Reimplemented different ore-types for Grantie, Diorite, Andensite. Added material, items and other stuff for each ore. Oregen rebalanced. Fixed Generator for Oregen.

This commit is contained in:
Robert Sosnitzka
2016-12-17 13:28:08 +01:00
parent 851eaabb16
commit f6521cdddf
19 changed files with 187 additions and 56 deletions

View File

@@ -9,6 +9,7 @@ import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkGenerator;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraftforge.fml.common.IWorldGenerator;
import slimeknights.tconstruct.gadgets.block.BlockStoneTorch;
import java.util.Random;
@@ -19,35 +20,31 @@ import static com.sosnitzka.taiga.TAIGAConfiguration.*;
@SuppressWarnings("unchecked")
public class WorldGen implements IWorldGenerator {
private void nether(Random random, int x, int z, World world) {
System.out.println("TIBERIUM_VAL: " + TIBERIUM_VAL);
System.out.println("PROMETHEUM_VAL: " + PROMETHEUM_VAL);
System.out.println("VALYRIUM_VAL: " + VALYRIUM_VAL);
System.out.println("OSRAM_VAL: " + OSRAM_VAL);
Generator.generateOre(Blocks.NETHERRACK.getDefaultState(), tiberiumOre.getDefaultState(), random, x, z, world, TIBERIUM_VAL, 0, 128, 10, 35);
Generator.generateOre(Blocks.NETHERRACK.getDefaultState(), prometheumOre.getDefaultState(), random, x, z, world, PROMETHEUM_VAL, 0, 128, 2, 4);
Generator.generateOre(Blocks.NETHERRACK.getDefaultState(), valyriumOre.getDefaultState(), random, x, z, world, VALYRIUM_VAL, 0, 32, 2, 4);
Generator.generateOreDescending(newArrayList(Blocks.LAVA.getDefaultState(), Blocks.FLOWING_LAVA.getDefaultState()), osramOre.getDefaultState(), random, x, z, world, OSRAM_VAL, 0, 64, 15);
Generator.generateOre(newArrayList(Blocks.LAVA.getDefaultState(), Blocks.FLOWING_LAVA.getDefaultState()), osramOre.getDefaultState(), random, x, z, world, OSRAM_VAL, 0, 64, 15);
}
private void world(Random random, int x, int z, World world) {
Generator.generateMeteor(duraniteOre.getDefaultState(), blockMeteorite.getDefaultState(), random, x, z, world, DURANITE_VAL, 6, 16, 112);
Generator.generateOreDescendingTopLayer(newArrayList(Blocks.LAVA.getDefaultState(), Blocks.FLOWING_LAVA.getDefaultState()), basaltBlock.getDefaultState(), random, x, z, world, BASALT_VAL, 0, 64);
Generator.generateOreDescendingTopLayer(newArrayList(Blocks.BEDROCK.getDefaultState()), eezoOre.getDefaultState(), random, x, z, world, EEZO_VAL, 0, 10);
Generator.generateOreDescending(Blocks.STONE.getDefaultState(), karmesineOre.getDefaultState(), BlockStone.VARIANT, newArrayList(BlockStone.EnumType.DIORITE, BlockStone.EnumType.GRANITE, BlockStone.EnumType.ANDESITE), random, x, z, world, KARMESINE_VAL);
Generator.generateOre(vibraniumOre.getDefaultState(), Blocks.STONE.getDefaultState(), random, x, z, world, VIBRANIUM_VAL, 0, 64, 2, 12, newArrayList(Biomes.DESERT_HILLS, Biomes.EXTREME_HILLS, Biomes.EXTREME_HILLS_EDGE, Biomes.EXTREME_HILLS_WITH_TREES, Biomes.DESERT));
Generator.generateOre(vibraniumOre.getDefaultState(), Blocks.STONE.getDefaultState(), random, x, z, world, 1, 0, 128, 1, 3, null);
Generator.generateOreDescending(newArrayList(Blocks.LAVA.getDefaultState(), Blocks.FLOWING_LAVA.getDefaultState()), basaltBlock.getDefaultState(), random, x, z, world, BASALT_VAL, 0, 64);
Generator.generateOreDescending(newArrayList(Blocks.BEDROCK.getDefaultState()), eezoOre.getDefaultState(), random, x, z, world, EEZO_VAL, 0, 10);
Generator.generateOreStoneVariant(karmesineOre.getDefaultState(), BlockStone.EnumType.ANDESITE, random, x, z, world, KARMESINE_VAL);
Generator.generateOreStoneVariant(oviumOre.getDefaultState(), BlockStone.EnumType.DIORITE, random, x, z, world, OVIUM_VAL);
Generator.generateOreStoneVariant(jauxumOre.getDefaultState(), BlockStone.EnumType.GRANITE, random, x, z, world, JAUXUM_VAL);
Generator.generateOre(vibraniumOre.getDefaultState(), Blocks.STONE.getDefaultState(), random, x, z, world, VIBRANIUM_VAL, 100, 0, 64, 2, 9, newArrayList(Biomes.DESERT_HILLS, Biomes.EXTREME_HILLS, Biomes.EXTREME_HILLS_EDGE, Biomes.EXTREME_HILLS_WITH_TREES, Biomes.DESERT));
Generator.generateOre(vibraniumOre.getDefaultState(), Blocks.STONE.getDefaultState(), random, x, z, world, 1, 25, 0, 128, 1, 5, null);
if (ironGen) {
Generator.generateOre(Blocks.STONE.getDefaultState(), Blocks.IRON_ORE.getDefaultState(), random, x, z, world, IRON_VAL + 2000, 0, 32, 2, 8);
Generator.generateOre(Blocks.IRON_ORE.getDefaultState(), Blocks.STONE.getDefaultState(), random, x, z, world, IRON_VAL, 0, 32, 2, 8);
}
}
private void end(Random random, int x, int z, World world) {
Generator.generateCube(true, uruOre.getDefaultState(), blockObsidiorite.getDefaultState(), random, x, z, world, URU_VAL, 2, 0, 96, 3);
if (endGen)
Generator.generateOre(Blocks.END_STONE.getDefaultState(), Blocks.AIR.getDefaultState(), null, null, random, x, z, world, 1, 3, 64, 3, 8, null);
Generator.generateOre(Blocks.END_STONE.getDefaultState(), Blocks.AIR.getDefaultState(), null, null, random, x, z, world, 1, 100, 3, 64, 3, 8, null);
Generator.generateOre(Blocks.END_STONE.getDefaultState(), auroriumOre.getDefaultState(), random, x, z, world, AURORIUM_VAL, 32, 48, 2, 4);
Generator.generateOre(Blocks.END_STONE.getDefaultState(), palladiumOre.getDefaultState(), random, x, z, world, PALLADIUM_VAL, 48, 64, 2, 4);
Generator.generateOreBottom(Blocks.END_STONE.getDefaultState(), abyssumOre.getDefaultState(), random, x, z, world, ABYSSUM_VAL, 4, 64);