Files
csgowtfd/csgo/demo_parser.go
2021-10-16 01:49:52 +02:00

374 lines
9.7 KiB
Go

package csgo
import (
"compress/bzip2"
"context"
"csgowtfd/ent"
"csgowtfd/ent/match"
"csgowtfd/ent/player"
"csgowtfd/ent/stats"
"fmt"
"github.com/markus-wa/demoinfocs-golang/v2/pkg/demoinfocs"
"github.com/markus-wa/demoinfocs-golang/v2/pkg/demoinfocs/common"
"github.com/markus-wa/demoinfocs-golang/v2/pkg/demoinfocs/events"
log "github.com/sirupsen/logrus"
"io"
"net/http"
"sync"
"time"
)
type Demo struct {
ShareCode string
MatchId uint64
Url string
}
type DemoParser struct {
demoQueue chan *Demo
tempDir string
db *ent.Client
lock *sync.RWMutex
}
type DemoNotFoundError struct {
error
}
func (p *DemoParser) Setup(db *ent.Client, lock *sync.RWMutex, worker int) error {
p.demoQueue = make(chan *Demo, 1000)
p.db = db
p.lock = lock
for i := 0; i < worker; i++ {
go p.parseWorker()
}
return nil
}
func (p *DemoParser) ParseDemo(demo *Demo) error {
select {
case p.demoQueue <- demo:
return nil
default:
return fmt.Errorf("queue full")
}
}
func (p *DemoParser) downloadReplay(demo *Demo) (io.Reader, error) {
log.Debugf("[DP] Downloading replay for %d", demo.MatchId)
r, err := http.Get(demo.Url)
if err != nil {
return nil, err
}
if r.StatusCode != http.StatusOK {
return nil, DemoNotFoundError{fmt.Errorf("demo not found")}
}
return bzip2.NewReader(r.Body), nil
}
func (p *DemoParser) getDBPlayer(demo *Demo, demoPlayer *common.Player) (*ent.Stats, error) {
p.lock.RLock()
tMatchPlayer, err := p.db.Stats.Query().WithMatches(func(q *ent.MatchQuery) {
q.Where(match.ID(demo.MatchId))
}).WithPlayers(func(q *ent.PlayerQuery) {
q.Where(player.ID(demoPlayer.SteamID64))
}).Only(context.Background())
p.lock.RUnlock()
if err != nil {
return nil, err
}
return tMatchPlayer, nil
}
func (p *DemoParser) getMatchPlayerBySteamID(stats []*ent.Stats, steamId uint64) *ent.Stats {
for _, tStats := range stats {
tPLayer, err := tStats.Edges.PlayersOrErr()
if err != nil {
log.Errorf("Unbale to get Stats from statList: %v", err)
return nil
}
if tPLayer.ID == steamId {
return tStats
}
}
return nil
}
func (p *DemoParser) parseWorker() {
for {
select {
case demo := <-p.demoQueue:
if demo.MatchId == 0 {
log.Warningf("[DP] can't parse match %s: no matchid found", demo.ShareCode)
continue
}
p.lock.RLock()
tMatch, err := p.db.Match.Query().Where(match.ID(demo.MatchId)).Only(context.Background())
p.lock.RUnlock()
if err != nil {
log.Errorf("[DP] Unable to get match %d: %v", demo.MatchId, err)
continue
}
if tMatch.DemoParsed {
log.Infof("[DP] skipped already parsed %d", demo.MatchId)
continue
}
startTime := time.Now()
fDemo, err := p.downloadReplay(demo)
if err != nil {
switch e := err.(type) {
case DemoNotFoundError:
log.Warningf("[DP] Demo not found for %d. Maybe temp.?", demo.MatchId)
continue
default:
log.Warningf("[DP] Unable to download demo for %d: %v", demo.MatchId, e)
continue
}
}
downloadTime := time.Now().Sub(startTime)
p.lock.RLock()
tStats, err := tMatch.QueryStats().WithPlayers().All(context.Background())
p.lock.RUnlock()
if err != nil {
log.Errorf("[DP] Failed to find players for match %d: %v", demo.MatchId, err)
continue
}
killMap := make(map[uint64]int, 10)
