From c417751b597901c736f503913c14bfb5c84df286 Mon Sep 17 00:00:00 2001 From: "s0wlz (Matthias Puchstein)" Date: Sun, 14 Dec 2025 04:16:28 +0100 Subject: [PATCH] Note raw data kept out of git --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index c1a3084..e4c9d9a 100644 --- a/README.md +++ b/README.md @@ -6,9 +6,12 @@ This repository converts DGM1 elevation tiles into Unity-ready 16-bit PNG height - GDAL installed with Python bindings (`osgeo` importable). - Python 3.9+ available on PATH. - DGM1 source tiles placed in `raw_dgm1/` as `dgm1___.tif` (with matching `.tfw` files). +- Raw inputs (`raw_dop/`, `raw_3dgeb_lod1/`, `raw_3dgeb_lod2/`) are **kept out of git**; keep them locally or document how to fetch/regenerate. ### Repository Layout - `raw_dgm1/` — input rasters (not versioned). +- `raw_dop/` — raw orthophoto downloads (JP2/J2W/XML), ignored in git. +- `raw_3dgeb_lod1/`, `raw_3dgeb_lod2/` — CityGML building tiles, ignored in git. - `work/` — intermediates such as `dgm.vrt` and `_tmp.tif` files; safe to delete/regenerate. - `export_unity/height_png16/` — final 16-bit PNG heightmaps for Unity import. - `export_unity/tile_index.csv` — manifest mapping tile IDs to world bounds and global min/max used for scaling. @@ -46,4 +49,4 @@ This repository converts DGM1 elevation tiles into Unity-ready 16-bit PNG height This builds `work/dop.vrt` if missing and writes `export_unity/ortho_jpg/.jpg` + `.jgw` aligned to `tile_index.csv`. ### Buildings -The building export pipeline is temporarily disabled while we choose a mesh conversion approach (GDAL lacks a native OBJ writer). CityGML LoD2 sources remain in `raw_3dgeb_lod2/`; consider CityGML→glTF/OBJ tools (e.g., citygml-tools + cityjson2gltf) for future integration. +The building export pipeline is temporarily disabled while we choose a mesh conversion approach (GDAL lacks a native OBJ writer). CityGML LoD2 sources remain in `raw_3dgeb_lod2/` locally (ignored in git); consider CityGML→glTF/OBJ tools (e.g., citygml-tools + cityjson2gltf) for future integration.