Files
csgowtfd/csgo/demo_parser.go

320 lines
8.5 KiB
Go

package csgo
import (
"compress/bzip2"
"context"
"csgowtfd/ent"
"csgowtfd/ent/match"
"csgowtfd/ent/player"
"fmt"
"github.com/markus-wa/demoinfocs-golang/v2/pkg/demoinfocs"
"github.com/markus-wa/demoinfocs-golang/v2/pkg/demoinfocs/common"
"github.com/markus-wa/demoinfocs-golang/v2/pkg/demoinfocs/events"
log "github.com/sirupsen/logrus"
"io"
"net/http"
"sync"
"time"
)
type Demo struct {
ShareCode string
MatchId uint64
Url string
}
type DemoParser struct {
demoQueue chan *Demo
tempDir string
db *ent.Client
lock *sync.RWMutex
}
type DemoNotFoundError struct {
error
}
func (p *DemoParser) Setup(db *ent.Client, lock *sync.RWMutex, worker int) error {
p.demoQueue = make(chan *Demo, 1000)
p.db = db
p.lock = lock
for i := 0; i < worker; i++ {
go p.parseWorker()
}
return nil
}
func (p *DemoParser) ParseDemo(demo *Demo) error {
select {
case p.demoQueue <- demo:
return nil
default:
return fmt.Errorf("queue full")
}
}
func (p *DemoParser) downloadReplay(demo *Demo) (io.Reader, error) {
log.Debugf("[DP] Downloading replay for %d", demo.MatchId)
r, err := http.Get(demo.Url)
if err != nil {
return nil, err
}
if r.StatusCode != http.StatusOK {
return nil, DemoNotFoundError{fmt.Errorf("demo not found")}
}
return bzip2.NewReader(r.Body), nil
}
func (p *DemoParser) getDBPlayer(demo *Demo, demoPlayer *common.Player) (*ent.Stats, error) {
p.lock.RLock()
tMatchPlayer, err := p.db.Stats.Query().WithMatches(func(q *ent.MatchQuery) {
q.Where(match.ID(demo.MatchId))
}).WithPlayers(func(q *ent.PlayerQuery) {
q.Where(player.ID(demoPlayer.SteamID64))
}).Only(context.Background())
p.lock.RUnlock()
if err != nil {
return nil, err
}
return tMatchPlayer, nil
}
func (p *DemoParser) getMatchPlayerBySteamID(stats []*ent.Stats, steamId uint64) *ent.Stats {
for _, tStats := range stats {
tPLayer, err := tStats.Edges.PlayersOrErr()
if err != nil {
log.Errorf("Unbale to get Stats from statList: %v", err)
return nil
}
if tPLayer.ID == steamId {
return tStats
}
}
return nil
}
func (p *DemoParser) parseWorker() {
for {
select {
case demo := <-p.demoQueue:
if demo.MatchId == 0 {
log.Warningf("[DP] can't parse match %s: no matchid found", demo.ShareCode)
continue
}
p.lock.RLock()
tMatch, err := p.db.Match.Query().Where(match.ID(demo.MatchId)).Only(context.Background())
p.lock.RUnlock()
if err != nil {
log.Errorf("[DP] Unable to get match %d: %v", demo.MatchId, err)
continue
}
if tMatch.DemoParsed {
log.Infof("[DP] skipped already parsed %d", demo.MatchId)
continue
}
startTime := time.Now()
fDemo, err := p.downloadReplay(demo)
if err != nil {
switch e := err.(type) {
case DemoNotFoundError:
log.Warningf("[DP] Demo not found for %d. Maybe temp.?", demo.MatchId)
continue
default:
log.Warningf("[DP] Unable to download demo for %d: %v", demo.MatchId, e)
continue
}
}
downloadTime := time.Now().Sub(startTime)
p.lock.RLock()
tStats, err := tMatch.QueryStats().WithPlayers().All(context.Background())
p.lock.RUnlock()
if err != nil {
log.Errorf("[DP] Failed to find players for match %d: %v", demo.MatchId, err)
continue
}
killMap := make(map[uint64]int, 10)
gameStarted := false
demoParser := demoinfocs.NewParser(fDemo)
// onPlayerHurt
demoParser.RegisterEventHandler(func(e events.PlayerHurt) {
if e.Attacker == nil || e.Player == nil || !gameStarted {
return
}
tAttacker := p.getMatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
if e.Attacker.Team == e.Player.Team {
tAttacker.Extended.Dmg.Team += e.HealthDamageTaken
return
} else {
tAttacker.Extended.Dmg.Enemy += e.HealthDamageTaken
}
switch e.Weapon.Type {
case common.EqDecoy:
tAttacker.Extended.Dmg.UD.Decoy += e.HealthDamageTaken
case common.EqSmoke:
tAttacker.Extended.Dmg.UD.Smoke += e.HealthDamageTaken
case common.EqHE:
tAttacker.Extended.Dmg.UD.HE += e.HealthDamageTaken
case common.EqMolotov, common.EqIncendiary:
tAttacker.Extended.Dmg.UD.Flames += e.HealthDamageTaken
case common.EqFlash:
