294 lines
8.8 KiB
Go
294 lines
8.8 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package weapon
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import (
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"somegit.dev/csgowtf/csgowtfd/ent/predicate"
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)
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// ID filters vertices based on their ID field.
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func ID(id int) predicate.Weapon {
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return predicate.Weapon(sql.FieldEQ(FieldID, id))
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}
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// IDEQ applies the EQ predicate on the ID field.
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func IDEQ(id int) predicate.Weapon {
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return predicate.Weapon(sql.FieldEQ(FieldID, id))
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}
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// IDNEQ applies the NEQ predicate on the ID field.
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func IDNEQ(id int) predicate.Weapon {
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return predicate.Weapon(sql.FieldNEQ(FieldID, id))
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}
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// IDIn applies the In predicate on the ID field.
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func IDIn(ids ...int) predicate.Weapon {
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return predicate.Weapon(sql.FieldIn(FieldID, ids...))
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}
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// IDNotIn applies the NotIn predicate on the ID field.
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func IDNotIn(ids ...int) predicate.Weapon {
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return predicate.Weapon(sql.FieldNotIn(FieldID, ids...))
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}
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// IDGT applies the GT predicate on the ID field.
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func IDGT(id int) predicate.Weapon {
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return predicate.Weapon(sql.FieldGT(FieldID, id))
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}
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// IDGTE applies the GTE predicate on the ID field.
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func IDGTE(id int) predicate.Weapon {
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return predicate.Weapon(sql.FieldGTE(FieldID, id))
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}
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// IDLT applies the LT predicate on the ID field.
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func IDLT(id int) predicate.Weapon {
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return predicate.Weapon(sql.FieldLT(FieldID, id))
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}
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// IDLTE applies the LTE predicate on the ID field.
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func IDLTE(id int) predicate.Weapon {
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return predicate.Weapon(sql.FieldLTE(FieldID, id))
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}
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// Victim applies equality check predicate on the "victim" field. It's identical to VictimEQ.
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func Victim(v uint64) predicate.Weapon {
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return predicate.Weapon(sql.FieldEQ(FieldVictim, v))
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}
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// Dmg applies equality check predicate on the "dmg" field. It's identical to DmgEQ.
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func Dmg(v uint) predicate.Weapon {
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return predicate.Weapon(sql.FieldEQ(FieldDmg, v))
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}
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// EqType applies equality check predicate on the "eq_type" field. It's identical to EqTypeEQ.
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func EqType(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldEQ(FieldEqType, v))
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}
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// HitGroup applies equality check predicate on the "hit_group" field. It's identical to HitGroupEQ.
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func HitGroup(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldEQ(FieldHitGroup, v))
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}
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// VictimEQ applies the EQ predicate on the "victim" field.
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func VictimEQ(v uint64) predicate.Weapon {
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return predicate.Weapon(sql.FieldEQ(FieldVictim, v))
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}
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// VictimNEQ applies the NEQ predicate on the "victim" field.
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func VictimNEQ(v uint64) predicate.Weapon {
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return predicate.Weapon(sql.FieldNEQ(FieldVictim, v))
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}
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// VictimIn applies the In predicate on the "victim" field.
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func VictimIn(vs ...uint64) predicate.Weapon {
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return predicate.Weapon(sql.FieldIn(FieldVictim, vs...))
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}
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// VictimNotIn applies the NotIn predicate on the "victim" field.
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func VictimNotIn(vs ...uint64) predicate.Weapon {
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return predicate.Weapon(sql.FieldNotIn(FieldVictim, vs...))
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}
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// VictimGT applies the GT predicate on the "victim" field.
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func VictimGT(v uint64) predicate.Weapon {
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return predicate.Weapon(sql.FieldGT(FieldVictim, v))
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}
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// VictimGTE applies the GTE predicate on the "victim" field.
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func VictimGTE(v uint64) predicate.Weapon {
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return predicate.Weapon(sql.FieldGTE(FieldVictim, v))
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}
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// VictimLT applies the LT predicate on the "victim" field.
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func VictimLT(v uint64) predicate.Weapon {
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return predicate.Weapon(sql.FieldLT(FieldVictim, v))
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}
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// VictimLTE applies the LTE predicate on the "victim" field.
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func VictimLTE(v uint64) predicate.Weapon {
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return predicate.Weapon(sql.FieldLTE(FieldVictim, v))
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}
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// DmgEQ applies the EQ predicate on the "dmg" field.
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func DmgEQ(v uint) predicate.Weapon {
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return predicate.Weapon(sql.FieldEQ(FieldDmg, v))
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}
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// DmgNEQ applies the NEQ predicate on the "dmg" field.
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func DmgNEQ(v uint) predicate.Weapon {
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return predicate.Weapon(sql.FieldNEQ(FieldDmg, v))
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}
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// DmgIn applies the In predicate on the "dmg" field.
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func DmgIn(vs ...uint) predicate.Weapon {
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return predicate.Weapon(sql.FieldIn(FieldDmg, vs...))
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}
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// DmgNotIn applies the NotIn predicate on the "dmg" field.
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func DmgNotIn(vs ...uint) predicate.Weapon {
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return predicate.Weapon(sql.FieldNotIn(FieldDmg, vs...))
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}
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// DmgGT applies the GT predicate on the "dmg" field.
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func DmgGT(v uint) predicate.Weapon {
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return predicate.Weapon(sql.FieldGT(FieldDmg, v))
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}
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// DmgGTE applies the GTE predicate on the "dmg" field.
