Files
csgowtfd/csgo/demo_parser.go

605 lines
16 KiB
Go

package csgo
import (
"bytes"
"compress/bzip2"
"context"
"encoding/gob"
"errors"
"fmt"
"github.com/aclements/go-moremath/stats"
"github.com/golang/geo/r2"
"github.com/markus-wa/demoinfocs-golang/v3/pkg/demoinfocs"
"github.com/markus-wa/demoinfocs-golang/v3/pkg/demoinfocs/common"
"github.com/markus-wa/demoinfocs-golang/v3/pkg/demoinfocs/events"
log "github.com/sirupsen/logrus"
"io"
"net/http"
"somegit.dev/csgowtf/csgowtfd/ent"
"somegit.dev/csgowtf/csgowtfd/ent/matchplayer"
"somegit.dev/csgowtf/csgowtfd/utils"
"strings"
"time"
)
type Demo struct {
ShareCode string
MatchID uint64
URL string
DecryptionKey []byte
}
type DemoParser struct {
demoQueue chan *Demo
db *ent.Client
sprayTimeout int
Done chan *Demo
}
type Encounter struct {
Spotted uint64
TimeToReact float32
FirstFrag bool
Spray []*Spray
CrosshairMovement r2.Point
Time time.Duration
}
type Sprays struct {
Sprayer uint64
Sprays []*Spray
Weapon int
}
type Spray struct {
Time time.Duration
Spray [][]float32
}
var (
ErrorDemoNotFound = errors.New("demo not found")
)
func (s *Sprays) Add(currentTime time.Duration, sprayPoint []float32, timeout int) {
sprayFound := false
for _, sp := range s.Sprays {
if currentTime.Milliseconds()-sp.Time.Milliseconds() <= int64(timeout) {
sprayFound = true
sp.Spray = append(sp.Spray, []float32{
sprayPoint[0] - sp.Spray[0][0],
sprayPoint[1] - sp.Spray[0][1],
})
}
}
if !sprayFound {
s.Sprays = append(s.Sprays, &Spray{
Time: currentTime,
Spray: [][]float32{sprayPoint},
})
}
}
func (s *Sprays) Avg() (avg [][]float32) {
var (
total int
)
for _, sp := range s.Sprays {
for i, r2p := range sp.Spray {
if i == 0 {
continue
}
total++
if len(avg) <= i-1 {
avg = append(avg, r2p)
} else {
avg[i-1][0] += r2p[0]
avg[i-1][1] += r2p[1]
}
}
}
for i, r2p := range avg {
avg[i][0] = r2p[0] / float32(total)
avg[i][1] = r2p[1] / float32(total)
}
return
}
func (dp *DemoParser) Setup(db *ent.Client, worker, sprayTimeout int) error {
dp.demoQueue = make(chan *Demo, 1000)
dp.db = db
dp.sprayTimeout = sprayTimeout
dp.Done = make(chan *Demo, worker)
for i := 0; i < worker; i++ {
go dp.parseWorker()
}
return nil
}
func (dp *DemoParser) ParseDemo(demo *Demo) error {
select {
case dp.demoQueue <- demo:
return nil
default:
return fmt.Errorf("queue full")
}
}
func (d *Demo) download() (io.Reader, error) {
log.Debugf("[DP] Downloading replay for %d", d.MatchID)
r, err := http.Get(d.URL) //nolint:bodyclose,noctx
if err != nil {
return nil, err
}
if r.StatusCode != http.StatusOK {
return nil, ErrorDemoNotFound
}
return bzip2.NewReader(r.Body), nil
}
func (dp *DemoParser) MatchPlayerBySteamID(mStats []*ent.MatchPlayer, steamID uint64) (*ent.MatchPlayer, error) {
for _, tStats := range mStats {
tPLayer, err := tStats.Edges.PlayersOrErr()
if err != nil {
return nil, fmt.Errorf("unable to get stats from statList: %w", err)
}
if tPLayer.ID == steamID {
return tStats, nil
}
}
return nil, fmt.Errorf("player not found")
}
func setMatchPlayerColor(matchPlayer *ent.MatchPlayer, demoPlayer *common.Player) {
if matchPlayer == nil || demoPlayer == nil {
return
}
matchPlayer.Crosshair = demoPlayer.CrosshairCode()
color, _ := demoPlayer.ColorOrErr()
switch color {
case common.Yellow:
matchPlayer.Color = matchplayer.ColorYellow
case common.Green:
matchPlayer.Color = matchplayer.ColorGreen
case common.Purple:
matchPlayer.Color = matchplayer.ColorPurple
case common.Blue:
matchPlayer.Color = matchplayer.ColorBlue
case common.Orange:
matchPlayer.Color = matchplayer.ColorOrange
case common.Grey:
matchPlayer.Color = matchplayer.ColorGrey
}
}
func (dp *DemoParser) parseWorker() {
workloop:
for demo := range dp.demoQueue {
if demo.MatchID == 0 {
