Files
csgowtfd/ent/weapon/where.go

294 lines
8.8 KiB
Go

// Code generated by ent, DO NOT EDIT.
package weapon
import (
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"somegit.dev/csgowtf/csgowtfd/ent/predicate"
)
// ID filters vertices based on their ID field.
func ID(id int) predicate.Weapon {
return predicate.Weapon(sql.FieldEQ(FieldID, id))
}
// IDEQ applies the EQ predicate on the ID field.
func IDEQ(id int) predicate.Weapon {
return predicate.Weapon(sql.FieldEQ(FieldID, id))
}
// IDNEQ applies the NEQ predicate on the ID field.
func IDNEQ(id int) predicate.Weapon {
return predicate.Weapon(sql.FieldNEQ(FieldID, id))
}
// IDIn applies the In predicate on the ID field.
func IDIn(ids ...int) predicate.Weapon {
return predicate.Weapon(sql.FieldIn(FieldID, ids...))
}
// IDNotIn applies the NotIn predicate on the ID field.
func IDNotIn(ids ...int) predicate.Weapon {
return predicate.Weapon(sql.FieldNotIn(FieldID, ids...))
}
// IDGT applies the GT predicate on the ID field.
func IDGT(id int) predicate.Weapon {
return predicate.Weapon(sql.FieldGT(FieldID, id))
}
// IDGTE applies the GTE predicate on the ID field.
func IDGTE(id int) predicate.Weapon {
return predicate.Weapon(sql.FieldGTE(FieldID, id))
}
// IDLT applies the LT predicate on the ID field.
func IDLT(id int) predicate.Weapon {
return predicate.Weapon(sql.FieldLT(FieldID, id))
}
// IDLTE applies the LTE predicate on the ID field.
func IDLTE(id int) predicate.Weapon {
return predicate.Weapon(sql.FieldLTE(FieldID, id))
}
// Victim applies equality check predicate on the "victim" field. It's identical to VictimEQ.
func Victim(v uint64) predicate.Weapon {
return predicate.Weapon(sql.FieldEQ(FieldVictim, v))
}
// Dmg applies equality check predicate on the "dmg" field. It's identical to DmgEQ.
func Dmg(v uint) predicate.Weapon {
return predicate.Weapon(sql.FieldEQ(FieldDmg, v))
}
// EqType applies equality check predicate on the "eq_type" field. It's identical to EqTypeEQ.
func EqType(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldEQ(FieldEqType, v))
}
// HitGroup applies equality check predicate on the "hit_group" field. It's identical to HitGroupEQ.
func HitGroup(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldEQ(FieldHitGroup, v))
}
// VictimEQ applies the EQ predicate on the "victim" field.
func VictimEQ(v uint64) predicate.Weapon {
return predicate.Weapon(sql.FieldEQ(FieldVictim, v))
}
// VictimNEQ applies the NEQ predicate on the "victim" field.
func VictimNEQ(v uint64) predicate.Weapon {
return predicate.Weapon(sql.FieldNEQ(FieldVictim, v))
}
// VictimIn applies the In predicate on the "victim" field.
func VictimIn(vs ...uint64) predicate.Weapon {
return predicate.Weapon(sql.FieldIn(FieldVictim, vs...))
}
// VictimNotIn applies the NotIn predicate on the "victim" field.
func VictimNotIn(vs ...uint64) predicate.Weapon {
return predicate.Weapon(sql.FieldNotIn(FieldVictim, vs...))
}
// VictimGT applies the GT predicate on the "victim" field.
func VictimGT(v uint64) predicate.Weapon {
return predicate.Weapon(sql.FieldGT(FieldVictim, v))
}
// VictimGTE applies the GTE predicate on the "victim" field.
func VictimGTE(v uint64) predicate.Weapon {
return predicate.Weapon(sql.FieldGTE(FieldVictim, v))
}
// VictimLT applies the LT predicate on the "victim" field.
func VictimLT(v uint64) predicate.Weapon {
return predicate.Weapon(sql.FieldLT(FieldVictim, v))
}
// VictimLTE applies the LTE predicate on the "victim" field.
func VictimLTE(v uint64) predicate.Weapon {
return predicate.Weapon(sql.FieldLTE(FieldVictim, v))
}
// DmgEQ applies the EQ predicate on the "dmg" field.
func DmgEQ(v uint) predicate.Weapon {
return predicate.Weapon(sql.FieldEQ(FieldDmg, v))
}
// DmgNEQ applies the NEQ predicate on the "dmg" field.
func DmgNEQ(v uint) predicate.Weapon {
return predicate.Weapon(sql.FieldNEQ(FieldDmg, v))
}
// DmgIn applies the In predicate on the "dmg" field.
func DmgIn(vs ...uint) predicate.Weapon {
return predicate.Weapon(sql.FieldIn(FieldDmg, vs...))
}
// DmgNotIn applies the NotIn predicate on the "dmg" field.
func DmgNotIn(vs ...uint) predicate.Weapon {
return predicate.Weapon(sql.FieldNotIn(FieldDmg, vs...))