eqMap := make(map[uint64][]*struct {
Eq int
HitGroup int
Dmg uint
To uint64
})
gameStarted := false
demoParser := demoinfocs.NewParser(fDemo)
// onPlayerHurt
demoParser.RegisterEventHandler(func(e events.PlayerHurt) {
if e.Attacker == nil || e.Player == nil || e.Weapon == nil || !gameStarted {
return
}
tAttacker := p.getMatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
if e.Attacker.Team == e.Player.Team {
tAttacker.DmgTeam += uint(e.HealthDamageTaken)
} else {
tAttacker.DmgEnemy += uint(e.HealthDamageTaken)
}
if _, ok := eqMap[e.Attacker.SteamID64]; !ok {
eqMap[e.Attacker.SteamID64] = make([]*struct {
Eq int
HitGroup int
Dmg uint
To uint64
}, 0)
}
found := false
for _, di := range eqMap[e.Attacker.SteamID64] {
if di.Eq == int(e.Weapon.Type) && di.HitGroup == int(e.HitGroup) {
di.Dmg += uint(e.HealthDamageTaken)
found = true
}
}
if !found {
eqMap[e.Attacker.SteamID64] = append(eqMap[e.Attacker.SteamID64], &struct {
Eq int
HitGroup int
Dmg uint
To uint64
}{Eq: int(e.Weapon.Type), HitGroup: int(e.HitGroup), Dmg: uint(e.HealthDamageTaken), To: e.Player.SteamID64})
}
})
// onKill
demoParser.RegisterEventHandler(func(e events.Kill) {
})
// onFreezeTimeEnd
demoParser.RegisterEventHandler(func(e events.RoundFreezetimeEnd) {
})
// onRoundEnd
demoParser.RegisterEventHandler(func(e events.RoundEnd) {
if gameStarted {
for _, IGP := range demoParser.GameState().Participants().Playing() {
if IGP != nil && IGP.SteamID64 != 0 {
killDiff := IGP.Kills() - killMap[IGP.SteamID64]
tPlayer := p.getMatchPlayerBySteamID(tStats, IGP.SteamID64)
switch killDiff {
case 2:
tPlayer.Mk2++
case 3:
tPlayer.Mk3++
case 4:
tPlayer.Mk4++
case 5:
tPlayer.Mk5++
}
killMap[IGP.SteamID64] = IGP.Kills()
}
}
}
})
// onPlayerFlashed
demoParser.RegisterEventHandler(func(e events.PlayerFlashed) {
if e.Attacker == nil || e.Player == nil || !gameStarted {
return
}
tAttacker := p.getMatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
// team flash
if e.Attacker.Team == e.Player.Team && e.Attacker.SteamID64 != e.Player.SteamID64 {
tAttacker.FlashTotalTeam++
tAttacker.FlashDurationTeam += e.Player.FlashDuration
}
// own flash
if e.Attacker.SteamID64 == e.Player.SteamID64 {
tAttacker.FlashTotalSelf++
tAttacker.FlashDurationSelf += e.Player.FlashDuration
}
// enemy flash
if e.Attacker.Team != e.Player.Team {
tAttacker.FlashTotalEnemy++
tAttacker.FlashDurationEnemy += e.Player.FlashDuration
}
})
// onMatchStart
demoParser.RegisterEventHandler(func(e events.MatchStart) {
gs := demoParser.GameState()
gameStarted = true
for _, demoPlayer := range gs.Participants().Playing() {
if demoPlayer != nil && demoPlayer.SteamID64 != 0 {
tMatchPlayer := p.getMatchPlayerBySteamID(tStats, demoPlayer.SteamID64)
tMatchPlayer.Crosshair = demoPlayer.CrosshairCode()
switch demoPlayer.Color() {
case common.Yellow:
tMatchPlayer.Color = stats.ColorYellow
break
case common.Green:
tMatchPlayer.Color = stats.ColorGreen
break
case common.Purple:
tMatchPlayer.Color = stats.ColorPurple
break
case common.Blue:
tMatchPlayer.Color = stats.ColorBlue
break
case common.Orange:
tMatchPlayer.Color = stats.ColorOrange
break
default:
tMatchPlayer.Color = stats.ColorGrey
}
}
}
})
// onMatchEnd?
