forked from TAIGA/TAIGA
fixed #149, some more cleanup
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@@ -0,0 +1,115 @@
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package com.sosnitzka.taiga.traits;
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import net.minecraft.entity.Entity;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.text.TextFormatting;
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import slimeknights.tconstruct.library.modifiers.ModifierNBT;
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import slimeknights.tconstruct.library.tools.ToolNBT;
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import slimeknights.tconstruct.library.traits.AbstractTrait;
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import slimeknights.tconstruct.library.utils.TagUtil;
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/**
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* Base class for tools that progressively gain/award stats.
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* The modifier persists 2 different stat-data on the tool:
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* - A 'pool' of stats to award
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* - A 'bonus' of already awarded stats
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* <p>
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* The modifier reapplies the 'bonus' stats on application.
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* The pool is not touched inheritly but only provided for the logic of the deriving trait.
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*/
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public abstract class TraitProgressiveStats extends AbstractTrait {
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protected final String pool_key; // Key to the tag that contains the free unassigned
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protected final String applied_key; // Key to the tag that contains the already applied bonus stats
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public TraitProgressiveStats(String identifier, TextFormatting color) {
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super(identifier, color);
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pool_key = identifier + "StatPool";
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applied_key = identifier + "StatBonus";
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}
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public TraitProgressiveStats(String identifier, int color) {
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super(identifier, color);
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pool_key = identifier + "StatPool";
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applied_key = identifier + "StatBonus";
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}
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/* Modifier management */
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protected static StatNBT getStats(NBTTagCompound root, String key) {
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return ModifierNBT.readTag(TagUtil.getTagSafe(TagUtil.getExtraTag(root), key), StatNBT.class);
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}
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protected static void setStats(NBTTagCompound root, StatNBT data, String key) {
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NBTTagCompound extra = TagUtil.getExtraTag(root);
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NBTTagCompound tag = new NBTTagCompound();
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data.write(tag);
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extra.setTag(key, tag);
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TagUtil.setExtraTag(root, extra);
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}
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@Override
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public void applyEffect(NBTTagCompound rootCompound, NBTTagCompound modifierTag) {
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super.applyEffect(rootCompound, modifierTag);
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// called on tool loading only
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// we just apply the saved bonus stats
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ToolNBT data = TagUtil.getToolStats(rootCompound);
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StatNBT bonus = getBonus(rootCompound);
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data.durability += bonus.durability;
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data.speed += bonus.speed;
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data.attack += bonus.attack;
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TagUtil.setToolTag(rootCompound, data.get());
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}
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protected boolean hasPool(NBTTagCompound root) {
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return TagUtil.getExtraTag(root).hasKey(pool_key);
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}
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protected StatNBT getPool(NBTTagCompound root) {
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return getStats(root, pool_key);
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}
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protected void setPool(NBTTagCompound root, StatNBT data) {
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setStats(root, data, pool_key);
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}
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protected StatNBT getBonus(NBTTagCompound root) {
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return getStats(root, applied_key);
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}
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protected void setBonus(NBTTagCompound root, StatNBT data) {
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setStats(root, data, applied_key);
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}
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protected boolean playerIsBreakingBlock(Entity entity) {
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return false;
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}
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public static class StatNBT extends ModifierNBT {
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// statpool
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public int durability;
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public float attack;
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public float speed;
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@Override
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public void read(NBTTagCompound tag) {
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super.read(tag);
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durability = tag.getInteger("durability");
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attack = tag.getFloat("attack");
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speed = tag.getFloat("speed");
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}
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@Override
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public void write(NBTTagCompound tag) {
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super.write(tag);
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tag.setInteger("durability", durability);
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tag.setFloat("attack", attack);
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tag.setFloat("speed", speed);
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}
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}
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}
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