log.Warningf("[DP] can't parse match %s: no matchid found", demo.ShareCode)
dp.Done <- demo
continue
}
// init tx
tx, err := dp.db.Tx(context.Background())
if err != nil {
log.Errorf("[DP] error creating transaction: %v", err)
dp.Done <- demo
return
}
tMatch, err := tx.Match.Get(context.Background(), demo.MatchID)
if err != nil {
err = utils.Rollback(tx, err)
log.Errorf("[DP] Unable to get match %d: %v", demo.MatchID, err)
dp.Done <- demo
continue
}
if tMatch.DemoParsed {
_ = utils.Rollback(tx, err)
log.Infof("[DP] skipped already parsed %d", demo.MatchID)
dp.Done <- demo
continue
}
startTime := time.Now()
fDemo, err := demo.download()
if err != nil {
if errors.Is(err, ErrorDemoNotFound) {
_ = utils.Rollback(tx, err)
if tMatch.Date.Before(time.Now().UTC().AddDate(0, 0, -30)) {
log.Infof("[DP] demo expired for match %d", tMatch.ID)
} else {
log.Infof("[DP] demo 404 not found for match %d. Retrying later.", demo.MatchID)
}
dp.Done <- demo
continue
}
err = utils.Rollback(tx, err)
log.Errorf("[DP] Unable to download demo for %d: %v", demo.MatchID, err)
dp.Done <- demo
continue
}
downloadTime := time.Since(startTime)
tStats, err := tMatch.QueryStats().WithPlayers().All(context.Background())
if err != nil {
err = utils.Rollback(tx, err)
log.Errorf("[DP] Failed to find players for match %d: %v", demo.MatchID, err)
dp.Done <- demo
continue
}
eqMap := make(map[uint64][]*struct {
Eq int
HitGroup int
Dmg uint
To uint64
})
ecoMap := make(map[uint64][]*struct {
Round int
EqV int
Bank int
Spent int
})
encounters := make([]*Encounter, 0)
spays := make([]*Sprays, 0)
pingMap := make(map[uint64][]float64)
cfg := demoinfocs.DefaultParserConfig
if len(demo.DecryptionKey) == 16 { //nolint:gomnd
cfg.NetMessageDecryptionKey = demo.DecryptionKey
}
demoParser := demoinfocs.NewParserWithConfig(fDemo, cfg)
// onChatMessage
demoParser.RegisterEventHandler(func(e events.ChatMessage) {
if e.Sender != nil {
gs := demoParser.GameState()
tAttacker, err := dp.MatchPlayerBySteamID(tStats, e.Sender.SteamID64)
if err != nil {
log.Warningf("[DP] Unable to get player for id %d: %v", e.Sender.SteamID64, err)
return
}
tAttacker.Edges.Messages = append(tAttacker.Edges.Messages, &ent.Messages{
Message: e.Text,
AllChat: e.IsChatAll,
Tick: gs.IngameTick(),
})
}
})
// onPlayerSpotted
demoParser.RegisterEventHandler(func(e events.PlayerSpottersChanged) {
gs := demoParser.GameState()
if !gs.IsMatchStarted() {
return
}
encounters = append(encounters, &Encounter{
Spotted: e.Spotted.SteamID64,
Time: demoParser.CurrentTime(),
})
})
// onWeaponFire
demoParser.RegisterEventHandler(func(e events.WeaponFire) {
gs := demoParser.GameState()
if !gs.IsMatchStarted() {
return
}
playerWeaponFound := false
for _, spray := range spays {
if e.Shooter.SteamID64 == spray.Sprayer && int(e.Weapon.Type) == spray.Weapon {
playerWeaponFound = true
spray.Add(demoParser.CurrentTime(), []float32{e.Shooter.ViewDirectionX(), e.Shooter.ViewDirectionY()}, dp.sprayTimeout)
}
}
if !playerWeaponFound {
spays = append(spays, &Sprays{
Sprayer: e.Shooter.SteamID64,
Sprays: []*Spray{{demoParser.CurrentTime(), [][]float32{{e.Shooter.ViewDirectionX(), e.Shooter.ViewDirectionY()}}}},
Weapon: int(e.Weapon.Type),
})
}
})
// onPlayerHurt
demoParser.RegisterEventHandler(func(e events.PlayerHurt) {
if e.Attacker == nil || e.Player == nil || e.Weapon == nil || !demoParser.GameState().IsMatchStarted() {
return
}
tAttacker, err := dp.MatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
if err != nil {
log.Warningf("[DP] Unable to get player for id %d: %v", e.Attacker.SteamID64, err)
return
}
if e.Attacker.Team == e.Player.Team {
tAttacker.DmgTeam += uint(e.HealthDamageTaken)
} else {
tAttacker.DmgEnemy += uint(e.HealthDamageTaken)
}
