Commit Graph

17 Commits

Author SHA1 Message Date
1a0ab1e4b6 Add SWE LOD exports and improve Unity importers
- add swe_lod config and exporter for height/porosity/building EXRs

- write river mask PNGs and add tree water/bridge masking

- update Unity importers with tile selection, ortho fallback, and building prefabs
2026-02-03 23:02:37 +01:00
c9fb6b797a ignored dev docs 2026-01-23 23:57:35 +01:00
d2b1bd9eb6 Ignore Unity .meta files in scripts_unity 2026-01-14 20:50:45 +01:00
81da307d65 Ignore generated outputs 2026-01-14 16:29:49 +01:00
d2f24193df added export_unity/buildings_glb/
export_unity/buildings_glb_split/ to .git ignore
2025-12-17 02:01:18 +01:00
c28ea492ec Ignore raw/ explicitly 2025-12-15 23:02:32 +01:00
0017a2f888 Remove legacy raw/dop layout and align setup to archive paths 2025-12-15 22:32:22 +01:00
1cea248a6a Refactor to config-driven CLI and library pipeline 2025-12-15 22:28:21 +01:00
96734b3c02 Move setup/download helpers into scripts/ and update paths 2025-12-15 21:51:39 +01:00
7345278ed1 Switch DOP download helpers to raw/dop20 and update paths 2025-12-15 21:46:09 +01:00
4a85b63f28 Restore DOP download helpers in raw layouts 2025-12-15 21:23:43 +01:00
cb0ba6d6b5 Adopt raw/archives layout with path-compatible exporters 2025-12-15 21:05:58 +01:00
e3ef575a4b added raw_dgm1 to .gitignore 2025-12-14 04:44:18 +01:00
22a76114e0 removed the heightmaps because of size 2025-12-14 04:21:16 +01:00
e3d7fb9689 Untrack raw JP2 and CityGML inputs; ignore raw data dirs 2025-12-14 04:12:43 +01:00
751c86efa3 Ignore generated orthophotos and gfs sidecars 2025-12-14 03:53:05 +01:00
29051aa215 cleaned the git repo from unnessasary files 2025-12-13 15:42:10 +01:00