStatsCreateBulk) Save(ctx context.Context) ([]*RoundStats, error) {
specs := make([]*sqlgraph.CreateSpec, len(rscb.builders))
nodes := make([]*RoundStats, len(rscb.builders))
mutators := make([]Mutator, len(rscb.builders))
for i := range rscb.builders {
func(i int, root context.Context) {
builder := rscb.builders[i]
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*RoundStatsMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
nodes[i], specs[i] = builder.createSpec()
var err error
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, rscb.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, rscb.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, rscb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (rscb *RoundStatsCreateBulk) SaveX(ctx context.Context) []*RoundStats {
v, err := rscb.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (rscb *RoundStatsCreateBulk) Exec(ctx context.Context) error {
_, err := rscb.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (rscb *RoundStatsCreateBulk) ExecX(ctx context.Context) {
if err := rscb.Exec(ctx); err != nil {
panic(err)
}
}