godot: update the --export example (#3895)

This also adds more information about the `-s` switch's requirements.
This commit is contained in:
Hugo Locurcio
2020-03-08 17:42:55 +01:00
committed by GitHub
parent 454fe1cfbb
commit 236ba09423

View File

@@ -15,10 +15,10 @@
`godot -p` `godot -p`
- Export a project for a given target (the target must be defined in the project): - Export a project for a given export preset (the preset must be defined in the project):
`godot --export {{target}}` `godot --export {{preset}} {{output_path}}`
- Execute a standalone GDScript file: - Execute a standalone GDScript file (the script must inherit from `SceneTree` or `MainLoop`):
`godot -s {{script.gd}}` `godot -s {{script.gd}}`