demoParser.RegisterEventHandler(func(e events.AnnouncementWinPanelMatch) {
})
// onRankUpdate
demoParser.RegisterEventHandler(func(e events.RankUpdate) {
if e.Player != nil && e.SteamID64() != 0 {
tMatchPlayer := p.getMatchPlayerBySteamID(tStats, e.SteamID64())
tMatchPlayer.RankOld = e.RankOld
tMatchPlayer.RankNew = e.RankNew
}
})
err = demoParser.ParseToEnd()
if err != nil {
log.Errorf("[DP] Error parsing replay: %v", err)
continue
}
p.lock.Lock()
err = tMatch.Update().SetMap(demoParser.Header().MapName).SetDemoParsed(true).Exec(context.Background())
p.lock.Unlock()
if err != nil {
log.Errorf("[DP] Unable to update match %d in database: %v", demo.MatchId, err)
continue
}
for _, tMatchPlayer := range tStats {
if tMatchPlayer.Color == "" {
tMatchPlayer.Color = stats.ColorGrey
}
p.lock.Lock()
nMatchPLayer, err := tMatchPlayer.Update().
SetDmgTeam(tMatchPlayer.DmgTeam).
SetDmgEnemy(tMatchPlayer.DmgEnemy).
SetUdHe(tMatchPlayer.UdHe).
SetUdFlash(tMatchPlayer.UdFlash).
SetUdSmoke(tMatchPlayer.UdSmoke).
SetUdFlames(tMatchPlayer.UdFlames).
SetMk2(tMatchPlayer.Mk2).
SetMk3(tMatchPlayer.Mk3).
SetMk4(tMatchPlayer.Mk4).
SetMk5(tMatchPlayer.Mk5).
SetRankOld(tMatchPlayer.RankOld).
SetRankNew(tMatchPlayer.RankNew).
SetColor(tMatchPlayer.Color).
SetCrosshair(tMatchPlayer.Crosshair).
SetFlashDurationTeam(tMatchPlayer.FlashDurationTeam).
SetFlashDurationSelf(tMatchPlayer.FlashDurationSelf).
SetFlashDurationEnemy(tMatchPlayer.FlashDurationEnemy).
SetFlashTotalEnemy(tMatchPlayer.FlashTotalEnemy).
SetFlashTotalSelf(tMatchPlayer.FlashTotalSelf).
SetFlashTotalTeam(tMatchPlayer.FlashTotalTeam).
SetDmgTeam(tMatchPlayer.DmgTeam).
SetDmgEnemy(tMatchPlayer.DmgEnemy).
Save(context.Background())
p.lock.Unlock()
if err != nil {
log.Errorf("[DP] Unable to update player %d in database: %v", tMatchPlayer.Edges.Players.ID, err)
continue
}
for _, eqDmg := range eqMap[tMatchPlayer.PlayerStats] {
p.lock.Lock()
err := p.db.WeaponStats.Create().SetStat(nMatchPLayer).SetDmg(eqDmg.Dmg).SetVictim(eqDmg.To).SetHitGroup(eqDmg.HitGroup).SetEqType(eqDmg.Eq).Exec(context.Background())
p.lock.Unlock()
if err != nil {
log.Errorf("[DP] Unable to create WeaponStat: %v", err)
}
}
}
log.Infof("[DP] Parsed %d (took %s/%s)", demo.MatchId, downloadTime, time.Now().Sub(startTime))
err = demoParser.Close()
if err != nil {
log.Errorf("[DP] Unable close demo file for match %d: %v", demo.MatchId, err)
}
}
}
}