tAttacker.Extended.Dmg.UD.Flash += e.HealthDamageTaken
}
switch e.HitGroup {
case events.HitGroupHead:
tAttacker.Extended.Dmg.HitGroup.Head += e.HealthDamageTaken
case events.HitGroupChest:
tAttacker.Extended.Dmg.HitGroup.Chest += e.HealthDamageTaken
case events.HitGroupStomach:
tAttacker.Extended.Dmg.HitGroup.Stomach += e.HealthDamageTaken
case events.HitGroupLeftArm:
tAttacker.Extended.Dmg.HitGroup.LeftArm += e.HealthDamageTaken
case events.HitGroupRightArm:
tAttacker.Extended.Dmg.HitGroup.RightArm += e.HealthDamageTaken
case events.HitGroupLeftLeg:
tAttacker.Extended.Dmg.HitGroup.LeftLeg += e.HealthDamageTaken
case events.HitGroupRightLeg:
tAttacker.Extended.Dmg.HitGroup.RightLeg += e.HealthDamageTaken
case events.HitGroupGear:
tAttacker.Extended.Dmg.HitGroup.Gear += e.HealthDamageTaken
}
})
// onKill
demoParser.RegisterEventHandler(func(e events.Kill) {
})
// onFreezeTimeEnd
demoParser.RegisterEventHandler(func(e events.RoundFreezetimeEnd) {
})
// onRoundEnd
demoParser.RegisterEventHandler(func(e events.RoundEnd) {
if gameStarted {
for _, IGP := range demoParser.GameState().Participants().Playing() {
if IGP != nil && IGP.SteamID64 != 0 {
killDiff := IGP.Kills() - killMap[IGP.SteamID64]
tPlayer := p.getMatchPlayerBySteamID(tStats, IGP.SteamID64)
switch killDiff {
case 2:
tPlayer.Extended.MultiKills.Duo++
case 3:
tPlayer.Extended.MultiKills.Triple++
case 4:
tPlayer.Extended.MultiKills.Quad++
case 5:
tPlayer.Extended.MultiKills.Pent++
}
killMap[IGP.SteamID64] = IGP.Kills()
}
}
}
})
// onPlayerFlashed
demoParser.RegisterEventHandler(func(e events.PlayerFlashed) {
if e.Attacker == nil || e.Player == nil || !gameStarted {
return
}
tAttacker := p.getMatchPlayerBySteamID(tStats, e.Attacker.SteamID64)
// team flash
if e.Attacker.Team == e.Player.Team && e.Attacker.SteamID64 != e.Player.SteamID64 {
tAttacker.Extended.Flash.Total.Team++
tAttacker.Extended.Flash.Duration.Team += e.Player.FlashDuration
}
// own flash
if e.Attacker.SteamID64 == e.Player.SteamID64 {
tAttacker.Extended.Flash.Total.Self++
tAttacker.Extended.Flash.Duration.Self += e.Player.FlashDuration
}
// enemy flash
if e.Attacker.Team != e.Player.Team {
tAttacker.Extended.Flash.Total.Enemy++
tAttacker.Extended.Flash.Duration.Enemy += e.Player.FlashDuration
}
})
// onMatchStart
demoParser.RegisterEventHandler(func(e events.MatchStart) {
gs := demoParser.GameState()
gameStarted = true
for _, demoPlayer := range gs.Participants().Playing() {
if demoPlayer != nil && demoPlayer.SteamID64 != 0 {
tMatchPlayer := p.getMatchPlayerBySteamID(tStats, demoPlayer.SteamID64)
tMatchPlayer.Extended.Crosshair = demoPlayer.CrosshairCode()
tMatchPlayer.Extended.Color = demoPlayer.Color().String()
}
}
})
// onMatchEnd?
demoParser.RegisterEventHandler(func(e events.AnnouncementWinPanelMatch) {
})
// onRankUpdate
demoParser.RegisterEventHandler(func(e events.RankUpdate) {
if e.Player != nil && e.SteamID64() != 0 {
tMatchPlayer := p.getMatchPlayerBySteamID(tStats, e.SteamID64())
tMatchPlayer.Extended.Rank.Old = e.RankOld
tMatchPlayer.Extended.Rank.New = e.RankNew
}
})
err = demoParser.ParseToEnd()
if err != nil {
log.Errorf("[DP] Error parsing replay: %v", err)
continue
}
p.lock.Lock()
err = tMatch.Update().SetMap(demoParser.Header().MapName).SetDemoParsed(true).Exec(context.Background())
p.lock.Unlock()
if err != nil {
log.Errorf("[DP] Unable to update match %d in database: %v", demo.MatchId, err)
continue
}
for _, tMatchPlayer := range tStats {
p.lock.Lock()
err := tMatchPlayer.Update().SetExtended(tMatchPlayer.Extended).Exec(context.Background())
p.lock.Unlock()
if err != nil {
log.Errorf("[DP] Unable to update player %d in database: %v", tMatchPlayer.Edges.Players.ID, err)
continue
}
}
log.Infof("[DP] Parsed %d (took %s/%s)", demo.MatchId, downloadTime, time.Now().Sub(startTime))
err = demoParser.Close()
if err != nil {
log.Errorf("[DP] Unable close demo file for match %d: %v", demo.MatchId, err)
}
}
}
}