forked from TAIGA/TAIGA
readded resources (derp from @zkaface, again!)
fixed some stuff in the readme
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README.md
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README.md
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Tinkers Alloying Addon(TAIGA)
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===============
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TAIGA is an addon for tinkers construct. It aims to find new minable ores, new alloys and a bunch of new tinker traits for them.
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TAIGA is an addon for Tinkers Construct. It aims to find new minable ores, new alloys and a bunch of new tinker traits for them.
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Included:
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* 16 new meltable Ores with 4 new hardness levels (5,6,7,8)
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* 16 alloys in combination with new molten ores and molten items
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* actual 27 new Traits with random, funny, positive or negative effects
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* two new types of burnable items (e.g. lignite) and a bunch of other alloy-essential items
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* Additional Gold and Iron (slagged), for the use in a lot of other mods. Iron is always too rare...
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* additional Gold and Iron (slagged), for the use in a lot of other mods. Iron is always too rare...
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* some new additional Blocks. Most of them just with an optical use - atm
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@@ -25,22 +25,22 @@ Necessary:
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Tested with:
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[Tinkers Construct 2.3.3a](http://minecraft.curseforge.com/projects/tinkers-construct/files)
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[Minecraft Forge 12.18.1.2011](http://files.minecraftforge.net/)
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* [Tinkers Construct 2.3.3a](http://minecraft.curseforge.com/projects/tinkers-construct/files)
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* [Minecraft Forge 12.18.1.2011](http://files.minecraftforge.net/)
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Whats going on?
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What's going on?
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===
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Whats new actual?
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What's actually new?
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* There are 16 kinds of new ores, seperated in 4 categories each: Arcane, solide, ethere and ratio metals.
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* You are just able to combine some of them as neigbours in a "circle": Arcane <> Solide <> Ethere <> Ratio <> Arcane - you gonna check JEI for Recipes!
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* The hardness of the new tool depends on their parents. Not every alloy is hard enough, to mine the next alloy-level.
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* At the moment I am up for ideas for better category-like traits!
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How to start?
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* Just start how Tinkers Construct aims you to start. Go out, farm and mine until you find cobalt for high tier tools.
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* From that point, you are able to mine harder ores and combine them to new alloys.
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* Just start how you would usually start with Tinkers Construct. Go out, farm and mine until you find cobalt for high tier tools.
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* From that point, you are able to mine harder materials and combine them to new alloys.
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Hardness of each new Ore in case you gonna ask...
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Hardness of each new ore in case you gonna ask...
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* Low Level: Tiberium, Bismuth
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* Cobalt (4): Prometheum, Eternite, Violium
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* Titanite (5): Titanite, Rubium, Mythril, Mindorite
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@@ -49,14 +49,14 @@ Hardness of each new Ore in case you gonna ask...
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* Adamantiute (8): Adamantite
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* It is up to you to find out which alloy you need to get to highest tier.
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Balancing, more traits, more alloys, more Ores:
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* At the moment I have no Idea how well balanced my mod is.
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* I hope you give me a lot of good feedback, so i can balance it better!!!
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Balancing, more traits, more alloys, more ores:
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* At the moment I have no idea how well balanced my mod is.
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* I hope you give me a lot of good feedback, so I can balance it better!!!
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* PLEASE send me requests for new traits, ores and alloy-ides. Especially ideas for a better system of my 4 categories!
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Where to request / issue:
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* Github, Curseforge or Mail
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Where to request or report issues:
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* Github, CurseForge or via mail
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More? Join our community on mumble (ofsg.eu) for questions or to have a nice talk with us!
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More? Join our community on mumble (ofsg.eu) for questions or to have a nice chat with us!
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