Created Trait SuperHeavy, rebalanced material stats for lore.

This commit is contained in:
Robert Sosnitzka
2016-12-19 14:53:08 +01:00
parent 224c3bd91f
commit c0a5d56278
4 changed files with 96 additions and 8 deletions

View File

@@ -51,7 +51,9 @@ public class MaterialTraits {
public static final AbstractTrait ported = new TraitPorted();
public static final AbstractTrait decay = new TraitDecay();
public static final AbstractTrait whirl = new TraitWhirl();
public static final AbstractTrait dev = new TraitDevelopement();
public static final AbstractTrait superheavy = new TraitSuperHeavy();
//public static final AbstractTrait dev = new TraitDevelopement();
/**
* Assign traits to related materials. <br>
@@ -71,7 +73,7 @@ public class MaterialTraits {
public static Material palladium = new Material("palladium", TextFormatting.GOLD).addTrait(dark).addTrait(cursed);
public static Material uru = new Material("uru", TextFormatting.DARK_RED).addTrait(diffuse);
public static Material basalt = new Material("basalt", TextFormatting.WHITE).addTrait(softy);
public static Material eezo = new Material("eezo", TextFormatting.GOLD).addTrait(dissolving);
public static Material eezo = new Material("eezo", TextFormatting.GOLD).addTrait(dissolving).addTrait(superheavy);
public static Material triberium = new Material("triberium", TextFormatting.GREEN).addTrait(fragile);
public static Material fractum = new Material("fractum", TextFormatting.DARK_RED).addTrait(fracture);
public static Material violium = new Material("violium", TextFormatting.DARK_PURPLE).addTrait(arcane);
@@ -79,12 +81,12 @@ public class MaterialTraits {
public static Material tritonite = new Material("tritonite", TextFormatting.GOLD).addTrait(whirl);
public static Material ignitz = new Material("ignitz", TextFormatting.RED).addTrait(melting).addTrait(garishly, MaterialTypes.HANDLE);
public static Material imperomite = new Material("imperomite", TextFormatting.DARK_RED).addTrait(hollow);
public static Material solarium = new Material("solarium", TextFormatting.YELLOW).addTrait(pulverizing);
public static Material solarium = new Material("solarium", TextFormatting.YELLOW).addTrait(pulverizing).addTrait(superheavy);
public static Material nihilite = new Material("nihilite", TextFormatting.BLACK).addTrait(souleater);
/**
* With Dev
**/
public static Material adamant = new Material("adamant", TextFormatting.GOLD).addTrait(dev);
public static Material adamant = new Material("adamant", TextFormatting.GOLD); //.addTrait(dev);
public static Material dyonite = new Material("dyonite", TextFormatting.GREEN).addTrait(tantrum);
public static Material nucleum = new Material("nucleum", TextFormatting.YELLOW).addTrait(decay);
public static Material lumix = new Material("lumix", TextFormatting.YELLOW).addTrait(bright, MaterialTypes.HANDLE).addTrait(glimmer, MaterialTypes.HEAD);