forked from TAIGA/TAIGA
Lot of traits!
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@@ -1,13 +1,8 @@
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package com.sosnitzka.ztic_addon.traits;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.init.MobEffects;
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import net.minecraft.item.ItemStack;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraft.world.World;
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import slimeknights.tconstruct.library.traits.AbstractTrait;
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/**
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@@ -20,22 +15,13 @@ public class TraitDark extends AbstractTrait {
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}
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@Override
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public void afterBlockBreak(ItemStack tool, World world, IBlockState state, BlockPos pos, EntityLivingBase player, boolean wasEffective) {
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int time = (int) world.getWorldTime();
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if (random.nextFloat() <= 0.05 || (random.nextFloat() <= 0.3 && isNight(time))) {
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player.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, random.nextInt(400) + 200));
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player.addPotionEffect(new PotionEffect(MobEffects.WEAKNESS, random.nextInt(400) + 200));
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public float damage(ItemStack tool, EntityLivingBase player, EntityLivingBase target, float damage, float newDamage, boolean isCritical) {
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int time = (int) target.getEntityWorld().getWorldTime();
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if (isNight(time)) {
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newDamage += damage / 2f;
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}
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}
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return super.damage(tool, player, target, damage, newDamage, isCritical);
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@Override
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public void afterHit(ItemStack tool, EntityLivingBase player, EntityLivingBase target, float damage, boolean wasCritical, boolean wasHit) {
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int time = (int) player.getEntityWorld().getWorldTime();
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if (random.nextFloat() <= 0.05 || (random.nextFloat() <= 0.3 && isNight(time))) {
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player.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, random.nextInt(400) + 200));
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player.addPotionEffect(new PotionEffect(MobEffects.WEAKNESS, random.nextInt(400) + 200));
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}
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}
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public boolean isNight(int time) {
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