Files
csgowtfd/ent/spray.go

152 lines
4.7 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"fmt"
"strings"
"entgo.io/ent/dialect/sql"
"git.harting.dev/csgowtf/csgowtfd/ent/matchplayer"
"git.harting.dev/csgowtf/csgowtfd/ent/spray"
)
// Spray is the model entity for the Spray schema.
type Spray struct {
config `json:"-"`
// ID of the ent.
ID int `json:"id,omitempty"`
// Weapon holds the value of the "weapon" field.
Weapon int `json:"weapon,omitempty"`
// Spray holds the value of the "spray" field.
Spray []byte `json:"spray,omitempty"`
// Edges holds the relations/edges for other nodes in the graph.
// The values are being populated by the SprayQuery when eager-loading is set.
Edges SprayEdges `json:"edges"`
match_player_spray *int
}
// SprayEdges holds the relations/edges for other nodes in the graph.
type SprayEdges struct {
// MatchPlayers holds the value of the match_players edge.
MatchPlayers *MatchPlayer `json:"match_players,omitempty"`
// loadedTypes holds the information for reporting if a
// type was loaded (or requested) in eager-loading or not.
loadedTypes [1]bool
}
// MatchPlayersOrErr returns the MatchPlayers value or an error if the edge
// was not loaded in eager-loading, or loaded but was not found.
func (e SprayEdges) MatchPlayersOrErr() (*MatchPlayer, error) {
if e.loadedTypes[0] {
if e.MatchPlayers == nil {
// Edge was loaded but was not found.
return nil, &NotFoundError{label: matchplayer.Label}
}
return e.MatchPlayers, nil
}
return nil, &NotLoadedError{edge: "match_players"}
}
// scanValues returns the types for scanning values from sql.Rows.
func (*Spray) scanValues(columns []string) ([]any, error) {
values := make([]any, len(columns))
for i := range columns {
switch columns[i] {
case spray.FieldSpray:
values[i] = new([]byte)
case spray.FieldID, spray.FieldWeapon:
values[i] = new(sql.NullInt64)
case spray.ForeignKeys[0]: // match_player_spray
values[i] = new(sql.NullInt64)
default:
return nil, fmt.Errorf("unexpected column %q for type Spray", columns[i])
}
}
return values, nil
}
// assignValues assigns the values that were returned from sql.Rows (after scanning)
// to the Spray fields.
func (s *Spray) assignValues(columns []string, values []any) error {
if m, n := len(values), len(columns); m < n {
return fmt.Errorf("mismatch number of scan values: %d != %d", m, n)
}
for i := range columns {
switch columns[i] {
case spray.FieldID:
value, ok := values[i].(*sql.NullInt64)
if !ok {
return fmt.Errorf("unexpected type %T for field id", value)
}
s.ID = int(value.Int64)
case spray.FieldWeapon:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for field weapon", values[i])
} else if value.Valid {
s.Weapon = int(value.Int64)
}
case spray.FieldSpray:
if value, ok := values[i].(*[]byte); !ok {
return fmt.Errorf("unexpected type %T for field spray", values[i])
} else if value != nil {
s.Spray = *value
}
case spray.ForeignKeys[0]:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for edge-field match_player_spray", value)
} else if value.Valid {
s.match_player_spray = new(int)
*s.match_player_spray = int(value.Int64)
}
}
}
return nil
}
// QueryMatchPlayers queries the "match_players" edge of the Spray entity.
func (s *Spray) QueryMatchPlayers() *MatchPlayerQuery {
return (&SprayClient{config: s.config}).QueryMatchPlayers(s)
}
// Update returns a builder for updating this Spray.
// Note that you need to call Spray.Unwrap() before calling this method if this Spray
// was returned from a transaction, and the transaction was committed or rolled back.
func (s *Spray) Update() *SprayUpdateOne {
return (&SprayClient{config: s.config}).UpdateOne(s)
}
// Unwrap unwraps the Spray entity that was returned from a transaction after it was closed,
// so that all future queries will be executed through the driver which created the transaction.
func (s *Spray) Unwrap() *Spray {
_tx, ok := s.config.driver.(*txDriver)
if !ok {
panic("ent: Spray is not a transactional entity")
}
s.config.driver = _tx.drv
return s
}
// String implements the fmt.Stringer.
func (s *Spray) String() string {
var builder strings.Builder
builder.WriteString("Spray(")
builder.WriteString(fmt.Sprintf("id=%v, ", s.ID))
builder.WriteString("weapon=")
builder.WriteString(fmt.Sprintf("%v", s.Weapon))
builder.WriteString(", ")
builder.WriteString("spray=")
builder.WriteString(fmt.Sprintf("%v", s.Spray))
builder.WriteByte(')')
return builder.String()
}
// Sprays is a parsable slice of Spray.
type Sprays []*Spray
func (s Sprays) config(cfg config) {
for _i := range s {
s[_i].config = cfg
}
}