forked from TAIGA/TAIGA
Corrected rest of generated material textures.
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@@ -26,6 +26,7 @@ public class Blocks {
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public static Block basalt = new BasicBlock("basalt", Material.ROCK, 45.0f, 35.0f, OBSIDIAN);
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public static Block rottenGround = new BasicBlockGround("rotten_ground", Material.GROUND, 2.0f, 2.0f, STONE);
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public static Block ligniteOre = new BlockLignite();
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// will be optional / config
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public static Block slagironOre = new BasicBlock("slagiron_ore", Material.ROCK, 3.0f, 5.0f, IRON);
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public static Block slaggoldOre = new BasicBlock("slaggold_ore", Material.ROCK, 3.0f, 5.0f, IRON);
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