if _, ok := eqMap[e.Attacker.SteamID64]; !ok {
eqMap[e.Attacker.SteamID64] = make([]*struct {
Eq int
HitGroup int
Dmg uint
To uint64
}, 0)
}
found := false
for _, di := range eqMap[e.Attacker.SteamID64] {
if di.Eq == int(e.Weapon.Type) && di.HitGroup == int(e.HitGroup) {
di.Dmg += uint(e.HealthDamageTaken)
found = true
}
}
if !found {
eqMap[e.Attacker.SteamID64] = append(eqMap[e.Attacker.SteamID64], &struct {
Eq int
HitGroup int
Dmg uint
To uint64
}{Eq: int(e.Weapon.Type), HitGroup: int(e.HitGroup), Dmg: uint(e.HealthDamageTaken), To: e.Player.SteamID64})
}
})
// onRoundEnd
demoParser.RegisterEventHandler(func(e events.RoundEnd) {
gs := demoParser.GameState()
if !gs.IsMatchStarted() {
return
}
// track eco & ping
for _, p := range gs.Participants().Playing() {
ecoMap[p.SteamID64] = append(ecoMap[p.SteamID64], &struct {
Round int
EqV int
Bank int
Spent int
}{Round: gs.TotalRoundsPlayed(), EqV: p.EquipmentValueCurrent(), Bank: p.Money(), Spent: p.MoneySpentThisRound()})
pingMap[p.SteamID64] = append(pingMap[p.SteamID64], float64(p.Ping()))
}
})
// onPlayerFlashed
demoParser.RegisterEventHandler(func(e events.PlayerFlashed) {
if e.Attacker == nil || e.Player == nil || !demoParser.GameState().IsMatchStarted() {
return
}
tAttacker, err := dp.MatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
if err != nil {
log.Warningf("[DP] Unable to get player for id %d: %v", e.Attacker.SteamID64, err)
return
}
// team flash
if e.Attacker.Team == e.Player.Team && e.Attacker.SteamID64 != e.Player.SteamID64 {
tAttacker.FlashTotalTeam++
tAttacker.FlashDurationTeam += e.Player.FlashDuration
}
// own flash
if e.Attacker.SteamID64 == e.Player.SteamID64 {
tAttacker.FlashTotalSelf++
tAttacker.FlashDurationSelf += e.Player.FlashDuration
}
// enemy flash
if e.Attacker.Team != e.Player.Team {
tAttacker.FlashTotalEnemy++
tAttacker.FlashDurationEnemy += e.Player.FlashDuration
}
})
// onPlayerConnected
demoParser.RegisterEventHandler(func(e events.PlayerTeamChange) {
if e.Player != nil && e.Player.SteamID64 != 0 {
tMatchPlayer, err := dp.MatchPlayerBySteamID(tStats, e.Player.SteamID64)
if err != nil {
log.Warningf("[DP] Unable to get player for id %d: %v", e.Player.SteamID64, err)
return
}
setMatchPlayerColor(tMatchPlayer, e.Player)
}
})
// onMatchStart
demoParser.RegisterEventHandler(func(e events.MatchStart) {
gs := demoParser.GameState()
for _, demoPlayer := range gs.Participants().Playing() {
if demoPlayer != nil && demoPlayer.SteamID64 != 0 {
tMatchPlayer, err := dp.MatchPlayerBySteamID(tStats, demoPlayer.SteamID64)
if err != nil {
log.Warningf("[DP] Unable to get player for id %d: %v", demoPlayer.SteamID64, err)
return
}
setMatchPlayerColor(tMatchPlayer, demoPlayer)
}
}
})
// onRankUpdate
demoParser.RegisterEventHandler(func(e events.RankUpdate) {
if e.SteamID64() != 0 {
tMatchPlayer, err := dp.MatchPlayerBySteamID(tStats, e.SteamID64())
if err != nil {
log.Warningf("[DP] Unable to get player for id %d: %v", e.SteamID64(), err)
return
}
tMatchPlayer.RankOld = e.RankOld
tMatchPlayer.RankNew = e.RankNew
}
})
err = demoParser.ParseToEnd()
if err != nil {
err = utils.Rollback(tx, err)
log.Errorf("[DP] Error parsing replay: %v", err)
dp.Done <- demo
continue
}
err = tMatch.Update().
SetMap(demoParser.Header().MapName).
SetDemoParsed(true).
SetTickRate(demoParser.TickRate()).
Exec(context.Background())
if err != nil {
err = utils.Rollback(tx, err)
log.Errorf("[DP] Unable to update match %d in database: %v", demo.MatchID, err)
dp.Done <- demo
continue
}
for _, tMatchPlayer := range tStats {
if tMatchPlayer.Color == "" {
tMatchPlayer.Color = matchplayer.ColorGrey
}
avgPing := stats.GeoMean(pingMap[tMatchPlayer.PlayerStats])
nMatchPLayer, err := tMatchPlayer.Update().