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func DmgGTE(v uint) predicate.Weapon {
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return predicate.Weapon(sql.FieldGTE(FieldDmg, v))
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}
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// DmgLT applies the LT predicate on the "dmg" field.
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func DmgLT(v uint) predicate.Weapon {
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return predicate.Weapon(sql.FieldLT(FieldDmg, v))
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}
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// DmgLTE applies the LTE predicate on the "dmg" field.
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func DmgLTE(v uint) predicate.Weapon {
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return predicate.Weapon(sql.FieldLTE(FieldDmg, v))
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}
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// EqTypeEQ applies the EQ predicate on the "eq_type" field.
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func EqTypeEQ(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldEQ(FieldEqType, v))
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}
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// EqTypeNEQ applies the NEQ predicate on the "eq_type" field.
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func EqTypeNEQ(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldNEQ(FieldEqType, v))
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}
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// EqTypeIn applies the In predicate on the "eq_type" field.
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func EqTypeIn(vs ...int) predicate.Weapon {
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return predicate.Weapon(sql.FieldIn(FieldEqType, vs...))
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}
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// EqTypeNotIn applies the NotIn predicate on the "eq_type" field.
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func EqTypeNotIn(vs ...int) predicate.Weapon {
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return predicate.Weapon(sql.FieldNotIn(FieldEqType, vs...))
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}
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// EqTypeGT applies the GT predicate on the "eq_type" field.
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func EqTypeGT(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldGT(FieldEqType, v))
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}
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// EqTypeGTE applies the GTE predicate on the "eq_type" field.
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func EqTypeGTE(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldGTE(FieldEqType, v))
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}
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// EqTypeLT applies the LT predicate on the "eq_type" field.
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func EqTypeLT(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldLT(FieldEqType, v))
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}
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// EqTypeLTE applies the LTE predicate on the "eq_type" field.
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func EqTypeLTE(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldLTE(FieldEqType, v))
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}
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// HitGroupEQ applies the EQ predicate on the "hit_group" field.
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func HitGroupEQ(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldEQ(FieldHitGroup, v))
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}
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// HitGroupNEQ applies the NEQ predicate on the "hit_group" field.
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func HitGroupNEQ(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldNEQ(FieldHitGroup, v))
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}
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// HitGroupIn applies the In predicate on the "hit_group" field.
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func HitGroupIn(vs ...int) predicate.Weapon {
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return predicate.Weapon(sql.FieldIn(FieldHitGroup, vs...))
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}
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// HitGroupNotIn applies the NotIn predicate on the "hit_group" field.
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func HitGroupNotIn(vs ...int) predicate.Weapon {
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return predicate.Weapon(sql.FieldNotIn(FieldHitGroup, vs...))
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}
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// HitGroupGT applies the GT predicate on the "hit_group" field.
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func HitGroupGT(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldGT(FieldHitGroup, v))
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}
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// HitGroupGTE applies the GTE predicate on the "hit_group" field.
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func HitGroupGTE(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldGTE(FieldHitGroup, v))
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}
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// HitGroupLT applies the LT predicate on the "hit_group" field.
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func HitGroupLT(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldLT(FieldHitGroup, v))
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}
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// HitGroupLTE applies the LTE predicate on the "hit_group" field.
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func HitGroupLTE(v int) predicate.Weapon {
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return predicate.Weapon(sql.FieldLTE(FieldHitGroup, v))
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}
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// HasStat applies the HasEdge predicate on the "stat" edge.
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func HasStat() predicate.Weapon {
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return predicate.Weapon(func(s *sql.Selector) {
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step := sqlgraph.NewStep(
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sqlgraph.From(Table, FieldID),
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sqlgraph.Edge(sqlgraph.M2O, true, StatTable, StatColumn),
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)
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sqlgraph.HasNeighbors(s, step)
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})
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}
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// HasStatWith applies the HasEdge predicate on the "stat" edge with a given conditions (other predicates).
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func HasStatWith(preds ...predicate.MatchPlayer) predicate.Weapon {
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return predicate.Weapon(func(s *sql.Selector) {
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step := sqlgraph.NewStep(
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sqlgraph.From(Table, FieldID),
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sqlgraph.To(StatInverseTable, FieldID),
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sqlgraph.Edge(sqlgraph.M2O, true, StatTable, StatColumn),
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)
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sqlgraph.HasNeighborsWith(s, step, func(s *sql.Selector) {
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for _, p := range preds {
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p(s)
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}
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})
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})
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}
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// And groups predicates with the AND operator between them.
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func And(predicates ...predicate.Weapon) predicate.Weapon {
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return predicate.Weapon(func(s *sql.Selector) {
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s1 := s.Clone().SetP(nil)
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for _, p := range predicates {
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p(s1)
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}
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s.Where(s1.P())
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})
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}
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// Or groups predicates with the OR operator between them.
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func Or(predicates ...predicate.Weapon) predicate.Weapon {
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return predicate.Weapon(func(s *sql.Selector) {
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s1 := s.Clone().SetP(nil)
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for i, p := range predicates {
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if i > 0 {
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s1.Or()
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}
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p(s1)
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}
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s.Where(s1.P())
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})
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}
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// Not applies the not operator on the given predicate.
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func Not(p predicate.Weapon) predicate.Weapon {
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return predicate.Weapon(func(s *sql.Selector) {
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p(s.Not())
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})
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}
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