changed trait haunted together with AIPanic

This commit is contained in:
Robert Sosnitzka
2016-06-28 14:13:56 +02:00
parent e61a08aa6a
commit eecd0af847
3 changed files with 117 additions and 19 deletions

View File

@@ -8,7 +8,6 @@ import net.minecraft.potion.PotionEffect;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import slimeknights.tconstruct.library.traits.AbstractTrait; import slimeknights.tconstruct.library.traits.AbstractTrait;
import slimeknights.tconstruct.library.utils.ToolHelper; import slimeknights.tconstruct.library.utils.ToolHelper;
@@ -19,7 +18,6 @@ public class TraitDark extends AbstractTrait {
public TraitDark() { public TraitDark() {
super("dark", TextFormatting.DARK_GRAY); super("dark", TextFormatting.DARK_GRAY);
MinecraftForge.EVENT_BUS.register(this);
} }
@Override @Override

View File

@@ -1,14 +1,12 @@
package com.sosnitzka.ztic_addon.traits; package com.sosnitzka.ztic_addon.traits;
import com.sosnitzka.ztic_addon.util.EntityPanic;
import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAIPanic;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.passive.EntityCow;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.common.MinecraftForge;
import slimeknights.tconstruct.library.traits.AbstractTrait; import slimeknights.tconstruct.library.traits.AbstractTrait;
/** /**
@@ -18,23 +16,23 @@ public class TraitHaunted extends AbstractTrait {
public TraitHaunted() { public TraitHaunted() {
super("haunted", TextFormatting.DARK_GRAY); super("haunted", TextFormatting.DARK_GRAY);
MinecraftForge.EVENT_BUS.register(this);
} }
@Override @Override
public void onHit(ItemStack tool, EntityLivingBase player, EntityLivingBase target, float damage, boolean isCritical) { public void onHit(ItemStack tool, EntityLivingBase player, EntityLivingBase target, float damage, boolean isCritical) {
if (target instanceof EntityCow) { if (target instanceof EntityLiving) {
EntityCow cow = (EntityCow) target; //((EntityLiving) target).tasks.addTask(0, new EntityAIAvoidEntity((EntityCreature) target, EntityPlayer.class,16f, 2.0d, 2.4D));
cow.tasks.addTask(2, new EntityAIAttackMelee(cow, 1.50D, false)); ((EntityLiving) target).tasks.addTask(0, new EntityPanic((EntityCreature) target, 2.0D));
cow.targetTasks.addTask(2, new EntityAINearestAttackableTarget(cow, player.getClass(), false, true));
cow.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(3.0D);
cow.getEntityAttribute(SharedMonsterAttributes.ARMOR).setBaseValue(16.0D);
cow.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.23000000417232513D);
}
if (target instanceof EntityMob) {
EntityMob mob = (EntityMob) target;
mob.tasks.addTask(1, new EntityAIPanic(mob, 3.0D));
} }
} }
/*@SubscribeEvent
public void onDamage(LivingAttackEvent e){
System.out.println(e.getEntity() + " " + e.getSource());
}*/
} }

View File

@@ -0,0 +1,102 @@
package com.sosnitzka.ztic_addon.util;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.ai.EntityAIBase;
import net.minecraft.entity.ai.RandomPositionGenerator;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class EntityPanic extends EntityAIBase {
private EntityCreature theEntityCreature;
protected double speed;
private double randPosX;
private double randPosY;
private double randPosZ;
public EntityPanic(EntityCreature creature, double speedIn) {
this.theEntityCreature = creature;
this.speed = speedIn;
this.setMutexBits(1);
}
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute() {
if (this.theEntityCreature.getAITarget() == null && !this.theEntityCreature.isBurning()) {
return false;
} else {
Vec3d vec3d = RandomPositionGenerator.findRandomTarget(this.theEntityCreature, 15, 4);
if (vec3d == null) {
return false;
} else {
this.randPosX = vec3d.xCoord;
this.randPosY = vec3d.yCoord;
this.randPosZ = vec3d.zCoord;
if (this.theEntityCreature.isBurning()) {
BlockPos blockpos = this.getRandPos(this.theEntityCreature.worldObj, this.theEntityCreature, 15, 4);
if (blockpos != null) {
this.randPosX = (double) blockpos.getX();
this.randPosY = (double) blockpos.getY();
this.randPosZ = (double) blockpos.getZ();
}
}
return true;
}
}
}
/**
* Execute a one shot task or start executing a continuous task
*/
public void startExecuting() {
this.theEntityCreature.getNavigator().tryMoveToXYZ(this.randPosX, this.randPosY, this.randPosZ, this.speed);
}
/**
* Returns whether an in-progress EntityAIBase should continue executing
*/
public boolean continueExecuting() {
return !this.theEntityCreature.getNavigator().noPath();
}
private BlockPos getRandPos(World worldIn, Entity entityIn, int horizontalRange, int verticalRange) {
BlockPos blockpos = new BlockPos(entityIn);
BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();
int i = blockpos.getX();
int j = blockpos.getY();
int k = blockpos.getZ();
float f = (float) (horizontalRange * horizontalRange * verticalRange * 2);
BlockPos blockpos1 = null;
for (int l = i - horizontalRange; l <= i + horizontalRange; ++l) {
for (int i1 = j - verticalRange; i1 <= j + verticalRange; ++i1) {
for (int j1 = k - horizontalRange; j1 <= k + horizontalRange; ++j1) {
blockpos$mutableblockpos.setPos(l, i1, j1);
IBlockState iblockstate = worldIn.getBlockState(blockpos$mutableblockpos);
Block block = iblockstate.getBlock();
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
float f1 = (float) ((l - i) * (l - i) + (i1 - j) * (i1 - j) + (j1 - k) * (j1 - k));
if (f1 < f) {
f = f1;
blockpos1 = new BlockPos(blockpos$mutableblockpos);
}
}
}
}
}
return blockpos1;
}
}