SetDmgTeam(tMatchPlayer.DmgTeam).
SetDmgEnemy(tMatchPlayer.DmgEnemy).
SetUdHe(tMatchPlayer.UdHe).
SetUdFlash(tMatchPlayer.UdFlash).
SetUdSmoke(tMatchPlayer.UdSmoke).
SetUdFlames(tMatchPlayer.UdFlames).
SetRankOld(tMatchPlayer.RankOld).
SetRankNew(tMatchPlayer.RankNew).
SetColor(tMatchPlayer.Color).
SetAvgPing(avgPing).
SetCrosshair(tMatchPlayer.Crosshair).
SetFlashDurationTeam(tMatchPlayer.FlashDurationTeam).
SetFlashDurationSelf(tMatchPlayer.FlashDurationSelf).
SetFlashDurationEnemy(tMatchPlayer.FlashDurationEnemy).
SetFlashTotalEnemy(tMatchPlayer.FlashTotalEnemy).
SetFlashTotalSelf(tMatchPlayer.FlashTotalSelf).
SetFlashTotalTeam(tMatchPlayer.FlashTotalTeam).
SetDmgTeam(tMatchPlayer.DmgTeam).
SetDmgEnemy(tMatchPlayer.DmgEnemy).
Save(context.Background())
if err != nil {
err = utils.Rollback(tx, err)
log.Errorf("[DP] Unable to update stats %d in database: %v", tMatchPlayer.PlayerStats, err)
dp.Done <- demo
continue workloop
}
for _, eqDmg := range eqMap[tMatchPlayer.PlayerStats] {
err = tx.Weapon.Create().
SetStat(nMatchPLayer).
SetDmg(eqDmg.Dmg).
SetVictim(eqDmg.To).
SetHitGroup(eqDmg.HitGroup).
SetEqType(eqDmg.Eq).
Exec(context.Background())
if err != nil {
err = utils.Rollback(tx, err)
log.Errorf("[DP] Unable to create WeaponStat: %v", err)
dp.Done <- demo
continue workloop
}
}
for _, eco := range ecoMap[tMatchPlayer.PlayerStats] {
err := tx.RoundStats.Create().
SetMatchPlayer(nMatchPLayer).
SetRound(uint(eco.Round)).
SetBank(uint(eco.Bank)).
SetEquipment(uint(eco.EqV)).
SetSpent(uint(eco.Spent)).
Exec(context.Background())
if err != nil {
err = utils.Rollback(tx, err)
log.Errorf("[DP] Unable to create RoundStat: %v", err)
dp.Done <- demo
continue workloop
}
}
for _, spray := range spays {
if spray.Sprayer == nMatchPLayer.PlayerStats {
if sprayAvg := spray.Avg(); len(sprayAvg) >= 5 {
sprayBuf := new(bytes.Buffer)
enc := gob.NewEncoder(sprayBuf)
err = enc.Encode(sprayAvg)
if err != nil {
err = utils.Rollback(tx, err)
log.Warningf("[DP] Failure to encode spray %v as bytes: %v", spray, err)
dp.Done <- demo
continue workloop
}
err = tx.Spray.Create().
SetMatchPlayers(nMatchPLayer).
SetWeapon(spray.Weapon).
SetSpray(sprayBuf.Bytes()).
Exec(context.Background())
if err != nil {
err = utils.Rollback(tx, err)
log.Warningf("[DP] Failure adding spray to database: %v", err)
dp.Done <- demo
continue workloop
}
}
}
}
var bulk []*ent.MessagesCreate
for _, msg := range tMatchPlayer.Edges.Messages {
bulk = append(bulk, tx.Messages.Create().
SetMessage(strings.ToValidUTF8(msg.Message, "")).
SetAllChat(msg.AllChat).
SetTick(msg.Tick).
SetMatchPlayer(tMatchPlayer))
}
if len(bulk) > 0 {
err = tx.Messages.CreateBulk(bulk...).Exec(context.Background())
if err != nil {
err = utils.Rollback(tx, err)
log.Warningf("[DP] Failure adding messages to db: %v", err)
dp.Done <- demo
continue workloop
}
}
}
err = tx.Commit()
if err != nil {
log.Errorf("[DP] error commting to db: %v", err)
dp.Done <- demo
continue
}
log.Infof("[DP] parsed match %d (took %s/%s)", demo.MatchID, downloadTime, time.Since(startTime))
err = demoParser.Close()
if err != nil {
log.Errorf("[DP] Unable close demo file for match %d: %v", demo.MatchID, err)
}
dp.Done <- demo
}
}