forked from TAIGA/TAIGA
139 lines
5.3 KiB
Java
139 lines
5.3 KiB
Java
package com.sosnitzka.taiga.proxy;
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import com.sosnitzka.taiga.Blocks;
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import com.sosnitzka.taiga.Items;
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import com.sosnitzka.taiga.TAIGA;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.renderer.block.statemap.StateMapperBase;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.fluids.Fluid;
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import slimeknights.tconstruct.library.client.MaterialRenderInfo;
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import slimeknights.tconstruct.library.client.texture.MetalTextureTexture;
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import slimeknights.tconstruct.library.materials.Material;
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import javax.annotation.Nonnull;
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import java.lang.reflect.Field;
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import static com.sosnitzka.taiga.MaterialTraits.*;
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public class ClientProxy extends ServerProxy {
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private static void registerBlockModel(Block block) {
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registerItemModel(Item.getItemFromBlock(block));
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}
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private static void registerItemModel(Item item) {
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Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
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}
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@Override
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public void registerStuff() {
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Field[] itemFields = Items.class.getDeclaredFields();
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for (Field field : itemFields) {
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if (java.lang.reflect.Modifier.isStatic(field.getModifiers())) {
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Class<?> targetType = field.getType();
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try {
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Item item = (Item) field.get(targetType);
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registerItemModel(item);
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} catch (IllegalAccessException e) {
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e.printStackTrace();
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}
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}
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}
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Field[] blockFields = Blocks.class.getDeclaredFields();
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for (Field field : blockFields) {
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if (java.lang.reflect.Modifier.isStatic(field.getModifiers())) {
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Class<?> targetType = field.getType();
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try {
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Block block = (Block) field.get(targetType);
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registerBlockModel(block);
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} catch (IllegalAccessException e) {
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e.printStackTrace();
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}
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}
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}
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}
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public void setRenderInfo(final Material material) {
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/* if (material != bismuth) {
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material.setRenderInfo(new MaterialRenderInfo.Metal(fluid.getColor(), 0.4f, 0.2f, 0f));
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} else bismuth.setRenderInfo(new MaterialRenderInfo.BlockTexture("taiga:blocks/bismuth_block")); */
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if (material == adamantite) renderTo(material, 0xd55cdf, 0.5f, 0.8f, 0.2f);
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else if (material == solarium) renderTo(material, 0xffff00, 0.6f, 1.8f, 0.0f);
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else if (material == proxideum) renderTo(material, 0x2d8f8b, 0.4f, 0.3f, 0.1f);
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else if (material == tiberium) renderTo(material, 0x33ff33, 0.5f, 0.2f, 0.1f);
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else if (material == bismuth) renderTo(material, 0xffffff, 0.4f, 0.2f, 0.0f);
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else if (material == dyonite) renderTo(material, 0xffe240, 0.6f, 0.8f, 0.2f);
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else {
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material.setRenderInfo(new MaterialRenderInfo.BlockTexture("taiga:blocks/" + material.getFluid().getName() + "_block"));
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}
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}
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private void renderTo(Material material, final int f, final float shine, final float brightness, final float hueshift) {
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material.setRenderInfo(new MaterialRenderInfo.AbstractMaterialRenderInfo() {
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@Override
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public TextureAtlasSprite getTexture(TextureAtlasSprite baseTexture, String location) {
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return new MetalTextureTexture("taiga:blocks/materials/adamantite", baseTexture, location, f, shine, brightness, hueshift);
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}
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});
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}
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@Override
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public void registerFluidModels(Fluid fluid) {
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if (fluid == null) {
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return;
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}
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Block block = fluid.getBlock();
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if (block != null) {
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Item item = Item.getItemFromBlock(block);
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FluidStateMapper mapper = new FluidStateMapper(fluid);
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// item-model
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if (item != null) {
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ModelLoader.registerItemVariants(item);
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ModelLoader.setCustomMeshDefinition(item, mapper);
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}
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// block-model
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ModelLoader.setCustomStateMapper(block, mapper);
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}
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}
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public static class FluidStateMapper extends StateMapperBase implements ItemMeshDefinition {
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public final Fluid fluid;
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public final ModelResourceLocation location;
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public FluidStateMapper(Fluid fluid) {
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this.fluid = fluid;
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// have each block hold its fluid per nbt? hm
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this.location = new ModelResourceLocation(new ResourceLocation(TAIGA.MODID, "fluid_block"), fluid.getName());
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}
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@Nonnull
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@Override
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protected ModelResourceLocation getModelResourceLocation(@Nonnull IBlockState state) {
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return location;
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}
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@Nonnull
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@Override
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public ModelResourceLocation getModelLocation(@Nonnull ItemStack stack) {
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return location;
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}
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}
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}
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