}
// DmgGT applies the GT predicate on the "dmg" field.
func DmgGT(v uint) predicate.Weapon {
return predicate.Weapon(sql.FieldGT(FieldDmg, v))
}
// DmgGTE applies the GTE predicate on the "dmg" field.
func DmgGTE(v uint) predicate.Weapon {
return predicate.Weapon(sql.FieldGTE(FieldDmg, v))
}
// DmgLT applies the LT predicate on the "dmg" field.
func DmgLT(v uint) predicate.Weapon {
return predicate.Weapon(sql.FieldLT(FieldDmg, v))
}
// DmgLTE applies the LTE predicate on the "dmg" field.
func DmgLTE(v uint) predicate.Weapon {
return predicate.Weapon(sql.FieldLTE(FieldDmg, v))
}
// EqTypeEQ applies the EQ predicate on the "eq_type" field.
func EqTypeEQ(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldEQ(FieldEqType, v))
}
// EqTypeNEQ applies the NEQ predicate on the "eq_type" field.
func EqTypeNEQ(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldNEQ(FieldEqType, v))
}
// EqTypeIn applies the In predicate on the "eq_type" field.
func EqTypeIn(vs ...int) predicate.Weapon {
return predicate.Weapon(sql.FieldIn(FieldEqType, vs...))
}
// EqTypeNotIn applies the NotIn predicate on the "eq_type" field.
func EqTypeNotIn(vs ...int) predicate.Weapon {
return predicate.Weapon(sql.FieldNotIn(FieldEqType, vs...))
}
// EqTypeGT applies the GT predicate on the "eq_type" field.
func EqTypeGT(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldGT(FieldEqType, v))
}
// EqTypeGTE applies the GTE predicate on the "eq_type" field.
func EqTypeGTE(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldGTE(FieldEqType, v))
}
// EqTypeLT applies the LT predicate on the "eq_type" field.
func EqTypeLT(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldLT(FieldEqType, v))
}
// EqTypeLTE applies the LTE predicate on the "eq_type" field.
func EqTypeLTE(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldLTE(FieldEqType, v))
}
// HitGroupEQ applies the EQ predicate on the "hit_group" field.
func HitGroupEQ(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldEQ(FieldHitGroup, v))
}
// HitGroupNEQ applies the NEQ predicate on the "hit_group" field.
func HitGroupNEQ(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldNEQ(FieldHitGroup, v))
}
// HitGroupIn applies the In predicate on the "hit_group" field.
func HitGroupIn(vs ...int) predicate.Weapon {
return predicate.Weapon(sql.FieldIn(FieldHitGroup, vs...))
}
// HitGroupNotIn applies the NotIn predicate on the "hit_group" field.
func HitGroupNotIn(vs ...int) predicate.Weapon {
return predicate.Weapon(sql.FieldNotIn(FieldHitGroup, vs...))
}
// HitGroupGT applies the GT predicate on the "hit_group" field.
func HitGroupGT(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldGT(FieldHitGroup, v))
}
// HitGroupGTE applies the GTE predicate on the "hit_group" field.
func HitGroupGTE(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldGTE(FieldHitGroup, v))
}
// HitGroupLT applies the LT predicate on the "hit_group" field.
func HitGroupLT(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldLT(FieldHitGroup, v))
}
// HitGroupLTE applies the LTE predicate on the "hit_group" field.
func HitGroupLTE(v int) predicate.Weapon {
return predicate.Weapon(sql.FieldLTE(FieldHitGroup, v))
}
// HasStat applies the HasEdge predicate on the "stat" edge.
func HasStat() predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
step := sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.Edge(sqlgraph.M2O, true, StatTable, StatColumn),
)
sqlgraph.HasNeighbors(s, step)
})
}
// HasStatWith applies the HasEdge predicate on the "stat" edge with a given conditions (other predicates).
func HasStatWith(preds ...predicate.MatchPlayer) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
step := sqlgraph.NewStep(
sqlgraph.From(Table, FieldID),
sqlgraph.To(StatInverseTable, FieldID),
sqlgraph.Edge(sqlgraph.M2O, true, StatTable, StatColumn),
)
sqlgraph.HasNeighborsWith(s, step, func(s *sql.Selector) {
for _, p := range preds {
p(s)
}
})
})
}
// And groups predicates with the AND operator between them.
func And(predicates ...predicate.Weapon) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s1 := s.Clone().SetP(nil)
for _, p := range predicates {
p(s1)
}
s.Where(s1.P())
})
}
// Or groups predicates with the OR operator between them.
func Or(predicates ...predicate.Weapon) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
s1 := s.Clone().SetP(nil)
for i, p := range predicates {
if i > 0 {
s1.Or()
}
p(s1)
}
s.Where(s1.P())
})
}
// Not applies the not operator on the given predicate.
func Not(p predicate.Weapon) predicate.Weapon {
return predicate.Weapon(func(s *sql.Selector) {
p(s.Not())
})
}