package com.sosnitzka.taiga.traits; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.init.MobEffects; import net.minecraft.item.ItemStack; import net.minecraft.potion.PotionEffect; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.TextFormatting; import net.minecraft.world.World; import slimeknights.tconstruct.library.traits.AbstractTrait; import static com.sosnitzka.taiga.util.Utils.isNight; public class TraitBlind extends AbstractTrait { public TraitBlind() { super("blind", TextFormatting.DARK_GRAY); } @Override public void afterBlockBreak(ItemStack tool, World world, IBlockState state, BlockPos pos, EntityLivingBase player, boolean wasEffective) { int time = (int) world.getWorldTime(); if (random.nextFloat() <= 0.01 || (random.nextFloat() <= 0.03 && isNight(time))) { if (random.nextBoolean()) player.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, random.nextInt(200) + 100)); else player.addPotionEffect(new PotionEffect(MobEffects.WEAKNESS, random.nextInt(200) + 100)); } } @Override public void afterHit(ItemStack tool, EntityLivingBase player, EntityLivingBase target, float damage, boolean wasCritical, boolean wasHit) { int time = (int) player.getEntityWorld().getWorldTime(); if (random.nextFloat() <= 0.01 || (random.nextFloat() <= 0.03 && isNight(time))) { if (random.nextBoolean()) player.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, random.nextInt(400) + 200)); else player.addPotionEffect(new PotionEffect(MobEffects.WEAKNESS, random.nextInt(400) + 200)); } } }