Reimplemented different ore-types for Grantie, Diorite, Andensite. Added material, items and other stuff for each ore. Oregen rebalanced. Fixed Generator for Oregen.

This commit is contained in:
Robert Sosnitzka
2016-12-17 13:28:08 +01:00
parent 851eaabb16
commit f6521cdddf
19 changed files with 187 additions and 56 deletions

View File

@@ -67,7 +67,7 @@ public class MaterialTraits {
public static Material duranite = new Material("duranite", TextFormatting.YELLOW).addTrait(analysing);
public static Material valyrium = new Material("valyrium", TextFormatting.DARK_GRAY).addTrait(congenial);
public static Material vibranium = new Material("vibranium", TextFormatting.GRAY).addTrait(resonance, MaterialTypes.HANDLE).addTrait(heroic, MaterialTypes.HEAD);
public static Material karmesine = new Material("karmesine", TextFormatting.RED).addTrait(slaughtering);
public static Material terrax = new Material("terrax", TextFormatting.DARK_GRAY).addTrait(slaughtering);
public static Material palladium = new Material("palladium", TextFormatting.GOLD).addTrait(dark).addTrait(cursed);
public static Material uru = new Material("uru", TextFormatting.DARK_RED).addTrait(diffuse);
public static Material basalt = new Material("basalt", TextFormatting.WHITE).addTrait(softy);
@@ -98,5 +98,8 @@ public class MaterialTraits {
public static Material osram = new Material("osram", TextFormatting.GOLD);
public static Material abyssum = new Material("abyssum", TextFormatting.GOLD);
public static Material iox = new Material("iox", TextFormatting.RED);
public static Material ovium = new Material("ovium", TextFormatting.BLUE);
public static Material jauxum = new Material("jauxum", TextFormatting.YELLOW);
public static Material karmesine = new Material("karmesine", TextFormatting.RED);
}