Commit Graph

18 Commits

Author SHA1 Message Date
076a6d6f87 fixed #149, some more cleanup 2017-07-09 17:55:52 +02:00
Robert Sosnitzka
4b256caff9 Started with rework of alloying process and balancing of levels of natural ores. 2017-05-11 23:04:36 +02:00
Robert Sosnitzka
bb7a50bebb Reformatted tinker page for type ore to get coloured titles, and reduced the size of the icon. 2017-01-09 23:33:48 +01:00
Robert Sosnitzka
18bd88e7f9 Added Dilithium Ore and assigned crystals. Added some Book pages as a test (need to be fixed before next release).
Removed deprecated stuff.
Removed 2016, Added 2017.
2017-01-01 21:39:02 +01:00
Robert Sosnitzka
e539e506c3 Added missing png images files 2016-12-24 13:07:15 +01:00
Robert Sosnitzka
e167f0da5b Balanced out block hardness. It's tinkers alloying addon, not tinkers annoying addon!
Fixed some language files and fluid models.
2016-12-18 14:10:03 +01:00
Robert Sosnitzka
f6521cdddf Reimplemented different ore-types for Grantie, Diorite, Andensite. Added material, items and other stuff for each ore. Oregen rebalanced. Fixed Generator for Oregen. 2016-12-17 13:28:08 +01:00
Giovanni Harting
826ab1cf3a [1.2] Material rework (#60)
* Developement tests for nbt data in traits

* Lot of trait changes and better balancing

* Traits reworked a bit, new traits added.

* First correction of NBT Data in Trait (Soulbound). Is shown twice. Still needs corrections.

* Few fixes in traits and new trait "catcher"

* Small fix, needs workaround

* fixed some catch issues

* Fixed Catcher and Reviving Traits, new Trait: Souleater. Updated build.gradle for new TiC Version.

* Splitted SoulEater to get the bad touch to an extra trait "Cursed". Added method for using nbt more easily. Changed declaration names of fluids

* Some minor changes in Traits, Registry and Utils.

* Iron_nugget is replaced with oreDict Item when not loaded via TAIGA.

* Beginning of new material  integration. Lot of names changed, lot more work to do here. Many null pointer exceptions and no changes of values up to now.

* Some Small changes in names, registry and recipes

* Some weird stuff I don't remember :D

* fixed some things I missed while merging

* Rollback to something

* More Stuff

* fixed some merging stuff

* Fixed some misspelled names. Actually working with lots of restrictions.

* Rearranged alloys, tried to add blocks / ingots for non-tinker-materials, but they won't work.

* Again tried to fix the melting issue, but non-tinker materials still are not able to be casted as a block, ingot or nugget...

* Fixed integration of materials without tools.

* changed IMC to direct lib calls

* removed more IMC, removed redundant code

* some reformatting

* Alloy integration reworked, needs to be balanced.

* updated deps, renamed some func's, added duplicate material check

* some more renaming

* some reformatting, fixed wrong import, fixed string cmp's

* Added images for blocks, ingots, nuggets and dust. Json changes do not work yet.

* some reformatting

* Removed old json files. Placeholder needed.

* Fixed block json, items not working yet.

* Fixed my own derp (missing json files)

* Reduced materials to ensure unique traits for most of them. Still 30 though, but reduced by 20 more :'( RIP

* Changed some generator stuff, not working properly right now!

* rewrote offset generation, added some debug command, fixed some stuff

* fixed on-surface-generation, made dependencies more flexible

* reverted gen-weight back to its normal value

* Meteor generator implemented.

* fixed generating on ground

* optimized a thing

* Replaced Uru with Osram, replaced Meteorite with Uru, added Meteorite again for Hull-Material and late game alloy.

* Some changes in generation of ores, not ready yet.

* Added Cobble Meteorite. Added debug command. Implemented rest of ore generation. Some minor fixes left for generation including balancing.

* Some changes for ore generation. Added 2 separate Generic Blocks for meteorite and their cobble variant.

* some cleanup in Generator class, added meteor world save handler

* Added Textures. Added blockstates and item models. Fixed fluid rendering.

* renamed world save data file to be little more specific, removed a unused method

* some preps for the upcoming release

* First attempt of well balancing material stats. Renamed TiberiumX to Triberium.

* Final changes... ready for beta testing

* Added missing alloys.

* Corrected balancing of ore generation. Still WIP

* removed some last debug out

* one last reformat
2016-12-05 20:34:02 +01:00
Robert Sosnitzka
e15a07bdb8 Added creative tabs for blocks and items and associated language entries. Added check for iron nugget, to prevent double registry. 2016-07-28 14:59:08 +02:00
Robert Sosnitzka
b539f986f8 Fixed a lot of minor issues. Added configuration for ore values and ore generation. 2016-07-28 11:50:50 +02:00
Robert Sosnitzka
92cfb47f4f - Swapped ore generation for titanite and adamantite (nether <> end).
- Fixed some generated tool textures
- Fixed hardness / blast resistance of blocks
2016-07-25 13:44:50 +02:00
Robert Sosnitzka
e28524864d Corrected rest of generated material textures. 2016-07-24 22:42:25 +02:00
StevenTheEVILZ
c4f8ffc2b9 Add documentation and fix book icons 2016-07-22 10:42:33 -05:00
Robert Sosnitzka
87d33ee9a1 Rebalanced Tiberium. 2016-07-22 01:22:40 +02:00
74e3baa05c first implementaion of a custom TickHandler 2016-07-19 13:18:41 +02:00
Robert Sosnitzka
7a72051cb4 Fixed oreDictionary for blocks 2016-07-19 01:28:13 +02:00
Robert Sosnitzka
e1bd649066 Fixed oreDictionary entries for slaggoldOre and slagironOre. 2016-07-19 01:26:45 +02:00
Robert Sosnitzka
7515737cb4 Project renamed to "TAIGA: Tinkers alloying addon" 2016-07-18 16:04:37 +02:00