Added some additional liquids for alloy casting (not working actually)

This commit is contained in:
Robert Sosnitzka
2016-05-21 02:07:38 +02:00
parent d042e8deb7
commit 2d10d92c25
3 changed files with 13 additions and 2 deletions

View File

@@ -26,12 +26,12 @@ public class Materials {
public static Material mythril = new Material("mythril", TextFormatting.AQUA);
public static Material astrium = new Material("astrium", TextFormatting.LIGHT_PURPLE);
public static Material nitronite = new Material("nitronite", TextFormatting.LIGHT_PURPLE);
public static Material nitronite = new Material("nitronite", TextFormatting.LIGHT_PURPLE).addTrait(instable, HeadMaterialStats.TYPE);
public static Material proxideum = new Material("proxideum", TextFormatting.LIGHT_PURPLE);
public static Material noctunyx = new Material("noctunyx", TextFormatting.LIGHT_PURPLE);
public static Material imperomite = new Material("imperomite", TextFormatting.DARK_GREEN);
public static Material cryptogen = new Material("cryptogen", TextFormatting.DARK_GREEN);
public static Material fractoryte = new Material("fractoryte", TextFormatting.DARK_RED).addTrait(instable, HeadMaterialStats.TYPE);
public static Material fractoryte = new Material("fractoryte", TextFormatting.DARK_RED);
public static Material seismodium = new Material("seismodium", TextFormatting.DARK_GREEN);
public static Material terramite = new Material("terramite", TextFormatting.GRAY);
public static Material lumixyl = new Material("lumixyl", TextFormatting.GRAY);